Jamieashbourne999 Posted October 31, 2023 Share Posted October 31, 2023 Thanks @snowofman got there in the end 2 Link to post Share on other sites More sharing options...
snowofman Posted October 31, 2023 Share Posted October 31, 2023 6 minutes ago, Jamieashbourne999 said: Thanks @snowofman got there in the end glad i could help and nice work Link to post Share on other sites More sharing options...
PequenoGenio Posted October 31, 2023 Share Posted October 31, 2023 18 minutos atrás, Jamieashbourne999 disse: Thanks @snowofman got there in the end A little of topic but it seems that you have some nice skin over there Link to post Share on other sites More sharing options...
RinusFM Posted October 31, 2023 Share Posted October 31, 2023 I am interested to editing the scoutingcard/report back to how it was in FM21/22/23. When stats were still being displayed. Can anyone direct me in the right folder/panel. I found a bunch of scouting panels + widget, but I lack the skill to see which is the correct one, so I can edit it for FM24. Would appreciate it. The rest I will try to trial and error by myself. Link to post Share on other sites More sharing options...
stevemc Posted October 31, 2023 Share Posted October 31, 2023 I'd like to add player faces to the 3x Team Talk Screens (Pre, HT and Post match), I did this a few FM's ago but I can't quite get it right in FM24. This is what I did previously: I know it's these 3x files which control it; match sub talk panel.xml match team talk panel.xml match team talk person info panel.xml I just can't remember the code to add in, could anyone help? Link to post Share on other sites More sharing options...
JustHowie Posted October 31, 2023 Share Posted October 31, 2023 (edited) 1 hour ago, stevemc said: I'd like to add player faces to the 3x Team Talk Screens (Pre, HT and Post match), I did this a few FM's ago but I can't quite get it right in FM24. This is what I did previously: I know it's these 3x files which control it; match sub talk panel.xml match team talk panel.xml match team talk person info panel.xml I just can't remember the code to add in, could anyone help? <container class="main_subtle_box_no_margin" id="main" > <layout class="arrange_horizontal_attachment" layout="76,-1" offset="0" gap="0" /> <layout class="stick_to_sides_attachment" alignment="vertical" apply_to_children="true" inset="0" /> <container class="main_subtle_box_no_margin" > <attachment_group class="vertical_arrange" vertical_offset="0" vertical_gap="0" horizontal_inset="0"/> <widget class="object_portrait_picture" id="pict" scale_picture="true" image_alignment="middle" height="72"> <layout class="stick_to_sides_attachment" alignment="all" inset="0" apply_to_children="true"/> <record id="object_property"> <integer id="get_property" value="objt"/> <integer id="set_property" value="objt"/> </record> </widget> </container> need a close container at the bottom Edited October 31, 2023 by JustHowie 1 Link to post Share on other sites More sharing options...
stevemc Posted October 31, 2023 Share Posted October 31, 2023 17 minutes ago, JustHowie said: <container class="main_subtle_box_no_margin" id="main" > <layout class="arrange_horizontal_attachment" layout="76,-1" offset="0" gap="0" /> <layout class="stick_to_sides_attachment" alignment="vertical" apply_to_children="true" inset="0" /> <container class="main_subtle_box_no_margin" > <attachment_group class="vertical_arrange" vertical_offset="0" vertical_gap="0" horizontal_inset="0"/> <widget class="object_portrait_picture" id="pict" scale_picture="true" image_alignment="middle" height="72"> <layout class="stick_to_sides_attachment" alignment="all" inset="0" apply_to_children="true"/> <record id="object_property"> <integer id="get_property" value="objt"/> <integer id="set_property" value="objt"/> </record> </widget> </container> need a close container at the bottom Thanks for that, whereabouts does it need to go in the files? Keeps throwing up errors... match sub talk panel.xml Quote <panel> <layout class="stick_to_sides_attachment" alignment="all" inset="0" apply_to_children="true" /> <boolean id="should_force_refresh" value="true" /> <container> <layout class="arrange_vertical_attachment" layout="230, -1, 40" offset="0" gap="0" /> <layout class="stick_to_sides_attachment" alignment="horizontal" inset="0" apply_to_children="true" /> <!-- subs list --> <container id="subs"> <layout class="arrange_horizontal_attachment" alignment="middle" gap="2" offset="0" wrap="true" /> <record id="default_properties" width="240" /> </container> <container> <attachment_group class="horizontal_arrange" horizontal_layout="-2, -5, -2" /> <container /> <container> <attachment_group class="vertical_arrange" vertical_alignment="top, fill" vertical_gap="20" vertical_offset="20" /> <!-- what was said --> <container> <attachment_group class="vertical_arrange_autosize" vertical_alignment="top, extend" horizontal_alignment="horizontal" horizontal_inset="20" /> <container class="inner_subtle_box" appearance="boxes/custom/speech bubble/bottom/paper" id="prev" hidden="true"> <layout class="fit_children_attachment" alignment="vertical" offset="12" /> <layout class="stick_to_sides_attachment" alignment="horizontal, top" inset="8, 20, 0, 20" apply_to_children="true" /> <widget class="text" id="cnvr" alignment="centre" auto_size="vertical" colour="text" /> </container> </container> <!-- main response box --> <container class="main_transparent_box" id="cntr"> <attachment_group class="vertical_arrange" vertical_alignment="top, extend" /> <layout class="stick_to_sides_attachment" alignment="vertical" inset="8" /> <!-- gestures --> <container class="interaction_gesture_selector_panel" id="gest" /> <!-- statements --> <container id="stat"> <attachment_group class="vertical_arrange" vertical_alignment="top, extend"/> <widget class="text" font="title" auto_size="vertical"> <translation id="text" translation_id="515074" type="use" value="Statement[COMMENT: AREA: Team talk; SUB-AREA: Team talk statements list; FR-BN: 30896; TONE: Formal; CHARLIMIT: None; REF-ID: n/a; NOTE: Title for list of available statements to make to the team]"/> </widget> <widget class="table" id="resp" layout="-1, -1" mode="fill_rows, select_rows, highlight_on_scroll" auto_size_rows="true" fixed_size_rows="false" all_content_same_height="false" row_spacing="2" navigation_focus_target="true" select_event="tTSl"> <flags id="row_appearance" value="tables/standard/row/selected/row" /> <list id="column_widget_properties"> <record index="0" alignment="left, centre_y" /> <record index="1" alignment="centre" appearance="labels/standard/label" /> </list> <list id="column_table_properties"> <record index="0" left="10" top="4" bottom="4" right="10" /> <record index="1" left="10" top="4" bottom="4" right="10" /> </list> </widget> </container> <container height="250" id="donc"> <attachment_group class="vertical_arrange_horizontal_centre" vertical_alignment="middle" /> <widget class="text" size="large" style="bold" auto_size="all"> <translation id="text" translation_id="515075" type="use" value="Team Talk Complete[COMMENT: AREA: Team talk; SUB-AREA: Team talk; FR-BN: 30896; TONE: Formal; CHARLIMIT: None; REF-ID: n/a; NOTE: Information text indicating team talk is complete]" /> </widget> <widget class="text" id="dont" auto_size="all" /> </container> </container> </container> <container /> </container> <container class="main_transparent_box_no_margin" height="40"> <attachment_group class="horizontal_arrange" horizontal_alignment="right" /> <!--debug player reactions toggle button--> <widget class="button" id="debT" auto_size="horizontal" click_event="debT" hidden="true"> <string id="text" value="Debug Info" /> </widget> <widget class="button" id="cofT" auto_size="horizontal" click_event="aptc"> <translation id="text" translation_id="515076" type="use" value="Confirm sub[COMMENT: AREA: Team talk; SUB-AREA: Substitute team talk; FR-BN: 30896; TONE: Formal; CHARLIMIT: None; REF-ID: n/a; NOTE: Button label to confirm pending substitutions]" /> </widget> <widget class="button" id="canc" auto_size="horizontal" click_event="cntt"> <translation id="text" translation_id="515077" type="use" value="Cancel sub[COMMENT: AREA: Team talk; SUB-AREA: Substitute team talk; FR-BN: 30896; TONE: Formal; CHARLIMIT: None; REF-ID: n/a; NOTE: Button label to cancel pending substitutions]" /> </widget> </container> </container> </panel> match team talk panel.xml Quote <panel> <attachment_group class="vertical_arrange" vertical_alignment="bottom,extend" vertical_gap="0"/> <boolean id="should_force_refresh" value="true"/> <container> <attachment_group class="vertical_arrange" vertical_layout="75, -1" vertical_gap="4"> <global id="vertical_offset" name="ui.main_box_gap"/> <global id="horizontal_inset" name="ui.main_box_gap"/> </attachment_group> <animation class="fade_animation" start_value="0" end_value="1" duration="0.5" delay="0" end_mode="hold_end" trigger_id="hidden" trigger_start="false" trigger_end="true"/> <!-- top row of players - numbers 8-11 --> <container id="topP"> <attachment_group class="horizontal_arrange_vertical_autosize" horizontal_alignment="middle" horizontal_gap="3" vertical_inset="0"/> <widget class="match_team_talk_person_info_panel" id="7"> <attachment class="test_screen_size_attachment" skip_if_false="true"> <list id="properties"> <record> <flags id="alignment" value="horizontal"/> <integer id="min_value" value="0"/> <integer id="max_value" value="1365"/> <symbol id="set_property" value="width"/> <integer id="true_value" value="230"/> <integer id="false_value" value="220"/> </record> <record> <flags id="alignment" value="horizontal"/> <integer id="min_value" value="1366"/> <integer id="max_value" value="1600"/> <symbol id="set_property" value="width"/> <integer id="true_value" value="300"/> <integer id="false_value" value="300"/> </record> <record> <flags id="alignment" value="horizontal"/> <integer id="min_value" value="1600"/> <integer id="max_value" value="10000"/> <symbol id="set_property" value="width"/> <integer id="true_value" value="350"/> <integer id="false_value" value="350"/> </record> </list> </attachment> </widget> <widget class="match_team_talk_person_info_panel" id="8"> <attachment class="test_screen_size_attachment" skip_if_false="true"> <list id="properties"> <record> <flags id="alignment" value="horizontal"/> <integer id="min_value" value="0"/> <integer id="max_value" value="1366"/> <symbol id="set_property" value="width"/> <integer id="true_value" value="230"/> <integer id="false_value" value="220"/> </record> <record> <flags id="alignment" value="horizontal"/> <integer id="min_value" value="1366"/> <integer id="max_value" value="1600"/> <symbol id="set_property" value="width"/> <integer id="true_value" value="300"/> <integer id="false_value" value="300"/> </record> <record> <flags id="alignment" value="horizontal"/> <integer id="min_value" value="1600"/> <integer id="max_value" value="10000"/> <symbol id="set_property" value="width"/> <integer id="true_value" value="350"/> <integer id="false_value" value="350"/> </record> </list> </attachment> </widget> <widget class="match_team_talk_person_info_panel" id="9"> <attachment class="test_screen_size_attachment" skip_if_false="true"> <list id="properties"> <record> <flags id="alignment" value="horizontal"/> <integer id="min_value" value="0"/> <integer id="max_value" value="1366"/> <symbol id="set_property" value="width"/> <integer id="true_value" value="230"/> <integer id="false_value" value="220"/> </record> <record> <flags id="alignment" value="horizontal"/> <integer id="min_value" value="1366"/> <integer id="max_value" value="1600"/> <symbol id="set_property" value="width"/> <integer id="true_value" value="300"/> <integer id="false_value" value="300"/> </record> <record> <flags id="alignment" value="horizontal"/> <integer id="min_value" value="1600"/> <integer id="max_value" value="10000"/> <symbol id="set_property" value="width"/> <integer id="true_value" value="350"/> <integer id="false_value" value="350"/> </record> </list> </attachment> </widget> <widget class="match_team_talk_person_info_panel" id="10"> <attachment class="test_screen_size_attachment" skip_if_false="true"> <list id="properties"> <record> <flags id="alignment" value="horizontal"/> <integer id="min_value" value="0"/> <integer id="max_value" value="1366"/> <symbol id="set_property" value="width"/> <integer id="true_value" value="230"/> <integer id="false_value" value="220"/> </record> <record> <flags id="alignment" value="horizontal"/> <integer id="min_value" value="1366"/> <integer id="max_value" value="1600"/> <symbol id="set_property" value="width"/> <integer id="true_value" value="300"/> <integer id="false_value" value="300"/> </record> <record> <flags id="alignment" value="horizontal"/> <integer id="min_value" value="1600"/> <integer id="max_value" value="10000"/> <symbol id="set_property" value="width"/> <integer id="true_value" value="350"/> <integer id="false_value" value="350"/> </record> </list> </attachment> </widget> </container> <container> <attachment_group class="horizontal_arrange" horizontal_alignment="middle,extend"/> <container width="70"> <layout class="show_medium_horizontal" min_value="1920"/> </container> <!-- left hand side column of players - numbers 1-7 --> <container> <attachment_group class="vertical_arrange_autosize" vertical_gap="3"/> <attachment class="test_screen_size_attachment" skip_if_false="true"> <list id="properties"> <record> <flags id="alignment" value="horizontal"/> <integer id="min_value" value="0"/> <integer id="max_value" value="1366"/> <symbol id="set_property" value="width"/> <integer id="true_value" value="230"/> <integer id="false_value" value="230"/> </record> <record> <flags id="alignment" value="horizontal"/> <integer id="min_value" value="1366"/> <integer id="max_value" value="1600"/> <symbol id="set_property" value="width"/> <integer id="true_value" value="300"/> <integer id="false_value" value="300"/> </record> <record> <flags id="alignment" value="horizontal"/> <integer id="min_value" value="1600"/> <integer id="max_value" value="10000"/> <symbol id="set_property" value="width"/> <integer id="true_value" value="350"/> <integer id="false_value" value="350"/> </record> </list> </attachment> <widget class="match_team_talk_person_info_panel" id="6"/> <widget class="match_team_talk_person_info_panel" id="5"/> <widget class="match_team_talk_person_info_panel" id="4"/> <widget class="match_team_talk_person_info_panel" id="3"/> <widget class="match_team_talk_person_info_panel" id="2"/> <widget class="match_team_talk_person_info_panel" id="1"/> <widget class="match_team_talk_person_info_panel" id="0"/> </container> <container> <attachment_group class="horizontal_arrange" horizontal_alignment="middle"/> <container> <attachment class="test_screen_size_attachment" skip_if_false="true"> <list id="properties"> <record> <flags id="alignment" value="horizontal"/> <integer id="min_value" value="0"/> <integer id="max_value" value="1366"/> <!-- This is a very large value as we want our widget to show if > the min_value. The attachment itself only does values between a range so we set the max arbitrarily high to make this work --> <symbol id="set_property" value="width"/> <integer id="true_value" value="500"/> <integer id="false_value" value="500"/> </record> <record> <flags id="alignment" value="horizontal"/> <integer id="min_value" value="1366"/> <integer id="max_value" value="1466"/> <!-- This is a very large value as we want our widget to show if > the min_value. The attachment itself only does values between a range so we set the max arbitrarily high to make this work --> <symbol id="set_property" value="width"/> <integer id="true_value" value="675"/> <integer id="false_value" value="675"/> </record> <record> <flags id="alignment" value="horizontal"/> <integer id="min_value" value="1466"/> <integer id="max_value" value="1600"/> <!-- This is a very large value as we want our widget to show if > the min_value. The attachment itself only does values between a range so we set the max arbitrarily high to make this work --> <symbol id="set_property" value="width"/> <integer id="true_value" value="750"/> <integer id="false_value" value="750"/> </record> <record> <flags id="alignment" value="horizontal"/> <integer id="min_value" value="1600"/> <integer id="max_value" value="10000"/> <!-- This is a very large value as we want our widget to show if > the min_value. The attachment itself only does values between a range so we set the max arbitrarily high to make this work --> <symbol id="set_property" value="width"/> <integer id="true_value" value="850"/> <integer id="false_value" value="850"/> </record> </list> </attachment> <attachment_group class="vertical_arrange" vertical_alignment="bottom,extend" vertical_gap="0" vertical_offset="0"/> <!-- what was said --> <container> <attachment_group class="vertical_arrange" vertical_alignment="middle" horizontal_alignment="horizontal" horizontal_inset="20"/> <container class="inner_subtle_box" appearance="boxes/custom/speech bubble/bottom/paper" id="prev" hidden="true" red_replacement="bg accent"> <attachment_group class="vertical_arrange_autosize"/> <widget class="text" id="cnvr" alignment="centre" auto_size="vertical" colour="accent button text"/> </container> </container> <!-- main response box --> <container class="main_transparent_box" id="cntr" navigation_container="true" default_focus="true"> <attachment class="test_screen_size_attachment" skip_if_false="true"> <list id="properties"> <record> <flags id="alignment" value="vertical"/> <integer id="min_value" value="0"/> <integer id="max_value" value="875"/> <!-- This is a very large value as we want our widget to show if > the min_value. The attachment itself only does values between a range so we set the max arbitrarily high to make this work --> <symbol id="set_property" value="height"/> <integer id="true_value" value="475"/> <integer id="false_value" value="475"/> </record> <record> <flags id="alignment" value="vertical"/> <integer id="min_value" value="875"/> <integer id="max_value" value="968"/> <!-- This is a very large value as we want our widget to show if > the min_value. The attachment itself only does values between a range so we set the max arbitrarily high to make this work --> <symbol id="set_property" value="height"/> <integer id="true_value" value="575"/> <integer id="false_value" value="575"/> </record> <record> <flags id="alignment" value="vertical"/> <integer id="min_value" value="968"/> <integer id="max_value" value="1080"/> <!-- This is a very large value as we want our widget to show if > the min_value. The attachment itself only does values between a range so we set the max arbitrarily high to make this work --> <symbol id="set_property" value="height"/> <integer id="true_value" value="675"/> <integer id="false_value" value="675"/> </record> <record> <flags id="alignment" value="vertical"/> <integer id="min_value" value="1080"/> <integer id="max_value" value="1200"/> <!-- This is a very large value as we want our widget to show if > the min_value. The attachment itself only does values between a range so we set the max arbitrarily high to make this work --> <symbol id="set_property" value="height"/> <integer id="true_value" value="750"/> <integer id="false_value" value="750"/> </record> <record> <flags id="alignment" value="vertical"/> <integer id="min_value" value="1200"/> <integer id="max_value" value="10000"/> <!-- This is a very large value as we want our widget to show if > the min_value. The attachment itself only does values between a range so we set the max arbitrarily high to make this work --> <symbol id="set_property" value="height"/> <integer id="true_value" value="850"/> <integer id="false_value" value="850"/> </record> </list> </attachment> <attachment_group class="vertical_arrange" vertical_alignment="top, extend" vertical_gap="8"/> <!-- who to talk to --> <container id="whot"> <attachment_group class="horizontal_arrange_wrapped" horizontal_alignment="left" horizontal_gap="0"/> <widget class="text" auto_size="all" alignment="left, centre_y"> <translation id="text" translation_id="515086" type="use" value="Talk to:[COMMENT: AREA: Team talk; SUB-AREA: Team talk; FR-BN: 30896; TONE: Informal; CHARLIMIT: None; REF-ID: n/a; NOTE: Initial string to select which group of players to talk to]"/> </widget> <widget class="spacer" width="25"/> <widget class="radio_button" show_button_appearance="true" icon="none" id="ttRm" auto_size="all" click_event="ttRm" appearance="switches/toggle/left/button"> <translation id="text" translation_id="515087" type="use" value="Room[COMMENT: AREA: Team talk; SUB-AREA: Team talk; FR-BN: 30896; TONE: Informal; CHARLIMIT: None; REF-ID: n/a; NOTE: Button label to select which group of players to talk to]"/> </widget> <widget class="radio_button" show_button_appearance="true" icon="none" id="ttDf" auto_size="all" click_event="ttDf" appearance="switches/toggle/middle/button"> <translation id="text" translation_id="231452" type="use" value="Defenders"/> </widget> <widget class="radio_button" show_button_appearance="true" icon="none" id="ttMd" auto_size="all" click_event="ttMd" appearance="switches/toggle/middle/button"> <translation id="text" translation_id="231453" type="use" value="Midfielders"/> </widget> <widget class="radio_button" show_button_appearance="true" icon="none" id="ttAt" auto_size="all" click_event="ttAt" appearance="switches/toggle/middle/button"> <translation id="text" translation_id="231454" type="use" value="Attackers"/> </widget> <widget class="radio_button" show_button_appearance="true" icon="none" id="ttIn" auto_size="all" click_event="ttIn" appearance="switches/toggle/right/button"> <translation id="text" translation_id="515088" type="use" value="Individuals[COMMENT: AREA: Team talk; SUB-AREA: Team talk; FR-BN: 30896; TONE: Informal; CHARLIMIT: None; REF-ID: n/a; NOTE: Button label to select which group of players to talk to]"/> </widget> </container> <widget class="horizontal_divider"/> <!-- gestures --> <container class="interaction_gesture_selector_panel" id="gest"/> <!-- statements --> <container id="stat"> <attachment_group class="vertical_arrange" vertical_alignment="top, extend"/> <widget class="text" font="title" auto_size="vertical"> <translation id="text" translation_id="515074" type="use" value="Statement[COMMENT: AREA: Team talk; SUB-AREA: Team talk statements list; FR-BN: 30896; TONE: Formal; CHARLIMIT: None; REF-ID: n/a; NOTE: Title for list of available statements to make to the team]"/> </widget> <widget class="table" id="resp" layout="-1, -1" mode="fill_rows, select_rows, highlight_on_scroll" auto_size_rows="true" fixed_size_rows="false" all_content_same_height="false" row_spacing="2" navigation_focus_target="true" select_event="tTSl"> <flags id="row_appearance" value="buttons/subtle/flex/button"/> <list id="column_widget_properties"> <record index="0" alignment="left, centre_y" auto_size="vertical"/> <record index="1" alignment="centre"/> </list> <list id="column_table_properties"> <record index="0" left="10" top="8" bottom="8" right="0"/> <record index="1" left="8" top="8" bottom="8" right="0"> <record id="widget_info" class="button" font="title" colour="accent button text" size="small" auto_size="all" red_replacement="bg accent" appearance="labels/standard/label"/> </record> </list> </widget> </container> <container height="250" id="donc"> <attachment_group class="vertical_arrange_horizontal_centre" vertical_alignment="middle" vertical_gap="2"/> <widget class="text" size="xlarge" style="bold" auto_size="all"> <translation id="text" translation_id="515075" type="use" value="Team Talk Complete[COMMENT: AREA: Team talk; SUB-AREA: Team talk; FR-BN: 30896; TONE: Formal; CHARLIMIT: None; REF-ID: n/a; NOTE: Information text indicating team talk is complete]"/> </widget> <widget class="text" id="dont" auto_size="all"/> </container> </container> <widget class="picture" file="icons/16px/bubble point" height="16" image_alignment="centre"/> </container> </container> <!-- right hand side column of players - substitutes --> <!-- this side needs to be wider than the left to account for the width of the scrolling_box --> <container class="scrolling_box"> <attachment class="test_screen_size_attachment" skip_if_false="true"> <list id="properties"> <record> <flags id="alignment" value="horizontal"/> <integer id="min_value" value="0"/> <integer id="max_value" value="1366"/> <symbol id="set_property" value="width"/> <integer id="true_value" value="240"/> <integer id="false_value" value="240"/> </record> <record> <flags id="alignment" value="horizontal"/> <integer id="min_value" value="1366"/> <integer id="max_value" value="1600"/> <symbol id="set_property" value="width"/> <integer id="true_value" value="310"/> <integer id="false_value" value="310"/> </record> <record> <flags id="alignment" value="horizontal"/> <integer id="min_value" value="1600"/> <integer id="max_value" value="10000"/> <symbol id="set_property" value="width"/> <integer id="true_value" value="360"/> <integer id="false_value" value="360"/> </record> </list> </attachment> <container> <attachment_group class="vertical_arrange_autosize" vertical_gap="3"/> <widget class="match_team_talk_person_info_panel" id="11"/> <widget class="match_team_talk_person_info_panel" id="12"/> <widget class="match_team_talk_person_info_panel" id="13"/> <widget class="match_team_talk_person_info_panel" id="14"/> <widget class="match_team_talk_person_info_panel" id="15"/> <widget class="match_team_talk_person_info_panel" id="16"/> <widget class="match_team_talk_person_info_panel" id="17"/> <widget class="match_team_talk_person_info_panel" id="18"/> <widget class="match_team_talk_person_info_panel" id="19"/> <widget class="match_team_talk_person_info_panel" id="20"/> <widget class="match_team_talk_person_info_panel" id="21"/> <widget class="match_team_talk_person_info_panel" id="22"/> </container> </container> <container width="70"> <layout class="show_medium_horizontal" min_value="1920"/> </container> </container> </container> <container background_colour="bg" height="70" navigation_container="true"> <attachment_group class="horizontal_arrange" horizontal_alignment="middle, fill" horizontal_offset="4"/> <animation class="translate_animation" start_value="0, 1" end_value="0, 0" duration="0.3" delay="0" end_mode="hold_end" tween="ease_out_4" coord_mode="relative_to_target" trigger_id="hidden" trigger_start="false" trigger_end="true" no_clipping="true"/> <container> <attachment_group class="horizontal_arrange_vertical_centre" horizontal_alignment="left" vertical_alignment="vertical" horizontal_gap="6"/> <!-- back to 1st half/full time review --> <widget class="icon_button" id="HaRv" auto_size="all" click_event="HaRv" appearance="buttons/subtle/normal/button" icon="icons/26px/back" hidden="true"/> <!-- tactics link --> <widget class="icon_button" id="TcLk" auto_size="all" click_event="ShTD" appearance="buttons/subtle/normal/button" icon="icons/16px/tactics" secondary_icon_enabled="true" secondary_icon="icons/16px/maximise"> <translation id="text" translation_id="230056" type="use" value="Tactics"/> </widget> <!-- team talk staff responsibility widget --> <widget class="widget_popup_button" id="ttRs" auto_size="horizontal" appearance="buttons/subtle/normal/button" icon="icons/16px/staff"> <translation id="text" translation_id="515090" type="use" value="Responsibility[COMMENT: AREA: Team talk; SUB-AREA: Team talk; FR-BN: 30896; TONE: Informal; CHARLIMIT: None; REF-ID: n/a; NOTE: text showing who has the responsibility for delivering team talks]"/> <string id="popup_alignment" value="centre_x, top"/> <string id="widget_type" value="group_responsibility_list_widget"/> <record id="WdgP" file="team/staff responsibility summary popup panel" width="800" height="150" hide_multi_select_button="true"/> <record id="mopp" file="modal popup panel auto sized"/> </widget> <!--debug player reactions toggle button--> <widget class="subtle_button" id="debT" auto_size="all" click_event="debT" hidden="true"> <string id="text" value="Debug Info"/> </widget> </container> <!-- human description --> <widget class="interaction_person_info_panel" id="humd" interaction_person_type="human" width="200" talk="true" disable_link="true"> <layout class="centre_in_parent_attachment" alignment="horizontal"/> </widget> <container> <attachment_group class="horizontal_arrange_vertical_centre" horizontal_alignment="right" vertical_alignment="vertical" horizontal_gap="8"/> <!-- handover widget --> <widget class="match_hand_over_widget" id="hdOa" height="50" select_event="TmTl"> <record id="object_property" get_property="objt" set_property="objt"/> </widget> </container> </container> </panel> match team talk person info panel.xml Quote <panel height="76"> <layout class="stick_to_sides_attachment" alignment="all" inset="0" apply_to_children="true"/> <boolean id="should_force_refresh" value="true"/> <flags id="player_on_pitch_bg_colour" value="bg lighter"/> <flags id="player_on_bench_bg_colour" value="bg darker"/> <flags id="disabled_bg_colour" value="grey 900"/> <flags id="player_name_colour_booked" value="match yellow card"/> <flags id="player_name_colour_sent_off" value="match red card"/> <container> <layout class="stick_to_sides_attachment" alignment="all" inset="2" apply_to_children="true"/> <container class="main_transparent_box_no_margin" id="main" appearance="boxes/custom/interaction/person/paper"> <attachment_group class="vertical_arrange" vertical_offset="0" vertical_gap="0" horizontal_inset="4"/> <container height="40"> <attachment_group class="horizontal_arrange_vertical_centre" horizontal_layout="40, 30, -1" horizontal_gap="4" horizontal_offset="0"/> <!-- Role --> <widget class="icon_button" id="TPrl" appearance="buttons/custom/picking/normal/filled/button" colour="fg" alignment="centre" wants_mouse_events="false" height="22" style="bold" size="xsmall" navigation_focus_target="false"/> <!--shirt--> <widget class="shirt_number_label" id="PSht" height="30"/> <!--name--> <container height="40"> <attachment_group class="horizontal_arrange" horizontal_alignment="right, extend" horizontal_gap="0"/> <container> <attachment_group class="vertical_arrange" vertical_alignment="middle" vertical_offset="2" vertical_gap="0"/> <!-- name --> <widget class="person_button" id="TTnm" info_popup_enabled="true" person_is_player="true" alignment="left, centre_y" auto_size="vertical" style="bold" size="small" navigation_focus_target="false"> <record id="object_property" get_property="objt" set_property="valu"/> </widget> <!-- hierarchy --> <widget class="client_object_property_panel" property="THic" height="16" id="THic"> <record id="object_property" get_property="objt" set_property="objt"/> <record id="widget_properties" colour="faded text" alignment="left, centre_y" show_category_colour="false" size="small"/> </widget> </container> <!-- Rating --> <widget class="match_rating_label_formatted" id="Mrat" format="[%fraction#1-2.1]" dont_format_numeric_grouping="true" alignment="centre" auto_size="vertical" width="38" hidden="true"> <record id="widget_properties"> <boolean id="wants_mouse_events" value="false"/> </record> </widget> <!-- Penalty order --> <widget class="text" id="PenO" font="title" colour="yellow1" alignment="centre" width="38" hidden="true"/> </container> </container> <!-- player morale/reactions --> <widget class="team_talk_reaction_label" id="ReLa" height="26"/> </container> </container> <container> <attachment_group class="horizontal_arrange_vertical_autosize" vertical_inset="0" vertical_offset="0" horizontal_inset="0" horizontal_offset="0"/> <!-- select player to talk to check box --> <widget class="check_box" id="selP" click_event="selP" selection="1" width="24" height="24" alignment="top, left" hidden="true"> <layout class="stick_to_sides_attachment" alignment="left" inset="-3"/> <layout class="stick_to_sides_attachment" alignment="top" inset="-6"/> </widget> <container/> <!-- substituted on/off icon --> <widget class="picture" id="subI" scale_picture="true" keep_aspect_ratio="true" width="20" height="20" alignment="top, right" hidden="true"> <layout class="stick_to_sides_attachment" alignment="top, right" inset="0"/> </widget> </container> </panel> Link to post Share on other sites More sharing options...
JustHowie Posted October 31, 2023 Share Posted October 31, 2023 Hope this helps? ignore any colourings 4 minutes ago, stevemc said: Thanks for that, whereabouts does it need to go in the files? Keeps throwing up errors... match sub talk panel.xml match team talk panel.xml match team talk person info panel.xml match team talk person info panel.xml Link to post Share on other sites More sharing options...
Alexpuk2002 Posted November 1, 2023 Share Posted November 1, 2023 16 hours ago, drew_3 said: How did you get the transparency with stadium background and the solid sidebar with the pattern like that? I'm trying to create this... It's a little hard to explain but it is set up in the client object browser.xml file. I have attached a screenshot of the code used to create this. The default client object browser.xml pretty much has the code there but you just need to add the code from line 29-39 in the screenshot. I have also attached the graphics that I use so you should be able to get it set up. boxes.zip Link to post Share on other sites More sharing options...
stevemc Posted November 1, 2023 Share Posted November 1, 2023 (edited) 8 hours ago, JustHowie said: Hope this helps? ignore any colourings match team talk person info panel.xml 5.44 kB · 0 downloads I've dropped that in as a test, but the boxes disappear so the text isn't readable - which line of code controls the boxes? Edited November 1, 2023 by stevemc Link to post Share on other sites More sharing options...
alexmorak Posted November 1, 2023 Share Posted November 1, 2023 Does anyone else noticed a glitch where the Season Stats at the bottom of the Player Overview Panel are flickering a bit when we hover our mouse over the tabs in the top section of the screen like Overview, Contract, Transfer etc. and when we click the Continue button from inside the Player's Overview Panel? Personally I've noticed it with default skin and custom skins mainly in Zoom In or Zoom Out situations. I know that there is a bug forum page here, but I wanted to clarify that it's not only me and this is a general issue. 1 Link to post Share on other sites More sharing options...
snowofman Posted November 1, 2023 Share Posted November 1, 2023 52 minutes ago, alexmorak said: Does anyone else noticed a glitch where the Season Stats at the bottom of the Player Overview Panel are flickering a bit when we hover our mouse over the tabs in the top section of the screen like Overview, Contract, Transfer etc. and when we click the Continue button from inside the Player's Overview Panel? Personally I've noticed it with default skin and custom skins mainly in Zoom In or Zoom Out situations. I know that there is a bug forum page here, but I wanted to clarify that it's not only me and this is a general issue. I believe it was the same last year. 1 Link to post Share on other sites More sharing options...
stevemc Posted November 1, 2023 Share Posted November 1, 2023 (edited) Anyone know the file location of this black star icon on the Player Profile Screen? Presume it's a graphic somewhere... Edited November 1, 2023 by stevemc Link to post Share on other sites More sharing options...
alexmorak Posted November 1, 2023 Share Posted November 1, 2023 17 minutes ago, snowofman said: I believe it was the same last year. Dunno, I don't remember it. Link to post Share on other sites More sharing options...
oi_oi_ginger_roy Posted November 1, 2023 Share Posted November 1, 2023 What do you have to do to put the strong/weak foot icon on the tactics screen? - i'm thinking like Tato did in FM23 with the little coloured dots for left/right foot? Link to post Share on other sites More sharing options...
snowofman Posted November 1, 2023 Share Posted November 1, 2023 40 minutes ago, oi_oi_ginger_roy said: What do you have to do to put the strong/weak foot icon on the tactics screen? - i'm thinking like Tato did in FM23 with the little coloured dots for left/right foot? it's added to the tactics icon info panel overview.xml So if you have a skin where it's shown, just look at the code and see 1 Link to post Share on other sites More sharing options...
JustHowie Posted November 1, 2023 Share Posted November 1, 2023 (edited) 3 hours ago, stevemc said: I've dropped that in as a test, but the boxes disappear so the text isn't readable - which line of code controls the boxes? <Container class="main_subtle_box" this but I have graphics for main subtle box For the icons there should be icons in graphics somewhere Edited November 1, 2023 by JustHowie Answered second question Link to post Share on other sites More sharing options...
MattyEssTTV Posted November 1, 2023 Share Posted November 1, 2023 Has anyone been able to try and get the positional roles to be highlighted on the “scouting centre report card” in their skin? I have tried last year and was so useless at it, I couldn’t figure it out. something that looks like this? Link to post Share on other sites More sharing options...
stevemc Posted November 1, 2023 Share Posted November 1, 2023 (edited) Apologies for posting again, but I'm going around in circles with this one. I'm in this file tactics icon info panel overview.xml but which part/value of it do I need to adjust to simply move the kit to the left? Quote <panel use_hit_mask="true" navigation_focus_target="true"> <layout class="stick_to_sides_attachment" alignment="all" inset="0" apply_to_children="true"/> <flags id="appearance" value="boxes/custom/tactics kit/paper"/> <boolean id="should_force_refresh" value="true"/> <container class="plain_box" id="bssl" appearance="boxes/custom/tactics kit/selected/paper" hidden="true"></container> <container> <layout class="stick_to_sides_attachment" alignment="top,right" inset="0" apply_to_children="true"/> <!--injury/red/yellow card --> <container class="inner_box_no_margin" id="inji" height="16" width="16"> </container> </container> <container class="main_box" id="nmcN" appearance="boxes/custom/tactics kit/paper"> <layout class="arrange_vertical_attachment" alignment="bottom" offset="0"/> <layout class="stick_to_sides_attachment" alignment="horizontal" inset="0,0,0,0" apply_to_children="true"/> <layout class="stick_to_sides_attachment" alignment="all" inset="0" /> <container class="main_contrast_box_no_margin" id="bcIM" red_replacement="teal 900" height="50" > <layout class="arrange_vertical_attachment" alignment="fill" offset="0" gap="0"/> <layout class="stick_to_sides_attachment" alignment="horizontal" inset="0" apply_to_children="true"/> <container> <container id="OUTE" > <layout class="arrange_vertical_attachment" alignment="top" offset="0" gap="0"/> <layout class="stick_to_sides_attachment" alignment="horizontal" inset="0" apply_to_children="true"/> <layout class="stick_to_sides_attachment" alignment="all" inset="0" /> <!-- Extra container level to make the animations work --> <container height="25"> <layout class="stick_to_sides_attachment" alignment="all" inset="0" apply_to_children="true"/> <!--role/duty--> <widget class="role_duty_popup_button_mini" id="rodu" size="xsmall" auto_size="none" secondary_icon="icons/custom/misc/small down" alignment="centre" disabled_colour="faded white"> <animation class="scale_animation" animation_id="extd" duration="0.15" trigger_id="hidden" trigger_value="false" start_value="1.0,0.0" end_value="1.0,1.0" centre_point="0.0, 0.0" delay_widget_hide="false" /> </widget> <!--info (morale, rating, condition)--> <container id="info" hidden="true"> <layout class="arrange_horizontal_attachment" layout="12,-1,20" offset="4" gap="2"/> <layout class="stick_to_sides_attachment" alignment="vertical" inset="1" apply_to_children="true"/> <animation class="scale_animation" animation_id="extd" duration="0.15" trigger_id="hidden" trigger_value="false" start_value="1.0,0.0" end_value="1.0,1.0" centre_point="0.0, 1.0" delay_widget_hide="false" /> <!--morale--> <widget class="morale_label" id="Mora" width="12" height="12" colour="faded white" smpc="true" ShTx="false" scale_picture="true" /> <!--rating and position share a slot - show one or the other--> <container> <layout class="stick_to_sides_attachment" alignment="all" inset="0" apply_to_children="true"/> <widget class="dashed_number_label" id="avra" alignment="centre" size="small" colour="white" wants_mouse_events="false"/> <widget class="position_label" id="Ppos" alignment="centre" colour="faded white" size="6.4" wants_mouse_events="false"/> </container> <!--condition--> <widget class="player_condition_icon_widget" id="cond" > <flags id="appearance" value="" /> <boolean id="label_disabled" value="true" /> </widget> </container> <!--familiarity container--> <container id="fmiL"> <layout class="stick_to_sides_attachment" alignment="all" inset="0" apply_to_children="true"/> <widget class="player_tactical_familiarity_bar" id="fmBR" auto_hidden="false"> <animation class="scale_animation" animation_id="extd" duration="0.15" trigger_id="hidden" trigger_value="false" start_value="1.0,0.0" end_value="1.0,1.0" centre_point="0.0, 0.0" delay_widget_hide="false" /> </widget> </container> <!--playing time container--> <container id="play"> <layout class="stick_to_sides_attachment" alignment="all" inset="0" apply_to_children="true"/> <widget class="reserves_recommended_playing_time_popup" id="ptBR" select_event="eRSP" appearance="buttons/custom/tactics/role picker mini/button" red_replacement="black" alignment="centre"> <animation class="scale_animation" animation_id="extd" duration="0.15" trigger_id="hidden" trigger_value="false" start_value="1.0,0.0" end_value="1.0,1.0" centre_point="0.0, 0.0" /> </widget> </container> </container> </container> </container> <container> <layout class="stick_to_sides_attachment" alignment="all" inset="0" apply_to_children="true"/> <container> <layout class="stick_to_sides_attachment" alignment="all" inset="0" apply_to_children="true"/> <layout class="stick_to_sides_attachment" alignment="horizontal" inset="0"/> <!--name--> <widget class="player_picker_button" entity_layout_id="it02" id="plPB" file="widgets/player selection button tactics" editor_group_id="it10" navigation_focus_target="true"> <string id="draggable" value="false"/> </widget> </container> </container> </container> </container> <container> <layout class="arrange_vertical_attachment" layout="-1, 42" offset="0" gap="2"/> <layout class="stick_to_sides_attachment" alignment="horizontal" inset="1" apply_to_children="true"/> <layout class="stick_to_sides_attachment" alignment="all" inset="0" /> <widget class="tactics_kit_picture" id="kitp" keep_aspect_ratio="true" alignment="centre" scale_picture="true" number_inset_right="0" number_inset_top="0" number_height="45"> </widget> <container class="spacer" id="kitS"/> </container> <container id="gpIN"> <layout class="stick_to_sides_attachment" alignment="all" inset="0" /> <widget class="picture" file="icons/custom/player instruction/player pitch" id="PInI" image_alignment="bottom,left" scale_picture="false"> <layout class="stick_to_sides_attachment" alignment="all" inset="0,0,45,0" /> </widget> </container> <container> <layout class="stick_to_sides_attachment" alignment="all" inset="24" apply_to_children="true"/> <!-- PLAYER PICTURE --> <widget class="object_portrait_picture" id="pict" scale_picture="true" wants_mouse_events="false" > <layout class="stick_to_sides_attachment" alignment="right" inset="-10" /> <layout class="stick_to_sides_attachment" alignment="bottom" inset="49" /> <record id="object_property"> <integer id="get_property" value="objt"/> <integer id="set_property" value="objt"/> </record> </widget> </container> </panel> Edited November 1, 2023 by stevemc Link to post Share on other sites More sharing options...
stevemc Posted November 1, 2023 Share Posted November 1, 2023 1 hour ago, JustHowie said: <Container class="main_subtle_box" this but I have graphics for main subtle box For the icons there should be icons in graphics somewhere Thanks again, where is the location you've put your graphic in your skin for the main subtle box? Link to post Share on other sites More sharing options...
JustHowie Posted November 1, 2023 Share Posted November 1, 2023 3 minutes ago, stevemc said: Thanks again, where is the location you've put your graphic in your skin for the main subtle box? skins\Just Skin FM24\graphics\boxes\main\subtle\paper (but I use rectangles rather than rounded edged) might be worth changing the bolded to contrast_box I don't know which of the base game graphics are transparent or not though I am playing with the thought of moving back rounded edged boxes 1 Link to post Share on other sites More sharing options...
stevemc Posted November 1, 2023 Share Posted November 1, 2023 (edited) 1 hour ago, JustHowie said: skins\Just Skin FM24\graphics\boxes\main\subtle\paper (but I use rectangles rather than rounded edged) might be worth changing the bolded to contrast_box I don't know which of the base game graphics are transparent or not though I am playing with the thought of moving back rounded edged boxes So I've got the graphic here: Football Manager 2024/skins/FM24 Base Skin (Transparent)/graphics/boxes/main/subtle/paper.png And the code here: Football Manager 2024/skins/FM24 Base Skin (Transparent)/panels/match/match team talk person info panel.xml But I still can't get the rectangle background behind each player (paper.png) to appear behind the players to make the text readable. The code I have in the match team talk person info panel.xml file is from your file - I must have something missing/wrong at my end? Quote <panel height="76"> <layout class="stick_to_sides_attachment" alignment="all" inset="0" apply_to_children="true"/> <boolean id="should_force_refresh" value="true"/> <flags id="player_on_pitch_bg_colour" value="bg lighter"/> <flags id="player_on_bench_bg_colour" value="bg darker"/> <flags id="disabled_bg_colour" value="grey 900"/> <flags id="player_name_colour_booked" value="match yellow card"/> <flags id="player_name_colour_sent_off" value="match red card"/> <container> <layout class="stick_to_sides_attachment" alignment="all" inset="2" apply_to_children="true"/> <container class="main_subtle_box_no_margin" id="main" > <layout class="arrange_horizontal_attachment" layout="76,-1" offset="0" gap="0" /> <layout class="stick_to_sides_attachment" alignment="vertical" apply_to_children="true" inset="0" /> <container class="main_subtle_box_no_margin" > <attachment_group class="vertical_arrange" vertical_offset="0" vertical_gap="0" horizontal_inset="0"/> <widget class="object_portrait_picture" id="pict" scale_picture="true" image_alignment="middle" height="72"> <layout class="stick_to_sides_attachment" alignment="all" inset="0" apply_to_children="true"/> <record id="object_property"> <integer id="get_property" value="objt"/> <integer id="set_property" value="objt"/> </record> </widget> </container> <container height="50"> <attachment_group class="vertical_arrange" vertical_offset="0" vertical_gap="0" horizontal_inset="4"/> <container height="40"> <attachment_group class="horizontal_arrange_vertical_centre" horizontal_layout="50, 30, -1" horizontal_gap="4" horizontal_offset="0"/> <!-- Role --> <widget class="icon_button" id="TPrl" appearance="buttons/primary/normal/button" brep="just3" colour="fg" alignment="centre" wants_mouse_events="false" style="bold" size="xsmall" navigation_focus_target="false"/> <container class="main_subtle_box_no_margin" height="30" > <attachment_group class="horizontal_arrange" horizontal_alignment="right, extend" horizontal_gap="0"/> <widget class="squad_number_label" spec="text" size="large" colour="fg" alignment="centre_y,centre_x" wants_mouse_events="false"> <record id="object_property"> <list id="get_properties"> <record get_property="Psnu" set_property="valu" /> </list> </record> </widget> </container> <!--name--> <container height="40"> <attachment_group class="horizontal_arrange" horizontal_alignment="right, extend" horizontal_gap="0"/> <container> <attachment_group class="vertical_arrange" vertical_alignment="middle" vertical_offset="2" vertical_gap="0"/> <!-- name --> <widget class="person_button" id="TTnm" info_popup_enabled="true" person_is_player="true" alignment="left, centre_y" auto_size="vertical" style="bold" size="small" navigation_focus_target="false"> <record id="object_property" get_property="objt" set_property="valu"/> </widget> <!-- hierarchy --> <widget class="client_object_property_panel" property="THic" height="16" id="THic"> <record id="object_property" get_property="objt" set_property="objt"/> <record id="widget_properties" colour="faded text" alignment="left, centre_y" show_category_colour="false" size="small"/> </widget> </container> <!-- Rating --> <widget class="match_rating_label_formatted" id="Mrat" format="[%fraction#1-2.1]" dont_format_numeric_grouping="true" alignment="centre" auto_size="vertical" width="38" hidden="true"> <record id="widget_properties"> <boolean id="wants_mouse_events" value="false"/> </record> </widget> <!-- Penalty order --> <widget class="text" id="PenO" font="title" colour="yellow1" alignment="centre" width="38" hidden="true"/> </container> </container> <!-- player morale/reactions --> <widget class="team_talk_reaction_label" id="ReLa" height="26"/> </container> </container> </container> <container> <attachment_group class="horizontal_arrange_vertical_autosize" vertical_inset="0" vertical_offset="0" horizontal_inset="0" horizontal_offset="0"/> <!-- select player to talk to check box --> <widget class="check_box" id="selP" click_event="selP" selection="1" width="24" height="24" alignment="top, left" hidden="true"> <layout class="stick_to_sides_attachment" alignment="left" inset="-3"/> <layout class="stick_to_sides_attachment" alignment="top" inset="-6"/> </widget> <container/> <!-- substituted on/off icon --> <widget class="picture" id="subI" scale_picture="true" keep_aspect_ratio="true" width="20" height="20" alignment="top, right" hidden="true"> <layout class="stick_to_sides_attachment" alignment="top, right" inset="0"/> </widget> </container> </panel> Edited November 1, 2023 by stevemc Link to post Share on other sites More sharing options...
JustHowie Posted November 1, 2023 Share Posted November 1, 2023 22 minutes ago, stevemc said: So I've got the graphic here: Football Manager 2024/skins/FM24 Base Skin (Transparent)/graphics/boxes/main/subtle/paper.png And the code here: Football Manager 2024/skins/FM24 Base Skin (Transparent)/panels/match/match team talk person info panel.xml But I still can't get the rectangle background behind each player (paper.png) to appear behind the players to make the text readable. The code I have in the match team talk person info panel.xml file is from your file - I must have something missing/wrong at my end? apologises it's <container class="main_subtle_box_no_margin" replace the instances of "main_subtle_box_no_margin" to something like "inner_subtle_box" I am not to sure which graphics are transparent with the base / base transparent versions sorry I hope this helps Link to post Share on other sites More sharing options...
stevemc Posted November 1, 2023 Share Posted November 1, 2023 9 minutes ago, JustHowie said: apologises it's <container class="main_subtle_box_no_margin" replace the instances of "main_subtle_box_no_margin" to something like "inner_subtle_box" I am not to sure which graphics are transparent with the base / base transparent versions sorry I hope this helps Thanks for your help mate, but I'm getting no further, feel like I'm getting deeper into a hole and I'm not very good at this. I've tried both your ways, but when I add a graphic, it changes other panels elsewhere in my skin and not on the screen I'm after. I'll take a look at my files from FM23, as I don't remember adding a graphic to get fix and the players on the Team Talk screen, it was all just coded within the match team talk person info panel.xml file. Link to post Share on other sites More sharing options...
oi_oi_ginger_roy Posted November 1, 2023 Share Posted November 1, 2023 4 hours ago, snowofman said: it's added to the tactics icon info panel overview.xml So if you have a skin where it's shown, just look at the code and see At a glance - any idea where it is (this is from Tato 23) Spoiler <panel use_hit_mask="true" navigation_focus_target="true"> <layout class="stick_to_sides_attachment" alignment="all" inset="0" apply_to_children="true"/> <flags id="appearance" value="boxes/custom/tactics kit/paper"/> <boolean id="should_force_refresh" value="true"/> <container class="plain_box" id="bssl" appearance="boxes/custom/tactics kit/selected/paper" hidden="true"> </container> <container> <layout class="stick_to_sides_attachment" alignment="top,right" inset="0" apply_to_children="true"/> <!--injury/red/yellow card --> <container class="inner_box_no_margin" id="inji" height="16" width="16"> </container> </container> <container class="main_box" id="nmcN" appearance="boxes/custom/tactics kit/paper"> <layout class="arrange_vertical_attachment" alignment="bottom" offset="0"/> <layout class="stick_to_sides_attachment" alignment="horizontal" inset="0,0,0,0" apply_to_children="true"/> <layout class="stick_to_sides_attachment" alignment="all" inset="0" /> <container class="main_contrast_box_no_margin" id="bcIM" height="38" > <layout class="arrange_vertical_attachment" alignment="fill" offset="0" gap="0"/> <layout class="stick_to_sides_attachment" alignment="horizontal" inset="0" apply_to_children="true"/> <container> <container id="OUTE" > <layout class="arrange_vertical_attachment" alignment="top" offset="0" gap="0"/> <layout class="stick_to_sides_attachment" alignment="horizontal" inset="0" apply_to_children="true"/> <layout class="stick_to_sides_attachment" alignment="all" inset="0" /> <!-- Extra container level to make the animations work --> <container height="25"> <layout class="stick_to_sides_attachment" alignment="all" inset="0" apply_to_children="true"/> <!--role/duty--> <widget class="role_duty_popup_button_mini" id="rodu" size="7" font="tadu" secondary_icon="icons/custom/misc/small down" alignment="top" disabled_colour="faded white"> <layout class="stick_to_sides_attachment" alignment="all" inset="0"/> </widget> <!--info (morale, rating, condition)--> <container id="info" hidden="true"> <layout class="arrange_horizontal_attachment" layout="12,-1,12,12" offset="4" gap="2"/> <layout class="stick_to_sides_attachment" alignment="vertical" inset="1" apply_to_children="true"/> <!--morale--> <widget class="morale_label" id="Mora" width="12" height="12" colour="faded white" smpc="true" ShTx="false" scale_picture="true" /> <!--rating and position share a slot - show one or the other--> <container> <layout class="stick_to_sides_attachment" alignment="all" inset="0" apply_to_children="true"/> <widget class="dashed_number_label" id="avra" alignment="centre" font="tadu" size="8" colour="white" wants_mouse_events="false"/> <widget class="position_label" id="Ppos" alignment="centre" colour="faded white" size="6.4" wants_mouse_events="false"/> </container> <!--condition--> <widget class="client_object_property_panel" property="PcOI" width="12" navigation_focus_target="false" id="PcOI" scale_picture="true"> <record id="object_property" get_property="objt" set_property="objt" /> <record id="widget_properties"> <boolean id="label_disabled" value="true" /> <boolean id="show_hover_popup" value="false" /> <integer id="width" value="12" /> <flags id="icon_alignment" value="centre"/> </record> </widget> <widget class="client_object_property_panel" property="PftI" width="12" navigation_focus_target="false" id="PftI" scale_picture="true"> <record id="object_property" get_property="objt" set_property="objt" /> <record id="widget_properties"> <boolean id="label_disabled" value="true" /> <boolean id="show_hover_popup" value="false" /> <integer id="width" value="12" /> <flags id="icon_alignment" value="centre"/> </record> </widget> </container> <!--familiarity container--> <container id="fmiL"> <layout class="stick_to_sides_attachment" alignment="all" inset="0" apply_to_children="true"/> <widget class="player_tactical_familiarity_bar" id="fmBR" auto_hidden="false"> </widget> </container> <!--playing time container--> <container id="play"> <layout class="stick_to_sides_attachment" alignment="all" inset="0" apply_to_children="true"/> <widget class="reserves_recommended_playing_time_popup" id="ptBR" select_event="eRSP" appearance="buttons/custom/tactics/role picker mini/button" red_replacement="black" alignment="centre"> </widget> </container> </container> </container> </container> <container> <layout class="stick_to_sides_attachment" alignment="all" inset="0" apply_to_children="true"/> <container> <layout class="stick_to_sides_attachment" alignment="all" inset="0" apply_to_children="true"/> <layout class="stick_to_sides_attachment" alignment="horizontal" inset="0"/> <!--name--> <widget class="player_picker_button" entity_layout_id="it02" id="plPB" file="widgets/woz/player selection button tactics" editor_group_id="it10" navigation_focus_target="true"> <string id="draggable" value="false"/> </widget> </container> </container> </container> </container> <container> <layout class="arrange_vertical_attachment" layout="-1, 35" offset="0" gap="0"/> <layout class="stick_to_sides_attachment" alignment="horizontal" inset="1" apply_to_children="true"/> <layout class="stick_to_sides_attachment" alignment="all" inset="0" /> <widget class="tactics_kit_picture" id="kitp" keep_aspect_ratio="true" alignment="centre" scale_picture="true" number_inset_right="0" number_inset_top="0" number_height="55"> </widget> <container class="spacer" id="kitS"/> </container> <container> <layout class="arrange_vertical_attachment" layout="-1, 38" offset="0" gap="0"/> <layout class="stick_to_sides_attachment" alignment="horizontal" inset="0" apply_to_children="true"/> <layout class="stick_to_sides_attachment" alignment="all" inset="0" /> <widget class="object_portrait_picture" id="prop" wants_mouse_events="false"> <boolean id="scale_picture" value="true" /> <boolean id="keep_aspect_ratio" value="true" /> <flags id="image_alignment" value="right,top" /> <attachment class="test_setting_attachment" get_setting="show_portraits" default_value="true" set_property="hidn"> <list id="value"> <boolean value="false" /> </list> </attachment> <record id="object_property"> <integer id="get_property" value="objt" /> <integer id="set_property" value="objt" /> </record> </widget> <container class="spacer" id="kizS"/> </container> <!----> <container> <layout class="arrange_vertical_attachment" layout="-1, 2" offset="0" gap="0"/> <layout class="stick_to_sides_attachment" alignment="horizontal" inset="0" apply_to_children="true"/> <layout class="stick_to_sides_attachment" alignment="all" inset="0" /> <container> <widget class="position_role_duty_suitability_pie" id="prdF" width="12" height="12" scale_picture="true"> <layout class="stick_to_sides_attachment" alignment="left" inset="3"/> <layout class="stick_to_sides_attachment" alignment="top" inset="18"/> </widget> </container> <container class="spacer" id="kitz"/> </container> <container> <layout class="arrange_vertical_attachment" layout="-1, 2" offset="0" gap="0"/> <layout class="stick_to_sides_attachment" alignment="horizontal" inset="0" apply_to_children="true"/> <layout class="stick_to_sides_attachment" alignment="all" inset="0" /> <container> <widget class="client_object_property_panel" property="PftI" width="12" height="12" scale_picture="true" navigation_focus_target="false" id="Pft2"> <record id="object_property" get_property="objt" set_property="objt" /> <layout class="stick_to_sides_attachment" alignment="left" inset="18"/> <layout class="stick_to_sides_attachment" alignment="top" inset="3"/> </widget> </container> <container class="spacer" id="kit1"/> </container> <container> <layout class="arrange_vertical_attachment" layout="-1, 2" offset="0" gap="0"/> <layout class="stick_to_sides_attachment" alignment="horizontal" inset="0" apply_to_children="true"/> <layout class="stick_to_sides_attachment" alignment="all" inset="0" /> <container> <widget class="client_object_property_panel" property="PcOI" width="12" height="12" scale_picture="true" navigation_focus_target="false" id="PcO2"> <record id="object_property" get_property="objt" set_property="objt" /> <layout class="stick_to_sides_attachment" alignment="left" inset="3"/> <layout class="stick_to_sides_attachment" alignment="top" inset="3"/> </widget> </container> <container class="spacer" id="kit1"/> </container> <container> <layout class="arrange_vertical_attachment" layout="-1, 2" offset="0" gap="0"/> <layout class="stick_to_sides_attachment" alignment="horizontal" inset="0" apply_to_children="true"/> <layout class="stick_to_sides_attachment" alignment="all" inset="0" /> <container> <widget class="value_based_picture" id="vbp1" width="6" height="6" scale_picture="true" transparency="1"> <layout class="stick_to_sides_attachment" alignment="left" inset="18"/> <layout class="stick_to_sides_attachment" alignment="top" inset="22"/> <list id="value_list"> <record min_value="1" max_value="4" file="icons/custom/penalty shootout/current" red_replacement="fg range1" /> <record min_value="5" max_value="8" file="icons/custom/penalty shootout/current" red_replacement="fg range5" /> <record min_value="9" max_value="11" file="icons/custom/penalty shootout/current" red_replacement="fg range8" /> <record min_value="12" max_value="14" file="icons/custom/penalty shootout/current" red_replacement="fg range12" /> <record min_value="15" max_value="17" file="icons/custom/penalty shootout/current" red_replacement="fg range15" /> <record min_value="18" max_value="20" file="icons/custom/penalty shootout/current" red_replacement="fg range20" /> </list> <record id="object_property"> <integer id="get_property" value="Plft" /> </record> </widget> </container> <container class="spacer" id="kitl"/> </container> <container> <layout class="arrange_vertical_attachment" layout="-1, 2" offset="0" gap="0"/> <layout class="stick_to_sides_attachment" alignment="horizontal" inset="0" apply_to_children="true"/> <layout class="stick_to_sides_attachment" alignment="all" inset="0" /> <container> <widget class="value_based_picture" id="vbp3" width="6" height="6" scale_picture="true" transparency="1"> <layout class="stick_to_sides_attachment" alignment="left" inset="26"/> <layout class="stick_to_sides_attachment" alignment="top" inset="22"/> <list id="value_list"> <record min_value="1" max_value="4" file="icons/custom/penalty shootout/current" red_replacement="fg range1" /> <record min_value="5" max_value="8" file="icons/custom/penalty shootout/current" red_replacement="fg range5" /> <record min_value="9" max_value="11" file="icons/custom/penalty shootout/current" red_replacement="fg range8" /> <record min_value="12" max_value="14" file="icons/custom/penalty shootout/current" red_replacement="fg range12" /> <record min_value="15" max_value="17" file="icons/custom/penalty shootout/current" red_replacement="fg range15" /> <record min_value="18" max_value="20" file="icons/custom/penalty shootout/current" red_replacement="fg range20" /> </list> <record id="object_property"> <integer id="get_property" value="Prft" /> </record> </widget> </container> <container class="spacer" id="kitr"/> </container> <container id="gpIN"> <layout class="stick_to_sides_attachment" alignment="all" inset="0" /> <widget class="picture" file="icons/custom/player instruction/player pitch" id="PInI" image_alignment="bottom,left" scale_picture="false"> <layout class="stick_to_sides_attachment" alignment="all" inset="0,0,22,0" /> </widget> </container> </panel> Link to post Share on other sites More sharing options...
JustHowie Posted November 1, 2023 Share Posted November 1, 2023 (edited) 26 minutes ago, oi_oi_ginger_roy said: At a glance - any idea where it is (this is from Tato 23) Hide contents <panel use_hit_mask="true" navigation_focus_target="true"> <layout class="stick_to_sides_attachment" alignment="all" inset="0" apply_to_children="true"/> <flags id="appearance" value="boxes/custom/tactics kit/paper"/> <boolean id="should_force_refresh" value="true"/> <container class="plain_box" id="bssl" appearance="boxes/custom/tactics kit/selected/paper" hidden="true"> </container> <container> <layout class="stick_to_sides_attachment" alignment="top,right" inset="0" apply_to_children="true"/> <!--injury/red/yellow card --> <container class="inner_box_no_margin" id="inji" height="16" width="16"> </container> </container> <container class="main_box" id="nmcN" appearance="boxes/custom/tactics kit/paper"> <layout class="arrange_vertical_attachment" alignment="bottom" offset="0"/> <layout class="stick_to_sides_attachment" alignment="horizontal" inset="0,0,0,0" apply_to_children="true"/> <layout class="stick_to_sides_attachment" alignment="all" inset="0" /> <container class="main_contrast_box_no_margin" id="bcIM" height="38" > <layout class="arrange_vertical_attachment" alignment="fill" offset="0" gap="0"/> <layout class="stick_to_sides_attachment" alignment="horizontal" inset="0" apply_to_children="true"/> <container> <container id="OUTE" > <layout class="arrange_vertical_attachment" alignment="top" offset="0" gap="0"/> <layout class="stick_to_sides_attachment" alignment="horizontal" inset="0" apply_to_children="true"/> <layout class="stick_to_sides_attachment" alignment="all" inset="0" /> <!-- Extra container level to make the animations work --> <container height="25"> <layout class="stick_to_sides_attachment" alignment="all" inset="0" apply_to_children="true"/> <!--role/duty--> <widget class="role_duty_popup_button_mini" id="rodu" size="7" font="tadu" secondary_icon="icons/custom/misc/small down" alignment="top" disabled_colour="faded white"> <layout class="stick_to_sides_attachment" alignment="all" inset="0"/> </widget> <!--info (morale, rating, condition)--> <container id="info" hidden="true"> <layout class="arrange_horizontal_attachment" layout="12,-1,12,12" offset="4" gap="2"/> <layout class="stick_to_sides_attachment" alignment="vertical" inset="1" apply_to_children="true"/> <!--morale--> <widget class="morale_label" id="Mora" width="12" height="12" colour="faded white" smpc="true" ShTx="false" scale_picture="true" /> <!--rating and position share a slot - show one or the other--> <container> <layout class="stick_to_sides_attachment" alignment="all" inset="0" apply_to_children="true"/> <widget class="dashed_number_label" id="avra" alignment="centre" font="tadu" size="8" colour="white" wants_mouse_events="false"/> <widget class="position_label" id="Ppos" alignment="centre" colour="faded white" size="6.4" wants_mouse_events="false"/> </container> <!--condition--> <widget class="client_object_property_panel" property="PcOI" width="12" navigation_focus_target="false" id="PcOI" scale_picture="true"> <record id="object_property" get_property="objt" set_property="objt" /> <record id="widget_properties"> <boolean id="label_disabled" value="true" /> <boolean id="show_hover_popup" value="false" /> <integer id="width" value="12" /> <flags id="icon_alignment" value="centre"/> </record> </widget> <widget class="client_object_property_panel" property="PftI" width="12" navigation_focus_target="false" id="PftI" scale_picture="true"> <record id="object_property" get_property="objt" set_property="objt" /> <record id="widget_properties"> <boolean id="label_disabled" value="true" /> <boolean id="show_hover_popup" value="false" /> <integer id="width" value="12" /> <flags id="icon_alignment" value="centre"/> </record> </widget> </container> <!--familiarity container--> <container id="fmiL"> <layout class="stick_to_sides_attachment" alignment="all" inset="0" apply_to_children="true"/> <widget class="player_tactical_familiarity_bar" id="fmBR" auto_hidden="false"> </widget> </container> <!--playing time container--> <container id="play"> <layout class="stick_to_sides_attachment" alignment="all" inset="0" apply_to_children="true"/> <widget class="reserves_recommended_playing_time_popup" id="ptBR" select_event="eRSP" appearance="buttons/custom/tactics/role picker mini/button" red_replacement="black" alignment="centre"> </widget> </container> </container> </container> </container> <container> <layout class="stick_to_sides_attachment" alignment="all" inset="0" apply_to_children="true"/> <container> <layout class="stick_to_sides_attachment" alignment="all" inset="0" apply_to_children="true"/> <layout class="stick_to_sides_attachment" alignment="horizontal" inset="0"/> <!--name--> <widget class="player_picker_button" entity_layout_id="it02" id="plPB" file="widgets/woz/player selection button tactics" editor_group_id="it10" navigation_focus_target="true"> <string id="draggable" value="false"/> </widget> </container> </container> </container> </container> <container> <layout class="arrange_vertical_attachment" layout="-1, 35" offset="0" gap="0"/> <layout class="stick_to_sides_attachment" alignment="horizontal" inset="1" apply_to_children="true"/> <layout class="stick_to_sides_attachment" alignment="all" inset="0" /> <widget class="tactics_kit_picture" id="kitp" keep_aspect_ratio="true" alignment="centre" scale_picture="true" number_inset_right="0" number_inset_top="0" number_height="55"> </widget> <container class="spacer" id="kitS"/> </container> <container> <layout class="arrange_vertical_attachment" layout="-1, 38" offset="0" gap="0"/> <layout class="stick_to_sides_attachment" alignment="horizontal" inset="0" apply_to_children="true"/> <layout class="stick_to_sides_attachment" alignment="all" inset="0" /> <widget class="object_portrait_picture" id="prop" wants_mouse_events="false"> <boolean id="scale_picture" value="true" /> <boolean id="keep_aspect_ratio" value="true" /> <flags id="image_alignment" value="right,top" /> <attachment class="test_setting_attachment" get_setting="show_portraits" default_value="true" set_property="hidn"> <list id="value"> <boolean value="false" /> </list> </attachment> <record id="object_property"> <integer id="get_property" value="objt" /> <integer id="set_property" value="objt" /> </record> </widget> <container class="spacer" id="kizS"/> </container> <!----> <container> <layout class="arrange_vertical_attachment" layout="-1, 2" offset="0" gap="0"/> <layout class="stick_to_sides_attachment" alignment="horizontal" inset="0" apply_to_children="true"/> <layout class="stick_to_sides_attachment" alignment="all" inset="0" /> <container> <widget class="position_role_duty_suitability_pie" id="prdF" width="12" height="12" scale_picture="true"> <layout class="stick_to_sides_attachment" alignment="left" inset="3"/> <layout class="stick_to_sides_attachment" alignment="top" inset="18"/> </widget> </container> <container class="spacer" id="kitz"/> </container> <container> <layout class="arrange_vertical_attachment" layout="-1, 2" offset="0" gap="0"/> <layout class="stick_to_sides_attachment" alignment="horizontal" inset="0" apply_to_children="true"/> <layout class="stick_to_sides_attachment" alignment="all" inset="0" /> <container> <widget class="client_object_property_panel" property="PftI" width="12" height="12" scale_picture="true" navigation_focus_target="false" id="Pft2"> <record id="object_property" get_property="objt" set_property="objt" /> <layout class="stick_to_sides_attachment" alignment="left" inset="18"/> <layout class="stick_to_sides_attachment" alignment="top" inset="3"/> </widget> </container> <container class="spacer" id="kit1"/> </container> <container> <layout class="arrange_vertical_attachment" layout="-1, 2" offset="0" gap="0"/> <layout class="stick_to_sides_attachment" alignment="horizontal" inset="0" apply_to_children="true"/> <layout class="stick_to_sides_attachment" alignment="all" inset="0" /> <container> <widget class="client_object_property_panel" property="PcOI" width="12" height="12" scale_picture="true" navigation_focus_target="false" id="PcO2"> <record id="object_property" get_property="objt" set_property="objt" /> <layout class="stick_to_sides_attachment" alignment="left" inset="3"/> <layout class="stick_to_sides_attachment" alignment="top" inset="3"/> </widget> </container> <container class="spacer" id="kit1"/> </container> <container> <layout class="arrange_vertical_attachment" layout="-1, 2" offset="0" gap="0"/> <layout class="stick_to_sides_attachment" alignment="horizontal" inset="0" apply_to_children="true"/> <layout class="stick_to_sides_attachment" alignment="all" inset="0" /> <container> <widget class="value_based_picture" id="vbp1" width="6" height="6" scale_picture="true" transparency="1"> <layout class="stick_to_sides_attachment" alignment="left" inset="18"/> <layout class="stick_to_sides_attachment" alignment="top" inset="22"/> <list id="value_list"> <record min_value="1" max_value="4" file="icons/custom/penalty shootout/current" red_replacement="fg range1" /> <record min_value="5" max_value="8" file="icons/custom/penalty shootout/current" red_replacement="fg range5" /> <record min_value="9" max_value="11" file="icons/custom/penalty shootout/current" red_replacement="fg range8" /> <record min_value="12" max_value="14" file="icons/custom/penalty shootout/current" red_replacement="fg range12" /> <record min_value="15" max_value="17" file="icons/custom/penalty shootout/current" red_replacement="fg range15" /> <record min_value="18" max_value="20" file="icons/custom/penalty shootout/current" red_replacement="fg range20" /> </list> <record id="object_property"> <integer id="get_property" value="Plft" /> </record> </widget> </container> <container class="spacer" id="kitl"/> </container> <container> <layout class="arrange_vertical_attachment" layout="-1, 2" offset="0" gap="0"/> <layout class="stick_to_sides_attachment" alignment="horizontal" inset="0" apply_to_children="true"/> <layout class="stick_to_sides_attachment" alignment="all" inset="0" /> <container> <widget class="value_based_picture" id="vbp3" width="6" height="6" scale_picture="true" transparency="1"> <layout class="stick_to_sides_attachment" alignment="left" inset="26"/> <layout class="stick_to_sides_attachment" alignment="top" inset="22"/> <list id="value_list"> <record min_value="1" max_value="4" file="icons/custom/penalty shootout/current" red_replacement="fg range1" /> <record min_value="5" max_value="8" file="icons/custom/penalty shootout/current" red_replacement="fg range5" /> <record min_value="9" max_value="11" file="icons/custom/penalty shootout/current" red_replacement="fg range8" /> <record min_value="12" max_value="14" file="icons/custom/penalty shootout/current" red_replacement="fg range12" /> <record min_value="15" max_value="17" file="icons/custom/penalty shootout/current" red_replacement="fg range15" /> <record min_value="18" max_value="20" file="icons/custom/penalty shootout/current" red_replacement="fg range20" /> </list> <record id="object_property"> <integer id="get_property" value="Prft" /> </record> </widget> </container> <container class="spacer" id="kitr"/> </container> <container id="gpIN"> <layout class="stick_to_sides_attachment" alignment="all" inset="0" /> <widget class="picture" file="icons/custom/player instruction/player pitch" id="PInI" image_alignment="bottom,left" scale_picture="false"> <layout class="stick_to_sides_attachment" alignment="all" inset="0,0,22,0" /> </widget> </container> </panel> <container> <layout class="arrange_vertical_attachment" layout="-1, 2" offset="0" gap="0"/> <layout class="stick_to_sides_attachment" alignment="horizontal" inset="0" apply_to_children="true"/> <layout class="stick_to_sides_attachment" alignment="all" inset="0" /> <container> <widget class="value_based_picture" id="vbp1" width="6" height="6" scale_picture="true" transparency="1"> <layout class="stick_to_sides_attachment" alignment="left" inset="18"/> <layout class="stick_to_sides_attachment" alignment="top" inset="22"/> <list id="value_list"> <record min_value="1" max_value="4" file="icons/custom/penalty shootout/current" red_replacement="fg range1" /> <record min_value="5" max_value="8" file="icons/custom/penalty shootout/current" red_replacement="fg range5" /> <record min_value="9" max_value="11" file="icons/custom/penalty shootout/current" red_replacement="fg range8" /> <record min_value="12" max_value="14" file="icons/custom/penalty shootout/current" red_replacement="fg range12" /> <record min_value="15" max_value="17" file="icons/custom/penalty shootout/current" red_replacement="fg range15" /> <record min_value="18" max_value="20" file="icons/custom/penalty shootout/current" red_replacement="fg range20" /> </list> <record id="object_property"> <integer id="get_property" value="Plft" /> </record> </widget> </container> <container class="spacer" id="kitl"/> </container> <container> <layout class="arrange_vertical_attachment" layout="-1, 2" offset="0" gap="0"/> <layout class="stick_to_sides_attachment" alignment="horizontal" inset="0" apply_to_children="true"/> <layout class="stick_to_sides_attachment" alignment="all" inset="0" /> <container> <widget class="value_based_picture" id="vbp3" width="6" height="6" scale_picture="true" transparency="1"> <layout class="stick_to_sides_attachment" alignment="left" inset="26"/> <layout class="stick_to_sides_attachment" alignment="top" inset="22"/> <list id="value_list"> <record min_value="1" max_value="4" file="icons/custom/penalty shootout/current" red_replacement="fg range1" /> <record min_value="5" max_value="8" file="icons/custom/penalty shootout/current" red_replacement="fg range5" /> <record min_value="9" max_value="11" file="icons/custom/penalty shootout/current" red_replacement="fg range8" /> <record min_value="12" max_value="14" file="icons/custom/penalty shootout/current" red_replacement="fg range12" /> <record min_value="15" max_value="17" file="icons/custom/penalty shootout/current" red_replacement="fg range15" /> <record min_value="18" max_value="20" file="icons/custom/penalty shootout/current" red_replacement="fg range20" /> </list> <record id="object_property"> <integer id="get_property" value="Prft" /> </record> </widget> </container> <container class="spacer" id="kitr"/> </container> Both lots of these that are using value based pictures (on phone so just highlighted one set for you) Edited November 1, 2023 by JustHowie Link to post Share on other sites More sharing options...
oi_oi_ginger_roy Posted November 1, 2023 Share Posted November 1, 2023 21 minutes ago, JustHowie said: <container> <layout class="arrange_vertical_attachment" layout="-1, 2" offset="0" gap="0"/> <layout class="stick_to_sides_attachment" alignment="horizontal" inset="0" apply_to_children="true"/> <layout class="stick_to_sides_attachment" alignment="all" inset="0" /> <container> <widget class="value_based_picture" id="vbp1" width="6" height="6" scale_picture="true" transparency="1"> <layout class="stick_to_sides_attachment" alignment="left" inset="18"/> <layout class="stick_to_sides_attachment" alignment="top" inset="22"/> <list id="value_list"> <record min_value="1" max_value="4" file="icons/custom/penalty shootout/current" red_replacement="fg range1" /> <record min_value="5" max_value="8" file="icons/custom/penalty shootout/current" red_replacement="fg range5" /> <record min_value="9" max_value="11" file="icons/custom/penalty shootout/current" red_replacement="fg range8" /> <record min_value="12" max_value="14" file="icons/custom/penalty shootout/current" red_replacement="fg range12" /> <record min_value="15" max_value="17" file="icons/custom/penalty shootout/current" red_replacement="fg range15" /> <record min_value="18" max_value="20" file="icons/custom/penalty shootout/current" red_replacement="fg range20" /> </list> <record id="object_property"> <integer id="get_property" value="Plft" /> </record> </widget> </container> <container class="spacer" id="kitl"/> </container> <container> <layout class="arrange_vertical_attachment" layout="-1, 2" offset="0" gap="0"/> <layout class="stick_to_sides_attachment" alignment="horizontal" inset="0" apply_to_children="true"/> <layout class="stick_to_sides_attachment" alignment="all" inset="0" /> <container> <widget class="value_based_picture" id="vbp3" width="6" height="6" scale_picture="true" transparency="1"> <layout class="stick_to_sides_attachment" alignment="left" inset="26"/> <layout class="stick_to_sides_attachment" alignment="top" inset="22"/> <list id="value_list"> <record min_value="1" max_value="4" file="icons/custom/penalty shootout/current" red_replacement="fg range1" /> <record min_value="5" max_value="8" file="icons/custom/penalty shootout/current" red_replacement="fg range5" /> <record min_value="9" max_value="11" file="icons/custom/penalty shootout/current" red_replacement="fg range8" /> <record min_value="12" max_value="14" file="icons/custom/penalty shootout/current" red_replacement="fg range12" /> <record min_value="15" max_value="17" file="icons/custom/penalty shootout/current" red_replacement="fg range15" /> <record min_value="18" max_value="20" file="icons/custom/penalty shootout/current" red_replacement="fg range20" /> </list> <record id="object_property"> <integer id="get_property" value="Prft" /> </record> </widget> </container> <container class="spacer" id="kitr"/> </container> Both lots of these that are using value based pictures (on phone so just highlighted one set for you) Ah gotcha - the penalty shootout part confused me... Link to post Share on other sites More sharing options...
stevemc Posted November 1, 2023 Share Posted November 1, 2023 On 30/10/2023 at 13:05, GOODNAME said: How did you get your "kit" to behind the position box? I'd like to replicate in my skin Link to post Share on other sites More sharing options...
keysi Posted November 2, 2023 Share Posted November 2, 2023 I have the Continue button colour set through the 'continue.xml' button and I know there's also a 'continue text' colour in the settings but would some of you know where I can edit the purple button when I'm entering the match? I thought it was the same button but it doesn't change. It's there during the team news, team talk etc. Thanks. Link to post Share on other sites More sharing options...
GnuGoku Posted November 2, 2023 Share Posted November 2, 2023 7 minutos atrás, keysi disse: I have the Continue button colour set through the 'continue.xml' button and I know there's also a 'continue text' colour in the settings but would some of you know where I can edit the purple button when I'm entering the match? I thought it was the same button but it doesn't change. It's there during the team news, team talk etc. Thanks. I have my continues button on primary Have a look here i did not change any in settings continue.xml chrome.rar Link to post Share on other sites More sharing options...
keysi Posted November 2, 2023 Share Posted November 2, 2023 25 minutes ago, GnuGoku said: I have my continues button on primary Have a look here i did not change any in settings continue.xml 7.26 kB · 0 downloads chrome.rar 1.59 kB · 0 downloads Thank you. I found out I moved the "chrome" folder from the graphics, thank you for sharing it here Link to post Share on other sites More sharing options...
PequenoGenio Posted November 2, 2023 Share Posted November 2, 2023 Having a little problem on my notification button: a litte "cut" on the top. Link to post Share on other sites More sharing options...
keysi Posted November 2, 2023 Share Posted November 2, 2023 44 minutes ago, PequenoGenio said: Having a little problem on my notification button: a litte "cut" on the top. It's even in the default skin. It's probably because of that new graphic here when you select something in the sidebar. 1 Link to post Share on other sites More sharing options...
PequenoGenio Posted November 2, 2023 Share Posted November 2, 2023 But in the default also have the "cut" Very small but have it. Maybe is something to do with the new "selection square" Link to post Share on other sites More sharing options...
keysi Posted November 2, 2023 Share Posted November 2, 2023 7 minutes ago, PequenoGenio said: But in the default also have the "cut" Very small but have it. Maybe is something to do with the new "selection square" yes, that's exactly what I wrote. I took the default files but it didn't change so it's a game bug. Link to post Share on other sites More sharing options...
PequenoGenio Posted November 2, 2023 Share Posted November 2, 2023 Sorry. Link to post Share on other sites More sharing options...
Jamieashbourne999 Posted November 2, 2023 Share Posted November 2, 2023 DId you try the code int the panel (\panels\menubar\inbox icon) - maybe the "inset -2" in orange below is causing your problem as the graphic in the file path shows a full circle (this may be completely wrong I don't have time to mess around with it) <!-- the bit with the number of unread news (text) --> <widget class="button" id="ibic" height="20" width="20" size="6" alignment="centre_x, centre_y" appearance="buttons/custom/interface/notification/button" colour="fg"> <layout class="stick_to_sides_attachment" alignment="top" inset="-2"/> <layout class="stick_to_sides_attachment" alignment="right" inset="20"/> <attachment class="get_global_attachment" get_property="mgru" set_property="text"/> <attachment class="test_global_attachment" get_property="mgru" mode="equal" value="0" set_property="hidn"/> </widget> </panel> 2 Link to post Share on other sites More sharing options...
GnuGoku Posted November 2, 2023 Share Posted November 2, 2023 2 horas atrás, PequenoGenio disse: Having a little problem on my notification button: a litte "cut" on the top. Try this Put file in panels menubar.rar 3 Link to post Share on other sites More sharing options...
PequenoGenio Posted November 2, 2023 Share Posted November 2, 2023 Thanks you my felow countryman Link to post Share on other sites More sharing options...
JohnWarrington Posted November 2, 2023 Share Posted November 2, 2023 Just exploring some skinning options. Is it possible to add match stats (ss1) to the fixture details panel (ss2)? I'm also looking to add team names under the logos. What's the best way to go about it? Link to post Share on other sites More sharing options...
lugui Posted November 2, 2023 Share Posted November 2, 2023 (edited) Hello everyone, I'm looking for the name of the respective files for my personal changes, if anyone knows, please: 1) The correct file and/or where I would be able to change the font color - I intend to create a contrast between the club's primary (label) and secondary (font) colors. Spoiler 2) What panel and/or graphic controls that white background on the screen before matches. I want to get rid of the white and go dark as the columns on the sides. Spoiler 3) What panel is responsible for this screen, the one we get when we start contract negotiations with a player for whom we made an offer and it was accepted. Spoiler Thank you in advance for any help. Edited November 2, 2023 by lugui Link to post Share on other sites More sharing options...
snowofman Posted November 2, 2023 Share Posted November 2, 2023 7 minutes ago, lugui said: Hello everyone, I'm looking for the name of the respective files for my personal changes, if anyone knows, please: 1) The correct file and/or where I would be able to change the font color - I intend to create a contrast between the club's primary (label) and secondary (font) colors. Reveal hidden contents 2) What panel and/or graphic controls that white background on the screen before matches. I want to get rid of the white and go dark as the columns on the sides. Reveal hidden contents 3) What panel is responsible for this screen, the one we get when we start contract negotiations with a player for whom we made an offer and it was accepted. Reveal hidden contents Thank you in advance for any help. 2 - match team news panel 3 - player reports overview for contract negotiations Link to post Share on other sites More sharing options...
snowofman Posted November 2, 2023 Share Posted November 2, 2023 18 minutes ago, JohnWarrington said: Just exploring some skinning options. Is it possible to add match stats (ss1) to the fixture details panel (ss2)? I'm also looking to add team names under the logos. What's the best way to go about it? i played around with it in FM23 I was only able to get it to "semi" work, and only for the last 5 matches - so i dropped it for the time 1 Link to post Share on other sites More sharing options...
lugui Posted November 3, 2023 Share Posted November 3, 2023 2 horas atrás, snowofman disse: 2 - match team news panel 3 - player reports overview for contract negotiations Thank you! Got 2 adjusted and 3 I will have to work deeper on it, but now I know where to start. Link to post Share on other sites More sharing options...
stevemc Posted November 3, 2023 Share Posted November 3, 2023 Which file contains this Media Handling Style information? As I'd like to add it to this player personal details panel.xml screen: Link to post Share on other sites More sharing options...
snowofman Posted November 3, 2023 Share Posted November 3, 2023 14 minutes ago, stevemc said: Which file contains this Media Handling Style information? As I'd like to add it to this player personal details panel.xml screen: person properties 1 Link to post Share on other sites More sharing options...
MattyEssTTV Posted November 3, 2023 Share Posted November 3, 2023 On 01/11/2023 at 22:46, MattyEssTTV said: Has anyone been able to try and get the positional roles to be highlighted on the “scouting centre report card” in their skin? I have tried last year and was so useless at it, I couldn’t figure it out. something that looks like this? Anyone been able to do it? I have tried my best to get it done. Something is just not clicking. Link to post Share on other sites More sharing options...
snowofman Posted November 3, 2023 Share Posted November 3, 2023 3 minutes ago, MattyEssTTV said: Anyone been able to do it? I have tried my best to get it done. Something is just not clicking. you have to make sure both are in the same container, then it will work there is some thread around where you can see some solution, just use the search function Link to post Share on other sites More sharing options...
johnwalker Posted November 3, 2023 Share Posted November 3, 2023 Anyone know what controls the colour of the formation name? Link to post Share on other sites More sharing options...
Watson156 Posted November 3, 2023 Share Posted November 3, 2023 (edited) I am looking to move the main box on the main menu to a new position. I had a look at intro panel menu.xml and after trying to change a few of the numbers I couldn't get the box to move anywhere, and I was hoping that somebody could help if its possible. I've attached a picture of my current main menu and I would love to move the box (Red) to where the green square is. Thanks Main Menu Edited November 3, 2023 by Watson156 Link to post Share on other sites More sharing options...
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