vamcj Posted April 7 Share Posted April 7 which file edited on this screen? 1 Link to post Share on other sites More sharing options...
Agatha Posted April 8 Share Posted April 8 how to fix text truncated? Link to post Share on other sites More sharing options...
snowofman Posted April 8 Share Posted April 8 5 hours ago, Agatha said: how to fix text truncated? change size of the font or make the panels higher to fit the font size Link to post Share on other sites More sharing options...
Mark8213 Posted April 10 Share Posted April 10 (edited) Hi does anyone know the name of this panel please. Thanks for any help much appreciated Edited April 12 by Mark8213 Link to post Share on other sites More sharing options...
Holzi Posted April 10 Share Posted April 10 Anyone can help me to find in which xml the "waiting for highlights" information next to the scoreboard got defined. It seems I lost it on the way... Thanks very much! Link to post Share on other sites More sharing options...
keysi Posted April 10 Share Posted April 10 17 minutes ago, Holzi said: Anyone can help me to find in which xml the "waiting for highlights" information next to the scoreboard got defined. It seems I lost it on the way... Thanks very much! match title bar.xml Link to post Share on other sites More sharing options...
Holzi Posted April 10 Share Posted April 10 vor einer Stunde schrieb keysi: match title bar.xml Thanks! I will check this. But the thing is I don't want to have the whole match slider just the "waiting for highlights" part. Link to post Share on other sites More sharing options...
Holzi Posted April 11 Share Posted April 11 Anyone knows what this screen is? (after match) Thanks! Link to post Share on other sites More sharing options...
snowofman Posted April 11 Share Posted April 11 26 minutes ago, Holzi said: Anyone knows what this screen is? (after match) Thanks! match full time review panel Link to post Share on other sites More sharing options...
keysi Posted April 11 Share Posted April 11 1 hour ago, Holzi said: Anyone knows what this screen is? (after match) Thanks! 1 hour ago, snowofman said: match full time review panel This is a match press officer summary panel.xml 1 Link to post Share on other sites More sharing options...
Holzi Posted April 11 Share Posted April 11 (edited) I think this is after the match full time review panel. First comes the stats.. then changing room with coach speech and then that. Thanks Rensie. Checking this later. Edited April 11 by Holzi Link to post Share on other sites More sharing options...
Holzi Posted April 11 Share Posted April 11 vor 5 Stunden schrieb keysi: This is a match press officer summary panel.xml That was it! Wanted to change the layout of the league table there. Link to post Share on other sites More sharing options...
putuadidharma0 Posted April 12 Share Posted April 12 Help me please During a match, the league table has opponent's name in black ? where is the place to change the color of the writing? Link to post Share on other sites More sharing options...
snowofman Posted April 12 Share Posted April 12 21 minutes ago, putuadidharma0 said: Help me please During a match, the league table has opponent's name in black ? where is the place to change the color of the writing? I can't remember if it's possible to change in the preferences - skin colours page else you'll have to do it in the settings file Link to post Share on other sites More sharing options...
putuadidharma0 Posted April 12 Share Posted April 12 1 hour ago, snowofman said: I can't remember if it's possible to change in the preferences - skin colours page else you'll have to do it in the settings file I've renovated it but there's no change at all, it's still the same Link to post Share on other sites More sharing options...
らぱらさにゃん Posted April 12 Share Posted April 12 2 hours ago, putuadidharma0 said: Help me please During a match, the league table has opponent's name in black ? where is the place to change the color of the writing? Based on my experience, when a problem occurs where the text is partially displayed in black, it will crash soon due to graphics-related reasons. If you are in a similar situation, I recommend checking whether there are a large number of skins in the skin folder or whether unused folders are left unattended. I used to have a folder where I collected editor files that I used before the update in the same location as skins, but it stopped crashing when I moved it to the desktop. Link to post Share on other sites More sharing options...
snowofman Posted April 12 Share Posted April 12 2 hours ago, putuadidharma0 said: I've renovated it but there's no change at all, it's still the same i just checked and mine is blue, but i can't remember if it's default or i've changed it somewhere Link to post Share on other sites More sharing options...
Holzi Posted April 12 Share Posted April 12 (edited) vor 8 Stunden schrieb putuadidharma0: Help me please During a match, the league table has opponent's name in black ? where is the place to change the color of the writing? Maybe you can try to use another skin to check if it is the same? During the match intro when the league table gets shown is there the opponent name also black? I checked a lot of xmls in the last days and the only xmls I see highlighting the opponents name was match league stage cut scene: <!-- colour to highlight opponent team name --> <flags id="OTNc" value="teal 800" /> Maybe this is also used in other xmls... EDIT: I think thats not it. For me the opponent has the same color than me.. also not that good. I think you have to check where this table is from.. Edited April 12 by Holzi Link to post Share on other sites More sharing options...
JustHowie Posted April 12 Share Posted April 12 39 minutes ago, Holzi said: Maybe you can try to use another skin to check if it is the same? During the match intro when the league table gets shown is there the opponent name also black? I checked a lot of xmls in the last days and the only xmls I see highlighting the opponents name was match league stage cut scene: <!-- colour to highlight opponent team name --> <flags id="OTNc" value="teal 800" /> Maybe this is also used in other xmls... EDIT: I think thats not it. For me the opponent has the same color than me.. also not that good. I think you have to check where this table is from.. Isn't it in the skins settings folder? Where you declare colours for things same way you can change the highlighted colours Link to post Share on other sites More sharing options...
Holzi Posted April 12 Share Posted April 12 vor 57 Minuten schrieb JustHowie: Isn't it in the skins settings folder? Where you declare colours for things same way you can change the highlighted colours I thought that too but could not find anything. Or I overlooked it. Using Rensie skin. Link to post Share on other sites More sharing options...
Olas Nick Posted April 13 Share Posted April 13 сan someone tell me which files are responsible for the appearance of these boxes? would like to replace gray boxes and black text with colored boxes and white text. Link to post Share on other sites More sharing options...
Mark8213 Posted April 13 Share Posted April 13 does anyone know how to make the pitch black instead of green please Link to post Share on other sites More sharing options...
JustHowie Posted April 13 Share Posted April 13 2 minutes ago, Mark8213 said: does anyone know how to make the pitch black instead of green please add this to your skin's settings folder <colour name="pitch_box_background" value="black"/> Link to post Share on other sites More sharing options...
Mark8213 Posted April 13 Share Posted April 13 (edited) 59 minutes ago, JustHowie said: add this to your skin's settings folder <colour name="pitch_box_background" value="black"/> Thank you... is also possible to make it transparent?? Edited April 13 by Mark8213 Link to post Share on other sites More sharing options...
JustHowie Posted April 13 Share Posted April 13 (edited) 1 hour ago, Mark8213 said: Thank you... is also possible to make it transparent?? tactics/tactics overview side panel match/tactics overview side panel look for this line 68 (tactics/tactics overview side panel) IF USING DEFAULT SKIN ELSE MAYBE DIFFERENT Quote <container class="main_contrast_box_no_margin" entity_layout_id="it15" id="bakC" wants_mouse_events="true" inset="0" red_replacement="pitch_box_background" width="890" name="green background" navigation_container="true" > add transparency="0.6" (change 0.6 to what % you want it see through e.g 50% is 0.5) and do the same on line 58 (match/tactics overview side panel) IF USING DEFAULT SKIN ELSE MAYBE DIFFERENT Quote <container class="main_contrast_box_no_margin" entity_layout_id="it15" id="bakC" wants_mouse_events="true" inset="0" sub_group_id="NULL_ID" name="green background" width="785" navigation_container="true"> Edited April 13 by JustHowie Link to post Share on other sites More sharing options...
Mark8213 Posted April 13 Share Posted April 13 17 minutes ago, JustHowie said: tactics/tactics overview side panel match/tactics overview side panel look for this line 68 (tactics/tactics overview side panel) IF USING DEFAULT SKIN ELSE MAYBE DIFFERENT add transparency="0.6" (change 0.6 to what % you want it see through e.g 50% is 0.5) and do the same on line 58 (match/tactics overview side panel) IF USING DEFAULT SKIN ELSE MAYBE DIFFERENT Thanks for your help Link to post Share on other sites More sharing options...
vamcj Posted April 14 Share Posted April 14 (edited) Guys, good afternoon! Does anyone know what the integer value is for the player's full name? I want to put it here on this screen: see part of the code <integer value="Pmor" /> <integer value="Pdob" /> <integer value="Pcob" /> <integer value="namw" /> <integer value="Pagn" /> <integer value="nsss" /> <integer value="Lang" /> <integer value="DRsd" /> <integer value="THic" /> <integer value="Pclb" /> Edited April 14 by vamcj Link to post Share on other sites More sharing options...
snowofman Posted April 14 Share Posted April 14 1 minute ago, vamcj said: Guys, good afternoon! Does anyone know what the integer value is for the player's full name? I want to put it here on this screen: check person properties, it has 99% of the Id's you'll need Link to post Share on other sites More sharing options...
vamcj Posted April 14 Share Posted April 14 5 minutos atrás, snowofman disse: check person properties, it has 99% of the Id's you'll need sorry I did not understand. Where do I see this? Link to post Share on other sites More sharing options...
snowofman Posted April 14 Share Posted April 14 3 minutes ago, vamcj said: sorry I did not understand. Where do I see this? Extract the person properties.xml from the properties.fmf from the default game in the person properties file you'll find most of the ID's on stuff you'll ever need Link to post Share on other sites More sharing options...
vamcj Posted April 14 Share Posted April 14 (edited) 17 minutos atrás, snowofman disse: Extract the person properties.xml from the properties.fmf from the default game in the person properties file you'll find most of the ID's on stuff you'll ever need can find it! One doubt: Is it possible to remove the text "full name" and leave only the player's full name Edited April 14 by vamcj Link to post Share on other sites More sharing options...
Mark8213 Posted April 14 Share Posted April 14 what panel is this please Link to post Share on other sites More sharing options...
JustHowie Posted April 14 Share Posted April 14 53 minutes ago, Mark8213 said: what panel is this please widgets/scouting centre report card Link to post Share on other sites More sharing options...
Mark8213 Posted April 14 Share Posted April 14 13 minutes ago, JustHowie said: widgets/scouting centre report card thanks im trying to make the boxes with all the info transparent or at least some off them is it possible?? Link to post Share on other sites More sharing options...
JustHowie Posted April 14 Share Posted April 14 31 minutes ago, Mark8213 said: thanks im trying to make the boxes with all the info transparent or at least some off them is it possible?? you can add transparency="0.5" were 0.5 would be 50% 0.4 40% etc to most containers the panel on the left with the grade is player/player reports overview summary vertical scouting card Link to post Share on other sites More sharing options...
vamcj Posted April 15 Share Posted April 15 Guys, how do I rewrite this code, so that the font color, font type, font size, both in column 1 and column 2 take effect? Well, no matter what I change there, it doesn't have any effect. <widget class="client_object_label_value_table" id="yPim" auto_size="vertical" multiline="true"> <record id="object_property"> <integer id="get_property" value="objt" /> <integer id="set_property" value="objt" /> </record> <record id="table_properties" layout="170, -1" mode="fill_rows, stripe_rows" > <integer id="row_spacing" value="2" /> <list id="column_properties"> <record indx="0" colour="title" alignment="top,left" multiline="true" auto_size="vertical"/> <record indx="1" font="text" alignment="top,right" multiline="true" auto_size="vertical"/> </list> <list id="column_display_properties"> <record indx="0" left="4" sort_disabled="true" multiline="true" auto_size="vertical"/> <record indx="1" right="4" sort_disabled="true" multiline="true" auto_size="vertical"/> </list> </record> <list id="viewed_property_ids"> <integer value="Pfln" /> <integer value="Pdob" /> <integer value="Pcob" /> <integer value="Pfpv" /> <integer value="Pagn" /> <integer value="nsss" /> <integer value="Lang" /> <integer value="DRsd" /> <integer value="THic" /> <!--<integer value="Pfpv" />--> <integer value="Pfcl" /> <integer value="Pghm" /> <integer value="PHgh" /> <integer value="Pnob" /> <integer value="Psnt" /> <integer value="Pntm" /> </list> </widget> Link to post Share on other sites More sharing options...
JustHowie Posted April 15 Share Posted April 15 13 hours ago, vamcj said: Guys, how do I rewrite this code, so that the font color, font type, font size, both in column 1 and column 2 take effect? Well, no matter what I change there, it doesn't have any effect. <widget class="client_object_label_value_table" id="yPim" auto_size="vertical" multiline="true"> <record id="object_property"> <integer id="get_property" value="objt" /> <integer id="set_property" value="objt" /> </record> <record id="table_properties" layout="170, -1" mode="fill_rows, stripe_rows" > <integer id="row_spacing" value="2" /> <list id="column_properties"> <record indx="0" colour="title" alignment="top,left" multiline="true" auto_size="vertical"/> <record indx="1" font="text" alignment="top,right" multiline="true" auto_size="vertical"/> </list> <list id="column_display_properties"> <record indx="0" left="4" sort_disabled="true" multiline="true" auto_size="vertical"/> <record indx="1" right="4" sort_disabled="true" multiline="true" auto_size="vertical"/> </list> </record> <list id="viewed_property_ids"> <integer value="Pfln" /> <integer value="Pdob" /> <integer value="Pcob" /> <integer value="Pfpv" /> <integer value="Pagn" /> <integer value="nsss" /> <integer value="Lang" /> <integer value="DRsd" /> <integer value="THic" /> <!--<integer value="Pfpv" />--> <integer value="Pfcl" /> <integer value="Pghm" /> <integer value="PHgh" /> <integer value="Pnob" /> <integer value="Psnt" /> <integer value="Pntm" /> </list> </widget> I'm confused do you want it for the one table or for all off them as I think you can do these through the classes and fonts folder if I recall correctly Link to post Share on other sites More sharing options...
Mark8213 Posted April 16 Share Posted April 16 On 14/04/2024 at 22:59, JustHowie said: you can add transparency="0.5" were 0.5 would be 50% 0.4 40% etc to most containers the panel on the left with the grade is player/player reports overview summary vertical scouting card Tried that didn't work thanks for your help anyway Link to post Share on other sites More sharing options...
TCSSkin Posted April 16 Author Share Posted April 16 On 14/04/2024 at 17:43, vamcj said: can find it! One doubt: Is it possible to remove the text "full name" and leave only the player's full name Easiest way would be to have the table be seperate, <container> <attachment_group class="vertical_arrange" vertical_alignment="top,extend"/> <widget class="text" auto_size="vertical"> <record id="object_property" get_property="Pfln"/> </widget> table widget </container> On 15/04/2024 at 01:35, vamcj said: Guys, how do I rewrite this code, so that the font color, font type, font size, both in column 1 and column 2 take effect? Well, no matter what I change there, it doesn't have any effect. <widget class="client_object_label_value_table" id="yPim" auto_size="vertical" multiline="true"> <record id="object_property"> <integer id="get_property" value="objt" /> <integer id="set_property" value="objt" /> </record> <record id="table_properties" layout="170, -1" mode="fill_rows, stripe_rows" > <integer id="row_spacing" value="2" /> <list id="column_properties"> <record indx="0" colour="title" alignment="top,left" multiline="true" auto_size="vertical"/> <record indx="1" font="text" alignment="top,right" multiline="true" auto_size="vertical"/> </list> <list id="column_display_properties"> <record indx="0" left="4" sort_disabled="true" multiline="true" auto_size="vertical"/> <record indx="1" right="4" sort_disabled="true" multiline="true" auto_size="vertical"/> </list> </record> <list id="viewed_property_ids"> <integer value="Pfln" /> <integer value="Pdob" /> <integer value="Pcob" /> <integer value="Pfpv" /> <integer value="Pagn" /> <integer value="nsss" /> <integer value="Lang" /> <integer value="DRsd" /> <integer value="THic" /> <!--<integer value="Pfpv" />--> <integer value="Pfcl" /> <integer value="Pghm" /> <integer value="PHgh" /> <integer value="Pnob" /> <integer value="Psnt" /> <integer value="Pntm" /> </list> </widget> This is how i've done it previously <record id="table_properties"> <flags id="mode" value="fill_rows, stripe_rows, printable" auto_size_rows="true" fixed_size_rows="false" layout="-5,-5" row_spacing="0"/> <list id="column_widget_properties"> <record indx="0" alignment="left,centre_y" auto_size="vertical" style="bold" /> <record indx="1" alignment="left,centre_y" /> </list> Link to post Share on other sites More sharing options...
lukewoodleymarshall Posted April 16 Share Posted April 16 Is there a way to change this? Link to post Share on other sites More sharing options...
snowofman Posted April 16 Share Posted April 16 11 minutes ago, lukewm said: Is there a way to change this? check the sidebar menu table.xml you can change font in there Link to post Share on other sites More sharing options...
caoxide Posted April 17 Share Posted April 17 Is there a way to prevent the tactics icon from flashing in the match? or is it just a result of putting too much information on there? Attached the file used 2024-04-16 23-55-15.mp4 tactics icon info panel review.xml Link to post Share on other sites More sharing options...
snowofman Posted April 17 Share Posted April 17 5 hours ago, caoxide said: Is there a way to prevent the tactics icon from flashing in the match? or is it just a result of putting too much information on there? Attached the file used 2024-04-16 23-55-15.mp4 tactics icon info panel review.xml 2.33 kB · 0 downloads it's a lack of space, if the panel is made larger they stop flashing. there used to be a file in the base game where it had both tactics in aswell and they would flash aswell if the container wasnt large enough 1 Link to post Share on other sites More sharing options...
vamcj Posted April 19 Share Posted April 19 Em 15/04/2024 em 11:23, JustHowie disse: I'm confused do you want it for the one table or for all off them as I think you can do these through the classes and fonts folder if I recall correctly only in this table....in this code Link to post Share on other sites More sharing options...
Mark8213 Posted April 19 Share Posted April 19 What is this panel called please Link to post Share on other sites More sharing options...
yahya.duceysane Posted April 19 Share Posted April 19 Is there a way to make the game processing panel in full, so it fits nice to whole screen? Tried searching it but couldn't find it, anyone please direct me to it, thank you so much. Link to post Share on other sites More sharing options...
snowofman Posted April 19 Share Posted April 19 16 minutes ago, yahya.duceysane said: Is there a way to make the game processing panel in full, so it fits nice to whole screen? Tried searching it but couldn't find it, anyone please direct me to it, thank you so much. i believe it's the game processing panel Link to post Share on other sites More sharing options...
yahya.duceysane Posted April 19 Share Posted April 19 29 minutes ago, snowofman said: i believe it's the game processing panel so which lines to edit to make it full screen? thanks Link to post Share on other sites More sharing options...
snowofman Posted April 19 Share Posted April 19 44 minutes ago, yahya.duceysane said: so which lines to edit to make it full screen? thanks try and change line 35 from 200 to 0 remember to reload the skin after 1 Link to post Share on other sites More sharing options...
yahya.duceysane Posted April 19 Share Posted April 19 28 minutes ago, snowofman said: try and change line 35 from 200 to 0 remember to reload the skin after Thank you. It sort of changed horizontally, wanted vertically aswell so it captures the whole screen like the Tato skin processing game panel? Link to post Share on other sites More sharing options...
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