Brodie21 Posted November 4, 2023 Share Posted November 4, 2023 Not a moan, just wondered if anyone else is experiencing multiple GK injuries in FM24? 3 of mine have been injured in as many weeks (2 in one match.) Could be just bad luck, I was just curious. 1 Link to post Share on other sites More sharing options...
MrPompey Posted November 4, 2023 Share Posted November 4, 2023 I believe its a known issue, fingers crossed its fixed for Monday's pm roll-out 1 Link to post Share on other sites More sharing options...
Ngoc Posted November 4, 2023 Share Posted November 4, 2023 Yep they answer one of the post that mention it. It’s a known issue and getting addressed 1 Link to post Share on other sites More sharing options...
numbas2 Posted November 4, 2023 Share Posted November 4, 2023 I’m in March 2025 and I’ve had my third GK arm break, roll on the release update lol. 1 Link to post Share on other sites More sharing options...
numbas2 Posted November 7, 2023 Share Posted November 7, 2023 So am I really unlucky or has this not been fixed? Goalkeeper out for another 6 weeks. The day after my main goalkeeper is out for (thankfully) a few days with a broken finger nail. Link to post Share on other sites More sharing options...
numbas2 Posted November 12, 2023 Share Posted November 12, 2023 And another GK injury Link to post Share on other sites More sharing options...
numbas2 Posted November 12, 2023 Share Posted November 12, 2023 And another one, the one replacing him in goal, two games later. I can’t believe it. Link to post Share on other sites More sharing options...
Cas46 Posted November 12, 2023 Share Posted November 12, 2023 Injuries in general turned down to reality but GK injuries are way over the top. Just had my below average injury proneness GK break his hand twice in 3 months. Link to post Share on other sites More sharing options...
Ngoc Posted November 12, 2023 Share Posted November 12, 2023 Yeah agree I have 54% less e jury than expected only 33 in 1 season with only 2 red one both GK that makes no sense Link to post Share on other sites More sharing options...
Administrators Zachary Whyte Posted November 12, 2023 Administrators Share Posted November 12, 2023 Goalkeepers being injured too frequently is a known issue that will be lowered in an upcoming update. Link to post Share on other sites More sharing options...
numbas2 Posted November 12, 2023 Share Posted November 12, 2023 My third GK is on loan for at least another two months. FFP won’t let me offer any wages for a loan, which is possible outside of the window for some reason. I’m gonna have to play for 8/9 weeks with an outfield player in goal. Link to post Share on other sites More sharing options...
vrig Posted November 12, 2023 Share Posted November 12, 2023 On the bright side, my players all seem to know about the issue too. They had a full on revolt because I only had four goalkeepers in the first team squad. The AI has become fully self aware at last! 1 Link to post Share on other sites More sharing options...
samrnpage Posted November 12, 2023 Share Posted November 12, 2023 Dam , Ive been hit with this in an important game, have a RB in goal ffs. 3 keepers injured Link to post Share on other sites More sharing options...
Conardo Posted November 12, 2023 Share Posted November 12, 2023 GK: 2 Loanies out of game. 1 of them 3 injuries in 1 month. Playing with youth goalie. Last i have. These GK injuries are well postet here during beta. Why isnt it yet fixed? What happened with our reported bugs? Link to post Share on other sites More sharing options...
numbas2 Posted November 13, 2023 Share Posted November 13, 2023 Hurrah for the patch! TY! Link to post Share on other sites More sharing options...
dzek Posted November 13, 2023 Share Posted November 13, 2023 58 minutes ago, numbas2 said: Hurrah for the patch! TY! Is it fixed with the minor update? Link to post Share on other sites More sharing options...
Yer Maw Posted November 13, 2023 Share Posted November 13, 2023 3 hours ago, dzek said: Is it fixed with the minor update? No. Link to post Share on other sites More sharing options...
dzek Posted November 13, 2023 Share Posted November 13, 2023 37 minutes ago, Yer Maw said: No. So you see a lot GKs injuries again after the patch? Link to post Share on other sites More sharing options...
Raest Posted November 14, 2023 Share Posted November 14, 2023 I just came here to check if anyone else was still experiencing after patch. I got another out with sprained wrist ligaments. Or, could the extensive injuries experienced before just mean he's now injury prone? Debating restarting my save. Had a good youth intake, which this keeper was a big part of. Be sad to have to restart Link to post Share on other sites More sharing options...
vrig Posted November 14, 2023 Share Posted November 14, 2023 2 hours ago, Raest said: I just came here to check if anyone else was still experiencing after patch. I got another out with sprained wrist ligaments. Or, could the extensive injuries experienced before just mean he's now injury prone? Debating restarting my save. Had a good youth intake, which this keeper was a big part of. Be sad to have to restart It's possible, but I've just had a couple of broken fingers on a fresh save this morning, so while I might just be very very unlucky, I dunno if a restart will actually solve anything. Link to post Share on other sites More sharing options...
numbas2 Posted November 14, 2023 Share Posted November 14, 2023 My friend has still had two more GK injuries post-patch @Zachary Whyte Link to post Share on other sites More sharing options...
XaW Posted November 14, 2023 Share Posted November 14, 2023 My first choice goalkeeper had two injuries pre-patch, my backup had none. After the patch, I've had 0 goalkeeper injuries and I've played about half a season. Link to post Share on other sites More sharing options...
Administrators Zachary Whyte Posted November 14, 2023 Administrators Share Posted November 14, 2023 47 minutes ago, numbas2 said: My friend has still had two more GK injuries post-patch @Zachary Whyte Hi, the update did not remove goalkeeper injuries, but reduced the frequency, GK injuries will still occur. Link to post Share on other sites More sharing options...
jim owen Posted November 14, 2023 Share Posted November 14, 2023 definitely reduced now, only had 1 since the update. Still need the frequency of outfield player injuries increased though.... Link to post Share on other sites More sharing options...
rristola Posted November 14, 2023 Share Posted November 14, 2023 5 hours ago, Zachary Whyte said: update did not remove goalkeeper injuries, but reduced the frequency, GK injuries will still occur And because a lot of different things can be part of an injury, like fatigue, weather, playing tactic, aso., it will take some time to be really able to judge the frequency being correct. With time I mean a lot of seasons played by us, managers. Another thing that MIGHT have been wrong with GKs... There has been comments that GKs won't be sent off (NOT in FM24, in earlier versions). Although it isn't impossible! Because GK injuries didn't happen, and no GK sent offs, there were some of us, managers, that didn't have a second GK on the bench - ever. Even as extreme delaying the game as possible wouldn't cause GK being sent off. Is there anything new with this? Link to post Share on other sites More sharing options...
numbas2 Posted November 15, 2023 Share Posted November 15, 2023 Fair enough, just seems unusually high versus the past 25 years and 1000 seasons I’ve played. Link to post Share on other sites More sharing options...
JimmysTheBestCop Posted November 15, 2023 Share Posted November 15, 2023 I still find it odd the frequency your backup keeper then gets an injury while starters hurt. Honestly same for a lot of positions. It's not the number of injuries that's a problem. It's how they appear are that completely unbelievable and feel fake. The injuries don't seem to be organically happening like they did in 23 and prior. It's like oh there goes a keeper and winger out for 4-6 weeks. Absolutely low chance the backup won't get hurt too. The chances of a starter and backup getting hurt in a short time from one another needs to be adjusted. They both should be able to get hurt but the chances should be low. It feels fake and not random. Just like random music selection had to be adjusted because it was too random that it felt fake. Again no problem with the amount. It's something to do with frequency or how they are spawning seems faked. And I thought previously they felt realistic Link to post Share on other sites More sharing options...
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