Watson156 Posted February 15 Share Posted February 15 3 minutes ago, Vladis said: Crash when clicking on training button in sidemenu. I`m using 2560x1440 resolution. Could it be the reason? I'm having the same problem Link to post Share on other sites More sharing options...
keysi Posted February 15 Author Share Posted February 15 37 minutes ago, Watson156 said: I'm having the same problem @Vladis @Watson156 As I replied on Twitter today morning, I don't have this issue and it works as it should. I'm not sure why it happens for you, it works as it should for me. But: open the skin folder/panels/team, delete the 'training overview panel' and restart the game. 1 Link to post Share on other sites More sharing options...
Olas Nick Posted February 15 Share Posted February 15 4 hours ago, keysi said: @Vladis @Watson156 As I replied on Twitter today morning, I don't have this issue and it works as it should. I'm not sure why it happens for you, it works as it should for me. But: open the skin folder/panels/team, delete the 'training overview panel' and restart the game. it also works fine for me, but I think for people who don't know how to change the skin correctly, using the widget from the touch version leads to a crash. I took it out in a separate optional mod. 1 Link to post Share on other sites More sharing options...
Vladis Posted February 16 Share Posted February 16 11 hours ago, keysi said: @Vladis @Watson156 As I replied on Twitter today morning, I don't have this issue and it works as it should. I'm not sure why it happens for you, it works as it should for me. But: open the skin folder/panels/team, delete the 'training overview panel' and restart the game. Thanks @keysi, works fine now. Link to post Share on other sites More sharing options...
Dec--- Posted February 16 Share Posted February 16 Hi @keysi I'm liking the update so far, Just wondering how do I change the tabs back to the colour of the team selected as opposed to the colour is it now? (After final update) (Before final update) Link to post Share on other sites More sharing options...
keysi Posted February 17 Author Share Posted February 17 13 hours ago, Dec--- said: Hi @keysi I'm liking the update so far, Just wondering how do I change the tabs back to the colour of the team selected as opposed to the colour is it now? (After final update) (Before final update) It's on the previous page of this thread. Link to post Share on other sites More sharing options...
hyrule_king Posted February 17 Share Posted February 17 Great update to the skin, really enjoying it. Link to post Share on other sites More sharing options...
wisconsin Posted February 17 Share Posted February 17 Is it an easy fix to put the positions bar on the squad screen to the top of the screen, above the squad list, rather than the bottom? Link to post Share on other sites More sharing options...
Dec--- Posted February 17 Share Posted February 17 13 hours ago, keysi said: It's on the previous page of this thread. Hi, I've managed to change the top bar just underneath the header, just wondering how I go about doing the same for the other tabs like player stats. (Updated pic) Link to post Share on other sites More sharing options...
keysi Posted February 18 Author Share Posted February 18 12 hours ago, wisconsin said: Is it an easy fix to put the positions bar on the squad screen to the top of the screen, above the squad list, rather than the bottom? Just move it higher up the 'team squad.xml' file. Above the squad list container. 9 hours ago, Dec--- said: Hi, I've managed to change the top bar just underneath the header, just wondering how I go about doing the same for the other tabs like player stats. (Updated pic) skin folder/classes/drop.xml and edit the red_replacement to primary and secondary. 3 Link to post Share on other sites More sharing options...
One hell of a keeper Posted February 19 Share Posted February 19 On the logo area on the top left hand corner, is there a way to allow it to overhang from the top bar over the top of the below bar and then then become the primary family icon? Link to post Share on other sites More sharing options...
keysi Posted February 19 Author Share Posted February 19 7 minutes ago, One hell of a keeper said: On the logo area on the top left hand corner, is there a way to allow it to overhang from the top bar over the top of the below bar and then then become the primary family icon? The logo is part of the titlebar panel. The titlebar panel is made with the full width in my skin so the sidebar is placed below the title bar and menu strip. If you change the inset="-80" of the logo widget in the titlebar.xml, you can make it smaller or even bigger. But if you want to have it above the sidebar, beside the titlebar and menu strip, you must edit the client object browser.xml. I'm sure there are other skins that have the club/nation logo in this style so take a look at how they made it. I'm not sure what exactly you mean by the "primary family icon" but if you want the logo "clickable" you have to add the right property to load after clicking on the logo. 1 Link to post Share on other sites More sharing options...
One hell of a keeper Posted February 19 Share Posted February 19 48 minutes ago, keysi said: The logo is part of the titlebar panel. The titlebar panel is made with the full width in my skin so the sidebar is placed below the title bar and menu strip. If you change the inset="-80" of the logo widget in the titlebar.xml, you can make it smaller or even bigger. But if you want to have it above the sidebar, beside the titlebar and menu strip, you must edit the client object browser.xml. I'm sure there are other skins that have the club/nation logo in this style so take a look at how they made it. I'm not sure what exactly you mean by the "primary family icon" but if you want the logo "clickable" you have to add the right property to load after clicking on the logo. Thanks for this, ill have a look into that. So what i was trying to get at is it would become the top layer of grouping. Link to post Share on other sites More sharing options...
hyrule_king Posted February 19 Share Posted February 19 5 hours ago, keysi said: The logo is part of the titlebar panel. The titlebar panel is made with the full width in my skin so the sidebar is placed below the title bar and menu strip. If you change the inset="-80" of the logo widget in the titlebar.xml, you can make it smaller or even bigger. But if you want to have it above the sidebar, beside the titlebar and menu strip, you must edit the client object browser.xml. I'm sure there are other skins that have the club/nation logo in this style so take a look at how they made it. I'm not sure what exactly you mean by the "primary family icon" but if you want the logo "clickable" you have to add the right property to load after clicking on the logo. I edited mine to look like this (credit to sas skin for the bookmark section) 1 Link to post Share on other sites More sharing options...
Enos Posted February 19 Share Posted February 19 (edited) On 15/02/2024 at 08:44, snowofman said: just delete the inbox item.xml or remove the code inside that shows the id. I've looked all over for the inbox.item.xml file and cannot find it. Can you please tell me what folder it's in? *** edit *** I found it and actually used this to replace the original inbox item.xml. It still shows the ID, but only when your mouse hovers over it. https://community.sigames.com/forums/topic/559096-fm22-hidden-uid-finder/?do=findComment&comment=14286361 Edited February 19 by Enos Link to post Share on other sites More sharing options...
sebel Posted February 21 Share Posted February 21 (edited) Le 18/02/2024 à 08:59, keysi a dit : Just move it higher up the 'team squad.xml' file. Above the squad list container. skin folder/classes/drop.xml and edit the red_replacement to primary and secondary. Hey @keysi What do you mean with "Just move it higher up the 'team squad.xml' file. Above the squad list container."? Also, when adding the condition/sharpness percentage the column remains invisible. Any idea how to fix that? Edited February 21 by sebel Link to post Share on other sites More sharing options...
JustHowie Posted February 21 Share Posted February 21 45 minutes ago, sebel said: Hey @keysi What do you mean with "Just move it higher up the 'team squad.xml' file. Above the squad list container."? Also, when adding the condition/sharpness percentage the column remains invisible. Any idea how to fix that? cut line 1395 &1396 and paste in lines 69 & 70 2. pie condition label.xmlpie condition label mixed.xml add these 2 files to the panels/widgets and person properties.xmltoo properties fm24 Rensie/properties 1 Link to post Share on other sites More sharing options...
keysi Posted February 21 Author Share Posted February 21 1 hour ago, sebel said: Hey @keysi What do you mean with "Just move it higher up the 'team squad.xml' file. Above the squad list container."? Also, when adding the condition/sharpness percentage the column remains invisible. Any idea how to fix that? It depends on where you want to have it. 1. You need to locate the picking_panel, the whole container in lines 1390-1399. 2. Highlight these lines and cut them. 3. Scroll up within the same file to line 70, paste the copied container, save the file and reload the skin. It will look like this. The picking panel will be above the team stats boxes. 4. If you paste it to line 153, it would be under the team stats boxes and look like this. 2 Link to post Share on other sites More sharing options...
the_hoyle Posted February 24 Share Posted February 24 Hey - firstly, love the skin. Amazing work! I am wondering if you could help with a small issue I am having with the Bundesliga scoreboard. I have removed the comp folders to that it goes back to the default competition scoreboards for Germany and Europe, but the scoreboard is not lining up correctly with names. I have checked with other skins and with the base skin and all works fine, so I wondered if you knew what it was in your skin that was potentially causing it. I have looked in the match score area panel file (both main and the default one you have in the files) but it is not obvious to me. Any help would be appreciated - thanks Link to post Share on other sites More sharing options...
gabbfx Posted February 25 Share Posted February 25 my game is crashing in random situations with this skin Link to post Share on other sites More sharing options...
keysi Posted February 26 Author Share Posted February 26 On 25/02/2024 at 00:22, the_hoyle said: Hey - firstly, love the skin. Amazing work! I am wondering if you could help with a small issue I am having with the Bundesliga scoreboard. I have removed the comp folders to that it goes back to the default competition scoreboards for Germany and Europe, but the scoreboard is not lining up correctly with names. I have checked with other skins and with the base skin and all works fine, so I wondered if you knew what it was in your skin that was potentially causing it. I have looked in the match score area panel file (both main and the default one you have in the files) but it is not obvious to me. Any help would be appreciated - thanks I don't know where's the issue as I'm not using these licensed scoreboards. Try to remove the match score area panel and restart the game. But if you already removed the 'comps' folder, I'm not sure. On 25/02/2024 at 06:54, gabbfx said: my game is crashing in random situations with this skin Don't use it if it causes crashes to your game. Link to post Share on other sites More sharing options...
the_hoyle Posted February 26 Share Posted February 26 2 hours ago, keysi said: I don't know where's the issue as I'm not using these licensed scoreboards. Try to remove the match score area panel and restart the game. But if you already removed the 'comps' folder, I'm not sure. I have just tried that now and still the same. A very strange one. Thanks for coming back to me Link to post Share on other sites More sharing options...
gabbfx Posted February 26 Share Posted February 26 4 horas atrás, keysi disse: Don't use it if it causes crashes to your game. lol how rude i deleted the training overview panel and works fine Link to post Share on other sites More sharing options...
keysi Posted February 27 Author Share Posted February 27 14 hours ago, gabbfx said: lol how rude i deleted the training overview panel and works fine Rude? I see nothing rude or wrong in my response. While you were not able to provide the simple info about where, when or what crash dump you get, I gave you the most simple solution of all - don't use the skin. Link to post Share on other sites More sharing options...
lukavski Posted February 27 Share Posted February 27 14 minutes ago, keysi said: Rude? I see nothing rude or wrong in my response. While you were not able to provide the simple info about where, when or what crash dump you get, I gave you the most simple solution of all - don't use the skin. Keysi is right. If the only information you provide about your crashes is "it crashes in random situations", then the best course of action is not using the skin. He wasn't rude. Link to post Share on other sites More sharing options...
One hell of a keeper Posted February 28 Share Posted February 28 Afternoon - I would like to edit the highlighted area and to then match the colors above. How can I achieve this or direction into the right area? Link to post Share on other sites More sharing options...
snowofman Posted February 28 Share Posted February 28 35 minutes ago, One hell of a keeper said: Afternoon - I would like to edit the highlighted area and to then match the colors above. How can I achieve this or direction into the right area? graphics/boxes/custom/interface/tab bar - background graphics/tabs/standard/normal/top- buttons Link to post Share on other sites More sharing options...
One hell of a keeper Posted February 28 Share Posted February 28 2 minutes ago, snowofman said: graphics/boxes/custom/interface/tab bar - background graphics/tabs/standard/normal/top- buttons Thankyou for that Link to post Share on other sites More sharing options...
One hell of a keeper Posted February 28 Share Posted February 28 25 minutes ago, snowofman said: graphics/boxes/custom/interface/tab bar - background graphics/tabs/standard/normal/top- buttons given that path isnt in the Rensie skin, i will need to extract from the resource archiver. Would that be right? Link to post Share on other sites More sharing options...
keysi Posted February 28 Author Share Posted February 28 (edited) 14 minutes ago, One hell of a keeper said: given that path isnt in the Rensie skin, i will need to extract from the resource archiver. Would that be right? I had it in version 1 and version 2, where it was edited to work with primary/secondary colours. I changed it to only two colours for the version 3. But yes, you're right, you can export it from the default files. Edited February 28 by keysi Link to post Share on other sites More sharing options...
One hell of a keeper Posted February 28 Share Posted February 28 1 minute ago, keysi said: I had it in version 1 and version 2, where it was edited to work with primary/secondary colours. I changed it to only two colours for the version 3. But yes, you're right, you can export it from the default files. No worries i might download ver 2 and use those, thanks for clarifying Link to post Share on other sites More sharing options...
adamhopkins11 Posted February 29 Share Posted February 29 Fantastic skin! By far the cleanest looking out there in my opinion, great work. I have made a few small tweaks to mine but I wondered if you wouldn't mind answering a couple of quick questions. Inside the player profile where the squad number shows, you mentioned you are using the Puma font for the numbers; can this font be changed? If so how would go about doing it as I can't see that font inside the fonts folder. Secondly, whilst the tabs on the squad page are very useful, is there a way to remove them....I'm not too sure which template I should edit for that one Thanks! Link to post Share on other sites More sharing options...
sebel Posted February 29 Share Posted February 29 @keysi Is it possible to edit this part of the tablet? I'd like to add the players fitness condition. Link to post Share on other sites More sharing options...
keysi Posted February 29 Author Share Posted February 29 5 hours ago, adamhopkins11 said: Fantastic skin! By far the cleanest looking out there in my opinion, great work. I have made a few small tweaks to mine but I wondered if you wouldn't mind answering a couple of quick questions. Inside the player profile where the squad number shows, you mentioned you are using the Puma font for the numbers; can this font be changed? If so how would go about doing it as I can't see that font inside the fonts folder. Secondly, whilst the tabs on the squad page are very useful, is there a way to remove them....I'm not too sure which template I should edit for that one Thanks! If you want to edit the font of the numbers, you have to create your pictures of the numbers. it's in the C:\Users\\Documents\Sports Interactive\Football Manager 2024\skins\FM24 Rensie v3 (Final)\graphics\pictures\kits\2d\numbers There are two folders - default and large, and you have to create the PNG pictures from 1-99 for both sizes. If you delete these two folders, the numbers will revert to the default font. The second thing - it's in the skin folder/panels/team and open the team squad.xml and delete the part within lines 71-151. 14 minutes ago, sebel said: @keysi Is it possible to edit this part of the tablet? I'd like to add the players fitness condition. match/match team stats full bottom2 Link to post Share on other sites More sharing options...
sebel Posted February 29 Share Posted February 29 il y a 19 minutes, keysi a dit : match/match team stats full bottom2 @keysi Thanks! You mind telling me which line I should edit? Link to post Share on other sites More sharing options...
keysi Posted February 29 Author Share Posted February 29 7 minutes ago, sebel said: @keysi Thanks! You mind telling me which line I should edit? You have to add it among other things within the view in that file. But, the condition and sharpness are already there, you probably have a different resolution or screen size so it's hidden automatically. So, you have to customise the view within that file. You can see in this picture, I already have it there from the first release. 1 Link to post Share on other sites More sharing options...
adamhopkins11 Posted February 29 Share Posted February 29 8 hours ago, keysi said: If you want to edit the font of the numbers, you have to create your pictures of the numbers. it's in the C:\Users\\Documents\Sports Interactive\Football Manager 2024\skins\FM24 Rensie v3 (Final)\graphics\pictures\kits\2d\numbers There are two folders - default and large, and you have to create the PNG pictures from 1-99 for both sizes. If you delete these two folders, the numbers will revert to the default font. The second thing - it's in the skin folder/panels/team and open the team squad.xml and delete the part within lines 71-151. match/match team stats full bottom2 Thanks so much, appreciate it! Link to post Share on other sites More sharing options...
sebel Posted March 1 Share Posted March 1 (edited) @keysi From player overview panel.xml, can you tell me where I can edit/delete the amount of tabs/blocks in the middle and bottom rows (player profile)? Edited March 1 by sebel Link to post Share on other sites More sharing options...
keysi Posted March 1 Author Share Posted March 1 3 hours ago, sebel said: @keysi From player overview panel.xml, can you tell me where I can edit/delete the amount of tabs/blocks in the middle and bottom rows (player profile)? what exactly do you want to edit/delete? Share a screenshot with some highlighted areas, it's easier... The player overview is quite easy to read, it's mainly about try & error. Link to post Share on other sites More sharing options...
sebel Posted March 1 Share Posted March 1 Il y a 6 heures, keysi a dit : what exactly do you want to edit/delete? Share a screenshot with some highlighted areas, it's easier... The player overview is quite easy to read, it's mainly about try & error. @keysi On this screenshot, the idea would be to add a 3rd tab in the bottom row. I've been trying editing a few lines but couldn't managed IF you have some time, can you tell me what exactly I should edit? As always: many thanks! Link to post Share on other sites More sharing options...
sebel Posted March 1 Share Posted March 1 (edited) Le 29/02/2024 à 09:32, keysi a dit : You have to add it among other things within the view in that file. But, the condition and sharpness are already there, you probably have a different resolution or screen size so it's hidden automatically. So, you have to customise the view within that file. You can see in this picture, I already have it there from the first release. @keysi Is there a way to avoid "auto_hide_priority"? (I am playing on external 4k screen) <!-- Condition --> <record id="PcOI" auto_hide_priority="2"/> <!-- Sharpness --> <record id="PftI" auto_hide_priority="2"/> Edited March 1 by sebel Link to post Share on other sites More sharing options...
adamhopkins11 Posted March 2 Share Posted March 2 One more small question I have is whether there is a way to remove the underline effect in the menubar? I have attached a screenshot to demonstrate where I mean, Thank you again! Link to post Share on other sites More sharing options...
keysi Posted March 2 Author Share Posted March 2 11 hours ago, sebel said: @keysi On this screenshot, the idea would be to add a 3rd tab in the bottom row. I've been trying editing a few lines but couldn't managed IF you have some time, can you tell me what exactly I should edit? As always: many thanks! The player overview panel is divided into three parts - top, middle, and bottom. If you locate the bottom part (line 568), there are two containers ("L" and "R"), so you have to edit the horizontal_layout="-1,1,-1" to allow another container and copy/paste the same container it's already here. The bottom part of the code can look like this: Spoiler <!-- Bottom row --> <container class="main_box"> <attachment class="horizontal_arrange" horizontal_layout="-1,1,-1,1,-1"/> <!-- L --> <container class="main_box" priority="1"> <layout class="arrange_horizontal_attachment" layout="-1" offset="0"/> <layout class="stick_to_sides_attachment" alignment="vertical" inset="0" apply_to_children="true" /> <container class="client_object_viewer_selector_panel" id="woz1" save_session_state="true" file="player/rensie/player overview selector small bottom 24" default_width="-1" priority="1"> <integer id="default_for_unemployed_managers" value="tcspc"/> <integer id="default_for_international_managers_other_team" value="Irph"/> <integer id="default_for_everyone_else" value="pat1"/> <integer id="default_for_versus_mode" value="pat1"/> </container> </container> <!-- Vertical separator line --> <widget class="vertical_divider"/> <!-- M --> <container class="main_box" priority="2"> <layout class="arrange_horizontal_attachment" layout="-1" offset="0"/> <layout class="stick_to_sides_attachment" alignment="vertical" inset="0" apply_to_children="true" /> <container class="client_object_viewer_selector_panel" id="woz2" save_session_state="true" file="player/rensie/player overview selector small bottom 24" default_width="-1" priority="1"> <integer id="default_for_unemployed_managers" value="tcspc"/> <integer id="default_for_international_managers_other_team" value="Irph"/> <integer id="default_for_everyone_else" value="pat1"/> <integer id="default_for_versus_mode" value="pat1"/> </container> </container> <!-- Vertical separator line --> <widget class="vertical_divider"/> <!-- R --> <container class="main_box" priority="3"> <layout class="arrange_horizontal_attachment" layout="-1" offset="0"/> <layout class="stick_to_sides_attachment" alignment="vertical" inset="0" apply_to_children="true" /> <container class="client_object_viewer_selector_panel" id="woz3" save_session_state="true" file="player/rensie/player overview selector small bottom 24" default_width="-1" priority="1"> <integer id="default_for_unemployed_managers" value="Irph"/> <integer id="default_for_international_managers_other_team" value="Irph"/> <integer id="default_for_everyone_else" value="pat1"/> <integer id="default_for_versus_mode" value="pat1"/> </container> </container> </container> 11 hours ago, sebel said: @keysi Is there a way to avoid "auto_hide_priority"? (I am playing on external 4k screen) <!-- Condition --> <record id="PcOI" auto_hide_priority="2"/> <!-- Sharpness --> <record id="PftI" auto_hide_priority="2"/> Just delete that part and set the width. <!-- Condition --> <record id="PcOI" width="30"/> 5 hours ago, adamhopkins11 said: One more small question I have is whether there is a way to remove the underline effect in the menubar? I have attached a screenshot to demonstrate where I mean, Thank you again! That's part of the default graphic/paper. You have to edit the appearance of the paper.xml itself for all things within these folders. graphics/boxes/custom/interface/tab bar - background graphics/tabs/standard/normal/top- buttons 1 Link to post Share on other sites More sharing options...
adamhopkins11 Posted March 3 Share Posted March 3 Can you tell me what determines the pattern/colour of the player number displayed on the player profile. An example is for River Plate - The shirt colour and number are both set to white it seems so it ends up looking like this I have seen other kits and they seem to mimic the style of their kits (have attached example of Boca Juniors.....can this changed anywhere? As well as the number colour? Thank you! Link to post Share on other sites More sharing options...
TCSSkin Posted March 3 Share Posted March 3 6 minutes ago, adamhopkins11 said: Can you tell me what determines the pattern/colour of the player number displayed on the player profile. An example is for River Plate - The shirt colour and number are both set to white it seems so it ends up looking like this I have seen other kits and they seem to mimic the style of their kits (have attached example of Boca Juniors.....can this changed anywhere? As well as the number colour? Thank you! go to the club screen, editor, edit kit details Link to post Share on other sites More sharing options...
adamhopkins11 Posted March 3 Share Posted March 3 5 minutes ago, TCSSkin said: go to the club screen, editor, edit kit details Thanks for the quick reply. Changing the number colours does work, Thank you. I guess there is a limitation of the kit pattern that will display. Some patterns will display, others won't. Example is River Plates again, when changing their pattern to diagonal stripe, it still shows plain white. But changing it to standard stripes will show a pattern. No big deal though Link to post Share on other sites More sharing options...
TCSSkin Posted March 3 Share Posted March 3 55 minutes ago, adamhopkins11 said: Thanks for the quick reply. Changing the number colours does work, Thank you. I guess there is a limitation of the kit pattern that will display. Some patterns will display, others won't. Example is River Plates again, when changing their pattern to diagonal stripe, it still shows plain white. But changing it to standard stripes will show a pattern. No big deal though Try mess with the Back of Shirt Style As you can see here when its set to Plain or Square for Number, its clear When its set to same as front Link to post Share on other sites More sharing options...
rootcoors Posted March 4 Share Posted March 4 On 02/03/2024 at 08:24, keysi said: The player overview panel is divided into three parts - top, middle, and bottom. If you locate the bottom part (line 568), there are two containers ("L" and "R"), so you have to edit the horizontal_layout="-1,1,-1" to allow another container and copy/paste the same container it's already here. The bottom part of the code can look like this: Hide contents <!-- Bottom row --> <container class="main_box"> <attachment class="horizontal_arrange" horizontal_layout="-1,1,-1,1,-1"/> <!-- L --> <container class="main_box" priority="1"> <layout class="arrange_horizontal_attachment" layout="-1" offset="0"/> <layout class="stick_to_sides_attachment" alignment="vertical" inset="0" apply_to_children="true" /> <container class="client_object_viewer_selector_panel" id="woz1" save_session_state="true" file="player/rensie/player overview selector small bottom 24" default_width="-1" priority="1"> <integer id="default_for_unemployed_managers" value="tcspc"/> <integer id="default_for_international_managers_other_team" value="Irph"/> <integer id="default_for_everyone_else" value="pat1"/> <integer id="default_for_versus_mode" value="pat1"/> </container> </container> <!-- Vertical separator line --> <widget class="vertical_divider"/> <!-- M --> <container class="main_box" priority="2"> <layout class="arrange_horizontal_attachment" layout="-1" offset="0"/> <layout class="stick_to_sides_attachment" alignment="vertical" inset="0" apply_to_children="true" /> <container class="client_object_viewer_selector_panel" id="woz2" save_session_state="true" file="player/rensie/player overview selector small bottom 24" default_width="-1" priority="1"> <integer id="default_for_unemployed_managers" value="tcspc"/> <integer id="default_for_international_managers_other_team" value="Irph"/> <integer id="default_for_everyone_else" value="pat1"/> <integer id="default_for_versus_mode" value="pat1"/> </container> </container> <!-- Vertical separator line --> <widget class="vertical_divider"/> <!-- R --> <container class="main_box" priority="3"> <layout class="arrange_horizontal_attachment" layout="-1" offset="0"/> <layout class="stick_to_sides_attachment" alignment="vertical" inset="0" apply_to_children="true" /> <container class="client_object_viewer_selector_panel" id="woz3" save_session_state="true" file="player/rensie/player overview selector small bottom 24" default_width="-1" priority="1"> <integer id="default_for_unemployed_managers" value="Irph"/> <integer id="default_for_international_managers_other_team" value="Irph"/> <integer id="default_for_everyone_else" value="pat1"/> <integer id="default_for_versus_mode" value="pat1"/> </container> </container> </container> Just delete that part and set the width. <!-- Condition --> <record id="PcOI" width="30"/> That's part of the default graphic/paper. You have to edit the appearance of the paper.xml itself for all things within these folders. graphics/boxes/custom/interface/tab bar - background graphics/tabs/standard/normal/top- buttons Thanks for this, I'm now using 3 sections at the bottom following this. I have resized the side ones though to make them smaller, to match what I had already done with the middle section. I was also able to switch around some of the drop down options from one to another to make the data scale nicely, such as copying Games Played from top right code to bottom24 code, rather than using the bottom24 which had more deatils, as the space was smaller. It's looking great. 1 Link to post Share on other sites More sharing options...
sebel Posted March 5 Share Posted March 5 Il y a 14 heures, rootcoors a dit : Thanks for this, I'm now using 3 sections at the bottom following this. I have resized the side ones though to make them smaller, to match what I had already done with the middle section. I was also able to switch around some of the drop down options from one to another to make the data scale nicely, such as copying Games Played from top right code to bottom24 code, rather than using the bottom24 which had more deatils, as the space was smaller. It's looking great. @rootcoors Looks great! You mind sharing your lines or xml file? Cheers Link to post Share on other sites More sharing options...
rootcoors Posted March 5 Share Posted March 5 (edited) 1 hour ago, sebel said: @rootcoors Looks great! You mind sharing your lines or xml file? Cheers Thanks. and sure - here you go. I also tweaked the Form on in the bottom slightly (after the screenshot) to remove the link and make it look cleaner. Its easy to get to the full Form history using the middle section or navigation bar for the player - I prefered the clean look over the link being there, you will see what I mean. player overview panel.xml Edited March 5 by rootcoors Link to post Share on other sites More sharing options...
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