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Michael Sant

SI Staff
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Everything posted by Michael Sant

  1. Sounds like it could be a good idea as a feature request. If you ever fully flesh out how you think it ought to work and would like to share that you can post it here: https://community.sigames.com/forums/forum/353-football-manager-feature-requests-pcmac/ You have realised the issue in the background since though so there isn't anything further for the QA team to investigate.
  2. Thank you for posting this one and making us aware of the issue. Our QA team will take a look into this further.
  3. The QA team will take a look into this further and see if we can uncover what is happening here & why.
  4. Fatigue is accumulating in the background and while they may have higher attributes in stamina and natural fitness that doesn't necessarily prevent this. What you're asking of them tactically and indeed how difficult your opponents have made recent games for these players can add on top of training schedules and the general fixture list. It takes more than a few days rest to alleviate fatigue, but it definitely helps as a short term measure.
  5. The QA team will continue investigating. Thank you for taking the time to demonstrate the issue is persisting in the current version. With all presented issues there are a lot of considerations in terms of getting it correct moving forward and how best to achieve that.
  6. Thanks for taking the time to share this one. It's an issue we have been looking into and should not happen moving forward.
  7. Thanks for sharing this one with us. The same happens in a save of my own I've checked, our QA team will take a look into this further.
  8. Would you be able to share your save game with us in which this is happening. Ideally it would from be before the board determine your budget so we can look into this fully. A guide on how to share your save is available here:
  9. Thank you for sharing this one. Our QA team will take a look into it further and we can then take it from there.
  10. Keep in mind this is a sum of your transfer debt. Therefore, a negative value is money owed to your club. In this instance it suggests you have clauses owed to your club amounting to €385,292.
  11. Thank you for sharing this issue with us. The QA team will review your save and see what we can uncover.
  12. Thanks for sharing this one. We do have some other reports on it too and we're investigating.
  13. Thanks for sharing this one. The team will take a look into it further and see what is happening.
  14. Thank you for sharing this one with us. We've had a few examples shared by others too and so we do have this under review.
  15. We do have a number of things under review in this area, but thank you for taking the time to add yours as it does give our QA team more information to work with.
  16. Would you be able to share your save game with us in which this is happening? This will allow the QA team to investigate further. A guide on how to share your file is available here: https://community.sigames.com/bugtracker/instructions-and-notes/how-to-upload-files-to-us-r98/
  17. Thank you for coming back and providing more information on this, our QA team will investigate further.
  18. Do you happen to have a save game file available from before a sale where this is the case? This would allow us to investigate further. A guide on how to share it is available here: https://community.sigames.com/bugtracker/instructions-and-notes/how-to-upload-files-to-us-r98/
  19. I believe the recommendation is based more on attributes rather than predominant foot. It's more of a loose guide based on their attributes how well your staff rate them for roles in that position. Our QA team will take a look though and determine if there is anything amiss here.
  20. Thanks for sharing the data you've obtained. Our QA team will review it and take a look into it in comparison with internal figures.
  21. This issue was posted on the basis of Kylian Mbappe suffering 2 broken legs and 3 major injuries in total. Reviewing that as it is presented is how we'd look at it. One player having an unfortunate series of injuries isn't the same subject matter as claiming there are too many substantial injuries across the board. Separate issues regarding injuries in a different manner would need their own thread so they can be assessed independently with a save game before the run of injuries so we can test it and see what happens.
  22. Thanks for sharing those, the QA team will take a look through the save game and review this situation further.
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