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Michael Sant

SI Staff
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Everything posted by Michael Sant

  1. Thanks for providing that. Our QA team will investigate further.
  2. Would you be able to share your save game with us in which this is happening? This will enable the QA team to investigate further. A guide on sharing your file is available here: https://community.sigames.com/bugtracker/instructions-and-notes/how-to-upload-files-to-us-r98/
  3. Thank you for sharing the screenshots. Our QA team will take a look into this, depending upon the initial review we may need some further information but first of all we can see what our QA team find out in regards to this.
  4. Thank you for providing the pkm. Our QA team will investigate further.
  5. Thank you for sharing this one, the QA team will need to take a look into this further and see what can be found out in regards to this.
  6. Thanks for taking the time to post this one & provide the save game file. Our QA team will investigate further.
  7. Thanks for taking the time to share this one. Just to help with the QA investigation, do you happen to have a PKM & rec file for this game? They should help the team look into the logic that has been applied. A guide on how to share these is available here: https://community.sigames.com/bugtracker/instructions-and-notes/how-to-upload-files-to-us-r98/
  8. If this is still ongoing, would you be able to share your save game with us so that our QA team can investigate further? A guide on how to do so is available here: https://community.sigames.com/bugtracker/instructions-and-notes/how-to-upload-files-to-us-r98/
  9. Thanks for coming back and sharing this, I'll get this looked into on our side during the office hours.
  10. You can upload it directly to our cloud storage - with a guide on how to do so here: https://community.sigames.com/bugtracker/instructions-and-notes/how-to-upload-files-to-us-r98/ In terms of your laptop, have you loaded any save games previously that did have the name files you've used in place? Just a question worth asking to ensure there is as much detail as possible for our QA team to investigate.
  11. Thanks for taking the time to share this and provide the additional screenshot. Our QA team will take a look into this further.
  12. Thanks for taking the time to share this one with us. The QA team will take a look into this further.
  13. Thank you for sharing your save game file. Our QA team will investigate further.
  14. Thank you for sharing and providing some additional details. Our QA team will take a look into this further.
  15. Thank you for sharing this one with us. Our QA team will investigate this further.
  16. For the league sorting rules it has Results Between Teams is the primary determining factor. So what were the results between Malaga & Alaves?
  17. Would you be able to post this issue over in our bug tracker, and obtain the save game from your brother (or alternatively, ask him to post) https://community.sigames.com/bugtracker/football-manager-2024-early-access-bugs-tracker/create-a-club-fantasy-draft-versus-mode-network-games-and-achievements/ We'd need to take a look into the save to try and understand the issues.
  18. Thank you for sharing this. There are a few different criteria that go into selecting the label which is ultimately presented in game. Our QA team will take a look into this further and see what they can uncover.
  19. This looks like it would be worth creating a support ticket via this link: https://support.sega.com/hc/en-gb/requests/new?ticket_form_id=360003117678 It will allow for a bit more bespoke troubleshooting based on the editor itself.
  20. Thanks for taking the time to share this with us, and confirming its still an issue present in the full release. Our QA team will investigate this further.
  21. When it comes to individual competition rules, you can post about these within this section: https://community.sigames.com/bugtracker/football-manager-2024-early-access-bugs-tracker/competition-rules-and-schedule/ In regards to the players you've mentioned who should be showing Indonesian nationality, these can be shared here: https://community.sigames.com/bugtracker/football-manager-2024-early-access-bugs-tracker/database-and-research/ In terms of missing coefficient information, what is actually showing for you are there other coefficients showing and the Asian coefficients are not, or are they all missing?
  22. It's something that a number of people do mention, we'd always welcome posts on exactly what you envisage (just 1:1 ratios with real life, possibly more injuries etc) through feature requests: https://community.sigames.com/forums/forum/680-football-manager-feature-requests/ Save game compatibility is perhaps the shining beacon of large-scale feature requests from many people helping guide development in a substantial manner.
  23. It depends what stage of the process you're at, but I selected "Pick team later" then choose game mode. Then I select advanced set-up. From this screen with the change at the top you can select from any of the leagues you have active: If you use quick start, having selected pick team later you should be able to choose from any of the leagues you have active at this point:
  24. Zachary made a very detailed post on what changes have taken place on this front to underlying systems, while also highlighting some areas we're looking into moving forward. Of course we understand that people are looking to play FM for some enjoyment and relaxation among a player-base typically of adults who will have more limited time and want to just have it work. It's currently not hitting the mark, and we are looking to sort that moving forward. Putting a specific time line on it isn't something we'd look to do because we could not categorically guarantee that. If it's a case of knowing exactly how to solve it and getting it working as everyone wants, then that would be done. I'm not, and collectively at SI, we're not looking to insult anyone's intelligence or downplay the issue. There is going to be a lot of testing required for changes in this area to try and ensure they hit the correct mark moving forward.
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