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Michael Sant

SI Staff
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Everything posted by Michael Sant

  1. Interesting one to see, my instinct is the animation resulting in the defender being a couple of yards further out than he actually is. However, its of course much better to let QA check this one out further to get a better understanding of what has happened.
  2. QA will take a look into it and get a handle on things from there. Thanks for sharing this one.
  3. Thanks for providing a good number of examples to work with. The QA team will investigate these in more depth.
  4. Thanks for taking the time to share this one. Our QA team will investigate further.
  5. We would need to see the pkm's to investigate this further. Clips have a limited usefulness since the ME team aren't able to use their tools to analyse a clip in the same way we can the match itself. Click into any match you've played from your fixture list and you'll be able to save the match: Once you've saved it, a guide on how to share your file is available here:
  6. Thanks for taking the time to share this one with us. Our QA team will investigate further.
  7. Thank you for making us aware of this. Would you be able to share your save game in which this is happening so that our QA team can take a look into this further? A guide on how to do so is available here:
  8. We're never going to be in a situation where we can really outline in advance how the next publicly released iteration of the ME will function - because it can change dramatically. In the public feedback thread over on the general discussion section Jack shared some information about what is happening moving forward.
  9. If you can log a bug post in the FM23 tracker & provide a save game we will investigate it further. While it may be the same issue, it might not be the same reason behind it emerging now as this was something we had resolved previously.
  10. Thanks for sharing this with us. For something like this we would need to see it in pkm's so that the QA team can investigate further. There's going to be some subjectivity and some genuinely correct examples so more pkm's always help investigate. A guide on sharing your files is available here:
  11. Thanks for taking the time to share this one with us. This one is with our QA team and they're looking into it further.
  12. Thanks for taking the time to add this one up with some of the others you've shared. Would you be able to share your save game in which this is happening so that our QA team can take a look into this further? I know you'll be aware already, but just in case someone else can provide a safe for this one, a guide on how to do so is available here:
  13. Thanks for sharing a clip of this. The QA team will take a look into this further.
  14. Thanks for that - the QA team will look into this.
  15. Thank you for making us aware of this. Are you using any customised Database files at all? Additionally, would you be able to share your save game in which this is happening so that our QA team can take a look into this further? A guide on how to do so is available here:
  16. Would you be able to share a screenshot of what you're seeing in game? When visiting that page just now I can see a column with the age in, and the filter has the standard 15-45 range on it.
  17. This is an issue we had hoped to have resolved but based on your post suggests it hasn't been the case. Would you be able to share your save game in which this is happening so we can investigate further? A guide on how to do so is available here:
  18. If you can provide a save game for this that would be very helpful. A guide on how to do so is available here:
  19. Would you be able to record the sequence you're going through on screen with something like OBS? Seeing this in action from your side would help contextualise this for the QA team when investigating. A guide on how to do so is available here:
  20. I've seen you mention your file names in a few posts but couldn't see one with the 003 file in. Could you mention the whole file name in this thread just to make it easier for the QA person to look into this @myfunnygame
  21. Thank you for making us aware of this. Would you be able to share your save game in which this is happening so that our QA team can take a look into this further? A guide on how to do so is available here:
  22. Is this something happening regularly for you? Would you be able to share your save game in which this is happening so that our QA team can take a look into this further? A guide on how to do so is available here:
  23. On the training screen it can allow for an indication of remaining the same, improving or decreasing like so: The others I'm not sure on though. Our QA team will take a look into this further.
  24. Thanks for taking the time to share this one with us. This one is with our QA team and they're looking into it further.
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