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Michael Sant

SI Staff
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Everything posted by Michael Sant

  1. That would help us to review this issue @Rashio if you let us know the file name when its uploaded the QA team will investigate further.
  2. Our QA team will take a look into this further. Has the player in question been released outside of a transfer window as well? If so I believe this may be the reason why. If he had been released post-deadline day then he wouldn't be eligible for registration until January if I'm remembering the rules correctly.
  3. If there is a team interested at the time you make the offer out then that individual team may decline the offer in its current form. When you're offering the player out though its not explicitly to the club you're just getting a direct response about the team not proceeding with their interest at this time.
  4. If you proceed with the offer and Keita is included - is he at all willing to join Southampton?
  5. Thanks for sharing this one with us and providing the save game file. The QA team will take a look into this further.
  6. Thanks for sharing these with us. In regards to the second issue you mention, would you be able to share your save game in which this is happening so that our QA team can take a look into this further? A guide on how to do so is available here:
  7. Our QA team will check this further, however, there are currently ongoing matters in his personal life which likely mean a permanent transfer cannot go through. This may be the only way we're able to accurately reflect this players situation at present.
  8. We wouldn't particularly look at transfer values and contractual demands the same way. Transfer values can only ever be a loose guide because if a player isn't wanted by a club then there's a substantial mark down on that value. Alternatively, if a player is performing well or really highly rated by the club (even if they're wrong to do so) then they may well ask well over that price anyway.
  9. No need to worry about the subject, I don't think I can edit the original post either taking a look at it. But our QA team will check into this.
  10. Thanks for sharing this one with us. The QA team will take a look into this issue further.
  11. Thanks for coming back and letting us know. Should you run into any other issues then we'll look into those.
  12. Thanks for coming back to us on this one. Would you be able to share your save game in which this is happening so that our QA team can take a look into this further? A guide on how to do so is available here:
  13. Thanks for letting us know. If there are any further issues then of course we'll take a look into those.
  14. So to provide a bit more context, this section of the forums is to identify bugs and not for general feedback/changes (some general threads started by SI staff may work slightly differently). In part this is because at some point in the future everything here will no longer be accessible. We're not looking to argue that its current design/implementation is the best way to do it, or that its good. It's a simple question of whether or not it is working as it was designed to do so. We're not going to try and convince you that you should think the current design iteration should be something you're happy with. The feature request section is set-up with the idea in mind that multiple years later the ideas shared are still accessible. Feature requests are processed differently from feedback in the general discussion section and bug reports here in the bug tracker. Hopefully there can be some agreement that us being honest and straight forward about the way it needs to be logged in order to actually be there for consideration with the devs is better than us palming people off with some "Sure we'll consider this idea moving forward!" response which cannot be delivered on based on how our systems are set-up for feature requests.
  15. Are you using any custom database files or such? Additionally, can I ask you upload your save game to our cloud storage system - A guide on sharing your files is available here:
  16. Thanks for letting us know its impacting you as well ajw10. QA are still looking into this one but I do appreciate it will be a frustrating issue.
  17. Thanks for taking the time to share this one with us. Our QA team will investigate further.
  18. This is an issue we're aware of and are looking into. It's something we make changes to but we do appreciate when its clear on the outcome that isn't the solution people want.
  19. Have you been able to use any other skins without an issue?
  20. Reynolds is still in a position where he could be considered to be influencing play so this could be correct. The QA team will take a look into this further however.
  21. What exactly is it you think we should be looking into with this pkm? We're going to need more to go on than just an unexpected late turnaround in a game.
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