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Michael Sant

SI Staff
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Everything posted by Michael Sant

  1. Thanks for sharing this one with us and providing the save game file. The QA team will take a look into this further.
  2. Thanks for taking the time to share this one with us. Our QA team will investigate further.
  3. Do you have any screenshots or video clips of this which shows how its appearing for you so we can look into this further?
  4. Thanks for taking the time to share this one with us. Our QA team will investigate further.
  5. Thank you for sharing this one with us. Can you share your pkm/pkm's where you have this happening? It would help our QA team look into it. A guide on how to share your file is available here: https://community.sigames.com/bugtracker/instructions-and-notes/how-to-upload-files-to-us-r98/
  6. Thanks for taking the time to share this one with us. This one is with our QA team and they're looking into it further.
  7. Many thanks for taking the time to share this one with us. It's an issue our QA team are aware of and looking into further. Always helpful to have more examples.
  8. Thanks for taking the time to share this one with us. Our QA team will investigate further. It's been many years since I used 2D myself, a little niggling memory suggests this might be the case on things like goalkeepers/long high balls played down the field. Either way, best to let QA check.
  9. Thanks for taking the time to share this one with us. This one is with our QA team and they're looking into it further.
  10. Thank you for sharing this one with us. Can you share your pkm/pkm's where you have this happening? It would help our QA team look into it. A guide on how to share your file is available here:
  11. Thanks for sharing this with us. For something like this we would need to see it in pkm's so that the QA team can investigate further. There's going to be some subjectivity and some genuinely correct examples so more pkm's always help investigate. A guide on sharing your files is available here:
  12. Thanks for coming back and providing some more context to the situation. A little weird as you mention, but it always helps to have more info for the QA team to work with.
  13. Thanks for sharing this one but its a bit of a difficult one to gauge. The fact you're conceding them shows they can be scored. Seeing specific stats could help investigate further, but the QA team will take a provisional look at this and we can take it from there.
  14. As mentioned by Hunter, examples are what we'd need to see through pkm's. The guide on upload these is available here:
  15. Good to hear you've narrowed down what the issue is. Our QA team will be able to check into this again and we can work out whether this is the intentions or not.
  16. We would need to see a save game in which this is happening so that our QA team can investigate further. Would you be able to share yours with us @Roberto Streger - a guide on how to do so is available here:
  17. Looking at the difference in stats, I suspect we will be using a different interpretation/definition of an interception. However, it's best to let the QA team take a look at this further and take things from there.
  18. We haven't been able to solve this one yet unfortunately. Is this happening on all your save files or just the one you shared with us?
  19. The ME team can identify when the outcomes are a little off. There is generally going to be a correlation of more shots = more misses of course, but there may still be issues we can identify.
  20. Thanks for sharing your thoughts on this one. Can't say I've seen too much of PSG but the formations they're deploying in game would fall under data issues. Feel free to share it with our research team who can reflect on this: https://community.sigames.com/bugtracker/football-manager-2023-early-access-beta-bugs-tracker/database-and-research/france-ligue-1-data-issues/
  21. Nympetamin has provided me with this pkm & a time stamp of 84:30. 535741838_Inter-Fenerbahe.pkm
  22. Thank you for sharing this one with us the QA team will investigate further.
  23. Clubs do try and sign players as favourably as they can and the AI doesn't know the exact details. For something like this we'd perhaps need to see a good number of examples but there is always going to be some subjectivity to the amount being bid for a player.
  24. Thanks for taking the time to share this one with us. This one is with our QA team and they're looking into it further.
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