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Michael Sant

SI Staff
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Everything posted by Michael Sant

  1. Thank you for taking the time to share this one with us. The QA team will take a look into this further to figure out what has happened here.
  2. It would rather be the pkm we need of this match - would you be able to provide that at all and a time stamp of when around this happened? A guide on uploading a PKM is available here:
  3. This is something we would like to see examples of what is happening for you @Tiddlyham Bumbershoot - if you can upload any examples from matches you've got and leave us a timestamp then QA can investigate further. A guide on how to do so is available here:
  4. Thanks for taking the time to share this one with us. The QA team will keep looking into this one.
  5. Not too familiar with the steamdeck myself, would it be possible for you to record the sequence of events @QuassoRP so where we can see exactly where it seems to lose focus on these text boxes?
  6. Would you be able to share the crash dump file with us from this @JeanTiagoPT so that we can investigate further? A guide on how to do so is available here:
  7. Thanks for taking the time to share this one with us. The QA team will investigate this further.
  8. OS11 is the minimum requirement for Macs. If you can I'd suggest following the update details if at all possible on the link I posted previously.
  9. It's a fair point that some aspects don't scale that well with larger resolutions. I'm only on 1440 myself but its a fair observation. QA will of course be checking it over, but it does constitute perhaps more feedback on the current UI and it all looks very different once it gets a bit compressed like so:
  10. What version of Mac OS are you using @msarthou? We have some additional support available for this error here: https://support.sega.com/hc/en-gb/articles/10005376781585
  11. It renders graphics in a higher quality. Tends to make things look a bit smoother if your PC can support it.
  12. I've moved this to our UI section. Thanks for taking the time to share this issue with us, we'll get this looked into further.
  13. I have just tried it with my own mouse and tried playing around with settings and it appears even when binding a key on my mouse to space the input was not recognised. We'll get this looked into further.
  14. It's something I'm just checking some additional information about on my side. But @papzman do you also have the option to rebound your mouse keys as a keyboard input? That could also help. For example, with my steelseries mouse I have rebound some buttons:
  15. As a first thought, have you tried verifying the integrity of the game files or had an uninstall/reinstall of the game at all @TomH0802 Additionally, we do have a troubleshooting guide here which may help: Let me know how you're getting on with this.
  16. Thank you for coming back to us and letting us know that this is now resolved. I've made this visible again as its always handy to have this information available for other people who may need some help on this front too.
  17. That would indeed be a separate issue we'd need to get looked into. Can you possibly share your save game with us too in a new thread? A guide on how to upload your file is available here:
  18. This is something that has already been addressed by the research team, however, the cut-off date was missed for the early access. It will be altered moving forward.
  19. Thank you for taking the time to raise this one to us. The QA team will investigate this further.
  20. Thanks for raising this one to us. It's a bit of a strange one of course, a small part of me thinks however that if the club had agreed a contract to pay him £17.5k per week they would be obligated to follow through on that. Indicators like the % just help to give it a bit more of an at a glance context, but thinking about it from a real world perspective I can't imagine the contract write-up would be "We will pay the player 80% of their wage". One for QA to look at a bit further, just some additional thoughts I had really on were something like this to have happened in a real world scenario.
  21. Thanks for coming back so promptly. The minimum requirement for FM23 is OS11 so you would need to update to that point in order for the game to work.
  22. Hey @cailed what version of Mac OS are you running? This particular page should hopefully help you out some more: https://support.sega.com/hc/en-gb/articles/10005376781585
  23. There have been some changes in the tactics and how teams will set up their pivots within formations for moving/moving the ball up the pitch. We welcome feedback on this change in the feedback thread, but this is by design rather than a bug.
  24. Have you tried working through the steps in our troubleshooting guide too @bendisney? It's available here: There's a number of options in there so I'd suggest taking a look at a few which are closest to what you're getting. Following on from that if there's still no resolution we likely would need your dxdiag file.
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