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StephenG

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Everything posted by StephenG

  1. Quite surprised that there are no updates yet. There have basically been no changes to the game since beta release over a month ago and after they acknowledged significant issues with the release. How soon is "coming soon"?
  2. AI not subbing and rotating is a game breaker and is core to enjoying any football game and should be priority number 1.
  3. Is anyone else having issues developing their players? i'm using an FM23 save and my players have stopped developing, most don't even have any + 1 in years, including U21 wonderkids and especially their technical attributes. Still using same training and strategy as in FM23 so not sure what i'm doing wrong.
  4. They'll stop development in December/January so they can focus on FM25. so the sooner this major fix is out the more time there is to fix any resulting issues.
  5. Spot on, in fact there's a pretend that these issues don't exist even though most of them relate to headline features and promises and most are acknowledged as known issues. People take time out of their day to post here (a feedback forum!) and on the bug tracker but seem to be getting shut down as complainers. Which is even more frustrating.
  6. Hi Just trying my luck here for a basic one - I'm using SAS skin and the background opacity selector always defaults to 30% when opening the game. Is there a way to change this default to a different % by changing an XML file etc?
  7. Hi - do you still have this save that I had uploaded for another bug? West Ham Season 25-26.fm
  8. He has a direct line and given he's panicking about the graphics and squad depth bug during his streams/videos, they will be prioritising these 2 issues. Too bad he's not realised the AI doesn't sub etc...
  9. Lollujo isn't happy! 10 centre backs but looks like the bug around "squad depth" was not fixed after all.
  10. so this is still happening. I just praised 2 players who have been doing great and both reacted this way.
  11. it's happening way too often. woodworks, xg, corners, conversion rate of the AI, the usual.
  12. @RDF Tactics help us balance it out - do you have a clip of that amazing volley Leao scored on your live recently? that was one of the best goals in FM or IRL!
  13. @RDF Tactics it's not just you that's Woodwork FC mate. I average 1-3 every single game.
  14. Talking about woodworks and getting stupidly FMd. ItS yOuR tAcTiCs
  15. you can change the priority order so that your creators are second (after taker)
  16. what about the 5 woodworks? 70% possession concedes 5 goals too. :o
  17. Having better defending mechanics and reducing the Set Pieces goals will help bring back some balance. I concede at least 1 goal every 2 games from a defensive throw in one-two (an acknowledged bug SI is working on), usually my opponent's first and sometimes only shot on target. I also just conceded a goal because my defender chested the ball down undisturbed in the 6 yard box, but decided to stare at it for 3 seconds, the GK didn't move and a striker ran to the ball and scored. I was 7-0 up after scoring 4 set piece goals and it was their first and only shot during the game. Agreed re match engine. It is looking great and more responsive to tactical changes than the past. Although I agree with RDF, something's not right with pressing/tackling and wingbacks running the whole pitch undisturbed.
  18. Couldn't agree more... It's like RDF with Bari just promoted and straight into Europe. It's a joke.
  19. I won the EPL by dominating from start to finish. Only lost a game after I had already secured the title. Next season I decide to change tactics away from the high line high press. Haven't won any of the first 6 games even though I'm first in the xG table. Season/save kind of ruined now isn't it.
  20. It's happening recently. Not sure why so I just loan them out to someone else. Possibly a bug?
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