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MichaelNevo

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Everything posted by MichaelNevo

  1. Don't think so, you wouldn't be able to set his club as the created club due to it not existing in the database. Likewise, you wouldn't be able to add him to the created club, due to the player not existing.
  2. I agree I'd be using him further ahead of the defenders. However if injuries occur, he could be a decent backup plan. He might just be one of those players that gets playing time based off the fact he's useful in several positions.
  3. Needs to work on his heading and passing as they're pretty average, then he would fit nicely into your BWM spot. He could also work as a DLP. Hopefully he can get his jumping reach up also. I expect he will be a dominant CDM / defensive minded central midfielder. He's currently got nothing to offer any further up the pitch, but if you were to work on his more offensive stats, he could work as a Box to Box. Very impressive physical stats it what stands out to me.
  4. There is a feedback thread which has both good and bad, but mostly bad. However I like the idea of a positive only thread, so they should let this one stay open I personally like the editing tool that comes with the game, mainly because like editing. Haven't really played the game itself much, so not too sure what my likes are except its football
  5. I'm currently working on a different project for the moment, Sockeysoka said he would work on it in any spare time he got, but did stress that theres no ETA for another update for the moment. If you want I can add Zlatan and a couple others you really want in there if you're eager to play, just let me know.
  6. Good luck to you guys, if you've got good owners, you've got every chance of being successful.
  7. Thanks for pointing that out, I hope when it's released it goes to Audiobook as well, then I can purchase it for free
  8. I think the problem here is that you're not able to explain why the club should accept the sale, for instance pointing out the losses you would make if you had to wait for more offers to come in.
  9. I guess our wires were crossed because we were looking at it from different perspectives. I do agree with your perspective though, especially since they started to employ sports psychologists to help the players. It would be really interesting to know how in depth SI have gone with FM24 when it comes to penalties. Would all these things we talk about be represented in game and if not, which ones are represented and how much do they affect an actual penalty.
  10. Against my better judgement I will answer your question. I remember as a teenager I was at a charity event and one of the activities was you could take a penalty against an ex-professional if you donated. I don't remember who he was, he wasn't anybody I knew by face. As I watched he saved all penalties except one, including my own. They weren't full size nets, but I was still amazed regardless. The only explanation is that he was able to judge where you would shoot based on your approach to the shot, whilst benefitting hugely from the fact that the nets were small. In professional football, especially at the top level I would say it's a whole different ball game. Rather than calling it luck, I will refer to it as probability, but essentially they're the same thing. You now have players who know how to deceive a goalkeeper, or at the very least how to make it very difficult for them to know where you're about to strike the ball. I'll use Bruno Fernandes as an example... His run hop and skip method makes it very difficult for a goalkeeper to determine the trajectory, because it's an unusual run up to the ball and there's only a split second before he strikes to ball where there could be a possible giveaway. I'm not sure if he's used this method for all his penalty kicks, but for Manchester United he currently has a conversion rate of 88.9% with only 4 penalty misses. This brings me onto the probability part. For a goalkeeper, he has 2 options... He can either go early or wait so that he can try and determine where the ball will go. Both options have their merit. If he goes early then it is a complete gamble and all down to luck (sorry but probability didn't seem the correct term). The only thing that is in the goalkeepers control here is his study of previous strikes for the player who is shooting. Some goalkeepers have it written down (Jordan Pickford). The merit for going early is that the goalkeeper can reach places of the goal that he wouldn't be able to if he went late. He's essentially going early due to the probability that the ball will go the same way, or its essentially just a total guess if he doesn't know the probability. If he goes late, I'd say that he's relying less on probability, however he can't reach certain shots that he would be able to if he went early. So again he's 'riding his luck', as the striker may go for the top corners, to which he has no chance of saving. The merit for going late is that the goalkeeper can make a much better informed decision on which way to dive, or even to stay central (nobody likes conceding a panenka! Antonin you cruel dog!). So that's my take on luck. Not all luck, but there's definitely luck in there somewhere.
  11. As I said, I agree to disagree. No matter my opinion, I know that you won't be swayed. There is literally no point to answering your question and subsequent questions, considering the only thing gained will be our post counts.
  12. I said "mostly luck", not "entirely luck". "there's always something that we do have control of" was my way of saying the things that you mentioned. The luck percentage would move up and down based on a huge number of variables, but we won't get into that.
  13. Despite penalty shootouts being decided mostly by luck, there's always something that we do have control of. I like your way of thinking!
  14. The legend that is Fenech returns with yet another amazing database
  15. Here's an example of what I'm talking about... But then for an example of the same file working as it should be...
  16. So as the title suggests, I'm looking for people who have knowledge of the Support_Staff file and how it works. Here's a little a bit of information on what I'm doing, so that you get some sort of idea what information I'm looking for... I'm creating future regens, which I know how to do perfectly fine. However, when I'm creating regens with a birthdate of 2042 - 2048, they're appearing in game within the first season at the age of 14, but with the correct birthdate... All the other players that I've created with earlier birthdates, ranging from 2007 up until 2037, are all appearing within the game when they should do. Does this mean that there is a maximum age within the Support staff file, before it starts to bug out? If so, does anybody know what that max is and why?
  17. Would make more sense to make it playable from the start, otherwise its essentially pointless. Having said that, it seems more like a personal file for just yourself, but I could be wrong.
  18. Some people just have a chip on their shoulder, treat people with kindness and you might receive the same back, that's how I think anyway. I'm actually curious to know what he's running.
  19. You're not going to get the information you want because it doesn't yet exist in the public domain. However, if you list what you currently have in your computer, people could suggest upgrades for it.
  20. I dont play the game, but I use the editor if that counts
  21. There can be multiple reasons this happens, but the most obvious one would be your goalkeeper cracks under pressure too easy. The reason for that can most probably be found within his hidden stats which make up his personality. I'd maybe look there first, find someone with a bit more grit and determination. You would automatically feel that the game is screwing you, but chances are it's actually a flaw within your team, work out the flaw and make the change and success will be yours.
  22. Personally I do think it's realistic, but that's just my opinion. Maybe it's possible that your way of thinking is old fashioned? Players aren't men these days, they're babies...
  23. If you have football manager 2019, you can try out the one that "themadscientist" released, it will be on the workshop. If not, I'll be releasing it for football manager 2024 within the next 2 months.
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