Britrock Posted November 6, 2021 Share Posted November 6, 2021 The difference between good and bad teams is a LOT more noticeable now. I've gone from managing Newcastle and spending £500m on the world's best players to the French 3rd division and the change is quality is massive. There are so many more missed passes, bad crosses, stupid mistakes etc at this level just like it should be. I never thought the difference was this noticeable before. Link to post Share on other sites More sharing options...
treble_yell_:-) Posted November 6, 2021 Share Posted November 6, 2021 10 minutes ago, Platinum said: Didnt notice you mentioned that. Have you asked the agent for more info? Mate if I was managing a smaller club with poor scouting staff (with say a poor knowledge of the country) or in another country all together I could *maybe*accept ranges being out prior to speaking to agents etc, however when I'm I high rated manager with an absolute first class staff, I don't need to ask the agent of Richarlison or Alisson are £300 million players. Most folk in any given pub in the UK could tell you that ! I'm fine with the concept of value ranges, but right now the implementation (coupled with the usual EPL bias/inflation) it's largely useless and just adds numerous steps to find out a players value. Tell me, do you think any manager in the EPL or any other to league in Europe needs to speak to Emerson Royal's agent to know he's not a £170m player ? Do you think it adds to the game having to ask every players agent his value because the game sets them at silly values ? 3 Link to post Share on other sites More sharing options...
OlivierL Posted November 6, 2021 Share Posted November 6, 2021 (edited) Should i report this as a bug ? can't see the ball when playing live games (in my Belgium test save). ball is blue , not white. If i see old reports again and watch the highlights, the ball is white. live the ball isn't visible at all. ball behind goal in live (sideline camera) isn't visible.. Edited November 6, 2021 by OlivierL Link to post Share on other sites More sharing options...
Popular Post Freakiie Posted November 6, 2021 Popular Post Share Posted November 6, 2021 In the past Richarlison would've had a value of 50m, with Everton asking 300m if you wanted to sign him and people would've yelled how that was unrealistic. Before that he would've just been straight up not for sale, which then people complained about that it's unrealistic because "everyone has a price". Now he has a range for what a club that has no interest in selling him would expect and it's bad because it's way too high. So should they go just go back for hard "he's not for sale"? If a player has a transfer value way beyond what you want to pay for him simply... don't buy him? And if you really want to buy him, then work for it. Go unsettle the guy, make him your top target, attend his matches and make him want to leave. 14 Link to post Share on other sites More sharing options...
Mars_Blackmon Posted November 6, 2021 Share Posted November 6, 2021 6 minutes ago, Freakiie said: In the past Richarlison would've had a value of 50m, with Everton asking 300m if you wanted to sign him and people would've yelled how that was unrealistic. Before that he would've just been straight up not for sale, which then people complained about that it's unrealistic because "everyone has a price". Now he has a range for what a club that has no interest in selling him would expect and it's bad because it's way too high. So should they go just go back for hard "he's not for sale"? If a player has a transfer value way beyond what you want to pay for him simply... don't buy him? And if you really want to buy him, then work for it. Go unsettle the guy, make him your top target, attend his matches and make him want to leave. Yea nothing really change but cosmetically and some mechanics that includes scouting and a player's agent. The writing is there clear as day to why a player's value is inflated...They really dont want to sell. Winter you get the note that the team really don't want to move the player mid season and you also get the note that a player is perceived to have high potential. Link to post Share on other sites More sharing options...
LoneIbex Posted November 7, 2021 Share Posted November 7, 2021 Generally impressed with the Beta but there are definitely a few problems with the match engine, mainly the possession thing which I've seen discussed previously having very quickly searched the topic for it. I'm about 15 games into a season with Liverpool, I've won every game bar one draw in a Champions League group game and have usually scored 3-4 goals and conceded about three in total, battering most opponents, however I barely ever get more than 50% possession. It's usually between 40% and 48%. Watching the matches on Comprehensive Highlights shows my team basically battering the opposition and the opposition having fairly minimal joy in creating chances or spells of pressure most of the time, which suggests that the opposition teams in the game are spending a colossal amount of time knocking the ball around at the back, and by extension, that aggressive pressing (which I'm using) is not effective. You'd expect a dominant team playing in an aggressive, high pressing manner to average somewhere close to 60% of possession against most opponents, and usually to be in the 55-65% range if they're not playing opposition of comparable quality. I'd also add that long range shots seem to be slightly overpowered. I've bought Sergei Milinkovic-Savic, and while he's got 15 for long shots and 16 for technique, the five goals he's scored from outside the box in 13 starts - most of them absolute screamers - seems excessive. I'm saying this despite the fact that I love nothing more than seeing one of my players slamming it into the top corner at about 80mph from 30-35 yards, because in general in the game, a few too man screamers seem to go in. Those are my main observations. Other than that, Erling Haaland (whom I've also brought) doesn't seem to be such a good finisher in the game because Shoots With Power is one of his Preferred Moves. I don't watch a lot of real-world football these days but if he really does shoot with so much power and yet maintain the scoring record he has, it suggests that the Shoots With Power move is too much of a disadvantage in the game relative to real life. 2 Link to post Share on other sites More sharing options...
isa-998 Posted November 7, 2021 Share Posted November 7, 2021 1 hour ago, Mars_Blackmon said: Yea nothing really change but cosmetically and some mechanics that includes scouting and a player's agent. The writing is there clear as day to why a player's value is inflated...They really dont want to sell. Winter you get the note that the team really don't want to move the player mid season and you also get the note that a player is perceived to have high potential. even that stuff hasnt changed/improved. they've simply taken stuff that's always been in the game for those things, and made a few extra button clicks to get to it. 1 Link to post Share on other sites More sharing options...
mibsweden Posted November 7, 2021 Share Posted November 7, 2021 8 hours ago, Mars_Blackmon said: Yea I feel like some of his attributes could be lowered. specifically his motivating and people management. I think that is where he shines. Tactical knowledge should be low though. Link to post Share on other sites More sharing options...
oblongata21 Posted November 7, 2021 Share Posted November 7, 2021 On 06/11/2021 at 04:31, Vicente14 said: Is it just me or do players wildly overreact to broken promises? Nope, one of my players had a tantrum because i refused to sell him for 4 million instead of his promised price of 16 million which he agreed to. AI offers seem ridiculous this year when interacting with a human player anyway. I havent played much but i can never seem to get a fair transfer offer for someone i dont want to sell Link to post Share on other sites More sharing options...
badger100 Posted November 7, 2021 Share Posted November 7, 2021 6 hours ago, LoneIbex said: Other than that, Erling Haaland (whom I've also brought) doesn't seem to be such a good finisher in the game because Shoots With Power is one of his Preferred Moves. I am playing as Dortmund and Harland was superb and scored a bucket load of goals as an AF and second season City paid £191M for him and he wanted to go so I got as much as I could for him. When he got the ball in the box he usually scored except for a small spell near end of season when we were fighting for the title. 1 Link to post Share on other sites More sharing options...
Domathon Posted November 7, 2021 Share Posted November 7, 2021 9 hours ago, Britrock said: The difference between good and bad teams is a LOT more noticeable now. I've gone from managing Newcastle and spending £500m on the world's best players to the French 3rd division and the change is quality is massive. There are so many more missed passes, bad crosses, stupid mistakes etc at this level just like it should be. I never thought the difference was this noticeable before. glad to read this aimgo Link to post Share on other sites More sharing options...
Domathon Posted November 7, 2021 Share Posted November 7, 2021 On 05/11/2021 at 09:50, Metal said: Lucca has 17-18 heading so he should be scoring headers like there's no tomorrow. I don't think heading is broken, rather there is an over tendency for the teams to go wide and whip in crosses rather than probing through the middle more, but I think this has been addressed my team are tactically tweaked to play through middle i am seeing alot of crossing / goals corners are creating far too many goals for me 1 Link to post Share on other sites More sharing options...
Popular Post Fettucine_Alfredo Posted November 7, 2021 Popular Post Share Posted November 7, 2021 (edited) I wish we'd go back to a more football game, rather than a human resources game. All I do is talk to complaining players. Players don't play because they just aren't good and mostly aren't training well? They want to play. Players play? They want a new contract. Players play and just got a new contract? They want to leave because I refused an offer worth 20% of their value (or negociated). Players play well and don't receive offers? They complain because I took them out of a game at the 75th minute because they were dying on the pitch. F### that. It's just too annoying. I know players complain a lot IRL, but this is taking it to the next level (even a couple levels). I still couldn't find a context where a player just wouldn't complain. It doesn't seem to matter if they play, don't play, have a long contract, have a contract reaching its end, receive offers, don't attract clubs,... Edited November 7, 2021 by Fettucine_Alfredo 26 Link to post Share on other sites More sharing options...
kiwityke1983 Posted November 7, 2021 Share Posted November 7, 2021 54 minutes ago, Domathon said: my team are tactically tweaked to play through middle i am seeing alot of crossing / goals corners are creating far too many goals for me You need to stretch the pitch and create space down the centre then. I honestly don't understand this weird fetish some people have for ONLY wanting to see goals from throughballs. There's a great video on YouTube by Xavi explaining his tactical philosophy I recommend the people who think the ME is broken go watch it. The long and short of it though is the wide space is as important as the central when trying to play down the middle. Which the ME actual does a decent job of recreating IMO. Link to post Share on other sites More sharing options...
Popular Post kiwityke1983 Posted November 7, 2021 Popular Post Share Posted November 7, 2021 2 minutes ago, Fettucine_Alfredo said: I wish we'd go back to a more football game, rather than a human resources game. All I do is talk to complaining players. Players don't play because they just aren't good and mostly aren't training well? They want to play. Players play? They want a new contract. Players play and just got a new contract? They want to leave because I refused an offer worth 20% of their value (or negociated). Players play well and don't receive offers? They complain because I took them out of a game at the 75th minute because they were dying on the pitch. F### that. It's just too annoying. I know players complain a lot IRL, but this is taking it to the next level (even a couple levels). I still couldn't find a context where a player just would complain. It doesn't seem to matter if they play, don't play, have a long contract, have a contract reaching its end, receive offers, don't attract clubs,... I signed an 18 year old Icelandic player on a free for my development squad. Not 10 days after signing he came and said he needed to leave because he wanted to play international football and we weren't a big enough club for that to happen...he hasn't kicked a ball yet for the club. Its a joke. 11 Link to post Share on other sites More sharing options...
FrazT Posted November 7, 2021 Share Posted November 7, 2021 I am going to repeat a post I made earlier in this thread- pleas read, understand and action it . before further action needs to be taken. The feedback thread is opened after every major game or update launch to enable the developers to quickly gauge the user's reactions and note the good, the not so good and the bad, which helps in their development cycle. What they don't really want in this thread ( as mentioned in the opening post ) is users having discussions, particularly about the ME and tactics during which new feedback can sometimes get swamped. It is appreciated that the users are trying to help and answer questions but the top 5 users in this thread already have over 225 posts between them and as this happens every time it does cause some issues for SI. So a quick general request to the regular users in here to have a think before posting to ensure that this thread and the full game feedback thread when it comes out will be used for the purpose for which it was opened and not as a discussion platform. 7 Link to post Share on other sites More sharing options...
FrazT Posted November 7, 2021 Share Posted November 7, 2021 14 minutes ago, kiwityke1983 said: I signed an 18 year old Icelandic player on a free for my development squad. Not 10 days after signing he came and said he needed to leave because he wanted to play international football and we weren't a big enough club for that to happen...he hasn't kicked a ball yet for the club. Its a joke. Don't report it in here- report it in the relevant Bugs forum and it will get looked at. 3 Link to post Share on other sites More sharing options...
Prepper_Jack Posted November 7, 2021 Share Posted November 7, 2021 51 minutes ago, Domathon said: my team are tactically tweaked to play through middle i am seeing alot of crossing / goals corners are creating far too many goals for me It may very well be that your play is focused down the middle, but this does not stop crossing, just makes it less common. When it's less common, opposition teams focus less on hard pressing and marking your wingers, often giving them more success in cross attempts when they do happen. Crosses have been one of the easier methods in FM to score, particularly in the last few years, as they've increased the abilities of goalkeepers to deal with other threats. If you want your forwards to score well without crosses, you need to train your strikers to be able to do so. If you're playing a direct game, and your strikers get a lot of one on ones against the keeper, you might want to choose to give them the ability to round the keeper or lob the keeper. If you choose round, they will sidestep the keeper and get a chance to strike. If you choose lob, they'll chip it over the keeper. Otherwise they'll just fire it at the keeper, wasting a chance. If you play a more patient game, and frequently get your strikers inside the zone, with both teammates and opponents everywhere, and the keeper standing in the net, places shots might help. If they get the opportunity to do so, they'll chip it into one of the corners, instead of firing it at the keeper. There's also things you can do with long shot guys that can be really effective My current team has two strikers, two inside forwards, and two mezzalas handling the offense. No crossing, but just got promoted and now leading the division with three times the goal difference of the nearest team. Out of the 27 goals the team has made in 10 matches, only one has come from a cross, and that's the only one I've seen attempted. I even have "be more expressive" turned on, which can lead to nutty things like central defenders acting like strikers on occasion. I haven't tried playing as a wing play team just yet, but given the amount of successful crosses against me, it seems reasonably balanced. I will say I'm more inclined to stay at 4 in the rear these days, however, as trying 3 in the rear was a bit more sketchy than it may have once been. I actually find that more reasonable than before, where you could have a rock solid defense with just 3 CDs. 1 Link to post Share on other sites More sharing options...
rdbayly Posted November 7, 2021 Share Posted November 7, 2021 The rate of headed goals is so ridiculous in this BETA that I've had to put the game down to wait for the full release. When your centre back is scoring hat-tricks from corners and Griezmann can't hit a barn door, something is very wrong. 6 Link to post Share on other sites More sharing options...
alian62 Posted November 7, 2021 Share Posted November 7, 2021 7 minutes ago, rdbayly said: The rate of headed goals is so ridiculous in this BETA that I've had to put the game down to wait for the full release. When your centre back is scoring hat-tricks from corners and Griezmann can't hit a barn door, something is very wrong. Dont get many headers at all . Maybe we should swap Link to post Share on other sites More sharing options...
Jaydenoren Posted November 7, 2021 Share Posted November 7, 2021 Is it me or is it that whenever a manager switches their preferred formation it’s to a 4-2-3-1? If it isn’t just me then I think it was a problem in FM21 too 2 Link to post Share on other sites More sharing options...
andu1 Posted November 7, 2021 Share Posted November 7, 2021 (edited) 23 minutes ago, Jaydenoren said: Is it me or is it that whenever a manager switches their preferred formation it’s to a 4-2-3-1? If it isn’t just me then I think it was a problem in FM21 too It was and it is again. And i have opened a thread on the Bugs forum about it but the SI staff member who responded said it was a database issue when it's clearly not. Maybe you can start your own thread in the bugs tracker since i feel this is a bug Edited November 7, 2021 by andu1 2 Link to post Share on other sites More sharing options...
dunk105 Posted November 7, 2021 Share Posted November 7, 2021 14 hours ago, Britrock said: The difference between good and bad teams is a LOT more noticeable now. I've gone from managing Newcastle and spending £500m on the world's best players to the French 3rd division and the change is quality is massive. There are so many more missed passes, bad crosses, stupid mistakes etc at this level just like it should be. I never thought the difference was this noticeable before. Agree- is very noticable how better players move the ball around faster, and also in tighter congested situations use the ball. Link to post Share on other sites More sharing options...
Jaydenoren Posted November 7, 2021 Share Posted November 7, 2021 26 minutes ago, andu1 said: It was and it is again. And i have opened a thread on the Bugs forum about it but the SI staff member who responded said it was a database issue when it's clearly not. Maybe you can start your own thread in the bugs tracker since i feel this is a bug Will do, this is 100% a bug because their second preferred formation is also 4-2-3-1 like your post said 1 Link to post Share on other sites More sharing options...
dunk105 Posted November 7, 2021 Share Posted November 7, 2021 (edited) 2 hours ago, Prepper_Jack said: It may very well be that your play is focused down the middle, but this does not stop crossing, just makes it less common. When it's less common, opposition teams focus less on hard pressing and marking your wingers, often giving them more success in cross attempts when they do happen. Crosses have been one of the easier methods in FM to score, particularly in the last few years, as they've increased the abilities of goalkeepers to deal with other threats. If you want your forwards to score well without crosses, you need to train your strikers to be able to do so. If you're playing a direct game, and your strikers get a lot of one on ones against the keeper, you might want to choose to give them the ability to round the keeper or lob the keeper. If you choose round, they will sidestep the keeper and get a chance to strike. If you choose lob, they'll chip it over the keeper. Otherwise they'll just fire it at the keeper, wasting a chance. If you play a more patient game, and frequently get your strikers inside the zone, with both teammates and opponents everywhere, and the keeper standing in the net, places shots might help. If they get the opportunity to do so, they'll chip it into one of the corners, instead of firing it at the keeper. There's also things you can do with long shot guys that can be really effective My current team has two strikers, two inside forwards, and two mezzalas handling the offense. No crossing, but just got promoted and now leading the division with three times the goal difference of the nearest team. Out of the 27 goals the team has made in 10 matches, only one has come from a cross, and that's the only one I've seen attempted. I even have "be more expressive" turned on, which can lead to nutty things like central defenders acting like strikers on occasion. I haven't tried playing as a wing play team just yet, but given the amount of successful crosses against me, it seems reasonably balanced. I will say I'm more inclined to stay at 4 in the rear these days, however, as trying 3 in the rear was a bit more sketchy than it may have once been. I actually find that more reasonable than before, where you could have a rock solid defense with just 3 CDs. This. Its no surprise if the middle is being overloaded that the ball goes wide, it sounds counter-intuitive to creating centrally but overloading one or both wings helps in that regard. Do agree that crossing is perhaps a little OP but its so nice after 21 that when the ball goes wide and teams park the bus that we dont get successions of blocked crosses, and that SI listened to the criticism of this last year. Edited November 7, 2021 by dunk105 2 Link to post Share on other sites More sharing options...
andu1 Posted November 7, 2021 Share Posted November 7, 2021 12 minutes ago, Jaydenoren said: Will do, this is 100% a bug because their second preferred formation is also 4-2-3-1 like your post said Indeed seems like a bug, if it wasn't there would be variation, like changing to a 4-3-3 or a 4-4-2 or a 5-3-2 but it's always 4-2-3-1. Link to post Share on other sites More sharing options...
buddiemirren Posted November 7, 2021 Share Posted November 7, 2021 (edited) 47 minutes ago, Jaydenoren said: Will do, this is 100% a bug because their second preferred formation is also 4-2-3-1 like your post said isnt this just a confusion stemming from poor wording( semantics) ie, his original prefered tactic was 5231 route one with 2nd pref 4231 gegenpress and now his prefered tactic is 4231 route one with the 2nd pref remaining 4231 gegenpress.if you agree tactic = playing style + formation therefore it should read his prefered tactic has changed to 4231 route one ? If on the other-hand you are stating too many AI managers play 4231 then please ignore my previous mumblings. that's a completely different matter. Edited November 7, 2021 by buddiemirren update Link to post Share on other sites More sharing options...
Popular Post dkouv Posted November 7, 2021 Popular Post Share Posted November 7, 2021 (edited) Some more feedback on the beta now that I've played it a bit more. The game overall is fine, and I'm enjoying the new ME animations and the seemingly improved transfer market, but a few things are really hindering my enjoyment of the game. 1/ Player unhappiness - really feels like players have turned into complete snowflakes this year. I accepted an offer for a squad-player center back, then signed a replacement who arrived on the same day the old center back departed. My club vice captain, also a center back, got upset that I signed the new center back to replace him, and half the squad became unappy with him. Now the new center back signing turned out to be rubbish so I played the old captain and fulfilled a promise of playing him which immediately made him want a new contract, making him and half the squad unhappy again. In general it feels like players are asking for a new contract way too often, and there are a lot more other grievances than in other FMs. Now this man management was always the thing that annoyed me, I already skip all the conferences etc, and now FM Touch is gone I have to play this man management game instead of focussing on things that I like more (though to be fair I never played Touch much due to its other limitations, but this year I'm tempted to revert to FM21 Touch!). 2/ UI - quite a few little annoying things like not seeing the player's attributes in the scout report unless you hover over them, but in general not too much change 3/ ME - again, I feel this has the potential to be really good and more balanced than previous versions, but I fear it might not happen in this FM. To me it seems that what you see really depends on the tactics that you play, if you play default tactics with some small changes you see decent balanced play, with a few too many set piece goals maybe, but for some tactical set-ups the play gets more unbalanced. The ME seems more exploitable than in FM21, I downloaded some tactics to play around and for some of them the gameplay is really horrible, winning but always scoring and conceding in the same way. I guess it's good if it forces people to work on their own tactic more, but it does feel like seeing balanced play in the ME requires more effort this year. In FM21 I think the play was pretty balanced regardless of the tactic, but maybe I forgot how things were in the FM21 beta. 4/ Finances - maybe it's specific to the league I play in, but I've encountered a few small-ish things like making larger losses than I'd expect for the club, and financial status being stuck on insecure even after we have recovered to be in the plus. Anyway I've posted these in the bugs forum so won't repeat in detail here 5/ New features - for me the new staff meetings and transfer deadline day are more of a hindrance than a feature, I'm glad I found a way to skip both of these. Data hub is full of features I didn't use in the last version and probably won't be using this year, though you never know. I'm keeping hopes that transfer AI is better this year, there are some signs that it might be, and dynamic youth rating would also be great, so these would be the main improvements for me. So overall, this feels like a bit of a step back from FM21, even though it's a beta, with the new features I'm not using and the little annoying things like player unhappiness and small bugs hindering the flow of the game, hope that some of these things are more balanced on full release. EDIT: also, in 2.5 seasons, I'm yet to see a missed penalty; looks like the conversion rates need fixing. Edited November 7, 2021 by dkouv 11 Link to post Share on other sites More sharing options...
Carmi88 Posted November 7, 2021 Share Posted November 7, 2021 maybe a minor bug, but its working in my favour. I have Giovanni Reyna who is valued at £130m, has a release clause of £180m. Man city have bid for him, he wants to speak to them and i've said not unless they match release clause. He gets upset saying they may lose interest and upon me saying i'll accept a reasonable bid, the game auto sets that to £280m which he gladly accepts Link to post Share on other sites More sharing options...
qwertygod Posted November 7, 2021 Share Posted November 7, 2021 (edited) I have accepted that wing play is the way to play for now as much as it bugs me. However the game is unplayable right now. Players seem to have no concept that they are or have been injured. Players bursting your office door down to leave because of 'lack of playing time' as as soon as they return to light training - not even in a condition to play. They are unhappy before you even have a chance to play them . Where do you even start with that? Edited November 7, 2021 by qwertygod 2 Link to post Share on other sites More sharing options...
XaW Posted November 7, 2021 Share Posted November 7, 2021 1 minute ago, qwertygod said: I have accepted that wing play is the way to play for now as much as it bugs me. However the game is unplayable right now. Players seem to have no concept that they are or have been injured. Players bursting your office door down to leave as as soon as they return to light training - not even in a condition to play. They are unhappy before you even have a chance to play them . Where do you even start with that? Have you reported this in the bug tracker? If not, then please do so. 1 Link to post Share on other sites More sharing options...
qwertygod Posted November 7, 2021 Share Posted November 7, 2021 1 minute ago, XaW said: Have you reported this in the bug tracker? If not, then please do so. Presumably there will be hundreds of reports of this already. I have looked back a few pages and every 2nd or 3rd post in this thread is the exact same thing. Link to post Share on other sites More sharing options...
XaW Posted November 7, 2021 Share Posted November 7, 2021 34 minutes ago, qwertygod said: Presumably there will be hundreds of reports of this already. I have looked back a few pages and every 2nd or 3rd post in this thread is the exact same thing. Well, I would report it none the less, to make sure your specific issue is not a different variant than others. I'm saying this because I've played for 9 seasons now, and I've had players ask for playing time once. I've had a few wanting new contracts, but nothing out of the normal. So this is not a general issue for everyone, so perhaps something in your save makes it happen more than in mine. 4 Link to post Share on other sites More sharing options...
Fettucine_Alfredo Posted November 7, 2021 Share Posted November 7, 2021 2 hours ago, dkouv said: EDIT: also, in 2.5 seasons, I'm yet to see a missed penalty; looks like the conversion rates need fixing. Can't agree with that. Haaland misses 2 out of 3 penalties 1 Link to post Share on other sites More sharing options...
andu1 Posted November 7, 2021 Share Posted November 7, 2021 4 hours ago, Jaydenoren said: Will do, this is 100% a bug because their second preferred formation is also 4-2-3-1 like your post said Great since i feel it's a bit shocking since this also happened in FM 20 and FM 21 Link to post Share on other sites More sharing options...
bisk Posted November 7, 2021 Share Posted November 7, 2021 Very much enjoying the game so far, after not playing the last few editions. However: Still cannot believe how it hasn't been fixed that some newly 18yr olds can come in and a few months later they already start jawing at me that they're not getting enough playing time or whatever and a talk with them will only escalate things further. I even have Discipline set at 20 and my guy has one of the highest reputations. And no, they didn't get the "Star Player" or "Important Player" status set with their contracts. Also, one of my best players, who currently is on a contract without a release clause, is consistently asking for a new contract. Fair enough, since he's a better player than when he was signed. However, his agent nonstop has the "will allow the player to treat the club as a stepping stone" promise set a non-negotiable, so the new contract will have a release clause. Again, fair enough, kinda. So every time I walk away, my player gets annoyed that I walk away from the screen and tells me I broke a promise. When I need to talk to him, the only option is "I promised to make you an offer, it's not my fault that you rejected it. That's the end of the matter as far as I'm concerned". Surely you should be able to talk to the player and/or agent to talk about the release clause or whatever. At least give us the option, if he doesn't want to budge or negotiate a higher salary to remove the release clause, whatever, but it just seems like very lazy 'player interaction' development. Not to mention, the release clause is so laughably low that he would be gone instantly with the next transfer window. Useless. All in all, absolutely loving the game for the most bit, but can't believe still loads of the player interaction stuff is still so lackluster. 2 Link to post Share on other sites More sharing options...
Jaydenoren Posted November 7, 2021 Share Posted November 7, 2021 5 hours ago, buddiemirren said: isnt this just a confusion stemming from poor wording( semantics) ie, his original prefered tactic was 5231 route one with 2nd pref 4231 gegenpress and now his prefered tactic is 4231 route one with the 2nd pref remaining 4231 gegenpress.if you agree tactic = playing style + formation therefore it should read his prefered tactic has changed to 4231 route one ? If on the other-hand you are stating too many AI managers play 4231 then please ignore my previous mumblings. that's a completely different matter. My original complaint was about too many managers switching to it but you could be right, I’ll still include it in the big report so someone from SI will clear it up Link to post Share on other sites More sharing options...
dkouv Posted November 7, 2021 Share Posted November 7, 2021 2 hours ago, Fettucine_Alfredo said: Can't agree with that. Haaland misses 2 out of 3 penalties Weird; wonder if it's league or morale specific then - though it's not just for my team, the opposition have not missed any pens either. My main taker has 13 for pens so no Haaland for sure ))) Link to post Share on other sites More sharing options...
Freakiie Posted November 7, 2021 Share Posted November 7, 2021 Ah yes, the famous defense first mentality that saw me score 100+ goals in the Bundesliga and got my manager the reputation off "playing entertaining football". Not my fault nobody bothers attacking me, so I don't concede anything! Kinda curious how this happens though, my board is very satisfied with my attacking football, my reputation as a manager is that I play entertaining football so clearly the metrics for my "attacking football" should be there and yet press conference questions talk about my "defensive first" approach, simply because I play as Bayern and thus naturally don't concede a lot (at least in the Bundesliga). Link to post Share on other sites More sharing options...
buddiemirren Posted November 7, 2021 Share Posted November 7, 2021 49 minutes ago, Jaydenoren said: My original complaint was about too many managers switching to it but you could be right, I’ll still include it in the big report so someone from SI will clear it up honestly, i'm at that point where i paid £40 for the game 2 weeks ago and i'm fed up with the idea that it's my responsibility to fix it. It's BROKEN, it's not a simulation, if it is it's a poor simulation. I stopped playing days ago. I honestly prefered CM92 . You're all entitled to your own opinion but i'm done. I dont want to even defend my opinion anymore. Y'all have fun xxx 1 Link to post Share on other sites More sharing options...
CFuller Posted November 7, 2021 Share Posted November 7, 2021 It's also a beta. It's not the complete version. The main point of the beta is to roll the game out in the wild, so early players can find bugs and help SI get as many if them them fixed as possible for the official released. But a certain section of the FM community seem to believe that the beta is just "getting the game early", and that they expect it to be in a 'finished' state from the outset. If you're finding major bugs in the beta, and you're not reporting them, you're part of the problem. 6 Link to post Share on other sites More sharing options...
buddiemirren Posted November 7, 2021 Share Posted November 7, 2021 (edited) 26 minutes ago, CFuller said: It's also a beta. It's not the complete version. The main point of the beta is to roll the game out in the wild, so early players can find bugs and help SI get as many if them them fixed as possible for the official released. But a certain section of the FM community seem to believe that the beta is just "getting the game early", and that they expect it to be in a 'finished' state from the outset. If you're finding major bugs in the beta, and you're not reporting them, you're part of the problem. dont make us testers pay £40 for the privilge of fixing your game then btw, i'm the problem? ffs You're actually trying to suggest that it's the people who buy the games fault that it's not better than it is. Edited November 7, 2021 by buddiemirren update 2 Link to post Share on other sites More sharing options...
waldywaldy Posted November 7, 2021 Share Posted November 7, 2021 I really like the look of the top down 3d camera position during VAR offside replays. Would be nice if that became available as a default camera setting. Link to post Share on other sites More sharing options...
andu1 Posted November 7, 2021 Share Posted November 7, 2021 12 minutes ago, CFuller said: It's also a beta. It's not the complete version. The main point of the beta is to roll the game out in the wild, so early players can find bugs and help SI get as many if them them fixed as possible for the official released. But a certain section of the FM community seem to believe that the beta is just "getting the game early", and that they expect it to be in a 'finished' state from the outset. If you're finding major bugs in the beta, and you're not reporting them, you're part of the problem. I did and the person from SI QA looked like he had no idea of what i was talking about although the thread is quite clear IMO. Link to post Share on other sites More sharing options...
Freakiie Posted November 7, 2021 Share Posted November 7, 2021 (edited) So anyone noticed dream teams being nothing but players from the top 2 teams? Literally just Liverpool and Bayern players in the CL (the two finalists), meanwhile in the Bundesliga it was nothing but Bayern and Dortmund (Number 1 and 2) players. In the individual awards Haaland is second, behind Lewandowski, yet Firmino is picked above him and Sarabia is third best midfielder, but doesn't get a place (although that might be due to Salah being ahead of him). Edit: Also, I just realized that's HENDERSON as top RB. He never played there (at least as far back as I got Liverpool match records) and was playing CM as you'd expect, but... yeah best RB of the CL guys. Edited November 7, 2021 by Freakiie 1 Link to post Share on other sites More sharing options...
Popular Post Freakiie Posted November 7, 2021 Popular Post Share Posted November 7, 2021 Also, why do boards constantly reject requests, that align with the visions they give you and then instantly agree with said requests when you point out that it's what they literally told you they want?! We want the best youth development in the world! What, increase junior coaching budget? Hell no it's good enough! Oh, wait we want the best youth development in the world, I forgot, yeah we'll do it. 8 Link to post Share on other sites More sharing options...
luigiluigi Posted November 7, 2021 Share Posted November 7, 2021 (edited) I'm finding it really hard to see the ball, anyone else? Sideline camera, zoomed in as close as it goes. The ball looks blue? Edited November 7, 2021 by luigiluigi Link to post Share on other sites More sharing options...
pedrosantos Posted November 7, 2021 Share Posted November 7, 2021 49 minutes ago, luigiluigi said: I'm finding it really hard to see the ball, anyone else? Sideline camera, zoomed in as close as it goes. The ball looks blue? Same here, not all matches Link to post Share on other sites More sharing options...
Metal Posted November 7, 2021 Share Posted November 7, 2021 (edited) 3 hours ago, buddiemirren said: dont make us testers pay £40 for the privilge of fixing your game then btw, i'm the problem? ffs You're actually trying to suggest that it's the people who buy the games fault that it's not better than it is. Careful buddy you get an infraction warning for cursing even if it's an abbreviation or censored. Better to suppress your frustrations and wishes and instead just hope that we get our monies worth for the 30-40 pound spent for early access Edited November 7, 2021 by Metal Link to post Share on other sites More sharing options...
Metal Posted November 7, 2021 Share Posted November 7, 2021 (edited) I've put the game down because there are hardly any injuries, the crossing fetish is ridiculous, though I don't want them to go back to having the wingers and wingbacks running to the byline and shooting from impossible angles. Not to mention the lack of dribbling by players with 18+ dribbling ability. What's the point of having skilful players and new dribbling animations if the players don't dribble and make dazzling runs like they did in fm21? It's an absolutely wasted animations of players taking extra touches without any feints or dribbles. Is there any point to training your player to knock the ball past opponent or run with ball more often when they only run into space rather than dribble past players Edited November 7, 2021 by Metal 3 Link to post Share on other sites More sharing options...
Recommended Posts