keysi Posted January 2 Share Posted January 2 1 hour ago, yuanding said: Wants to change the size of those trophies and texts. Track the file: Get to this file: It looks nothing could be modified to control the size of trophy pictures and texts! If you have enough space, try to change the <container default_height="-1" priority="3". Change the height to for example 200 and the trophies will be bigger because the pictures will have more space thanks to a bigger widget. I have it with "255" and it looks like this. Link to post Share on other sites More sharing options...
yuanding Posted January 2 Share Posted January 2 1 小时前, keysi说: If you have enough space, try to change the <container default_height="-1" priority="3". Change the height to for example 200 and the trophies will be bigger because the pictures will have more space thanks to a bigger widget. I have it with "255" and it looks like this. Unfortunately I just have 150 height space. So, I want reduce the font size of the number and move the texts of comps to bottom, so the picture has more space to grow larger. But how can I do that? Link to post Share on other sites More sharing options...
keysi Posted January 2 Share Posted January 2 7 minutes ago, yuanding said: Unfortunately I just have 150 height space. So, I want reduce the font size of the number and move the texts of comps to bottom, so the picture has more space to grow larger. But how can I do that? This is how it looks on my skin if I change the height to 150. <!--Trophy--> <container default_height="150" priority="1"> <layout class="stick_to_sides_attachment" alignment="all" inset="0" apply_to_children="true" /> <widget class="team_container_honours_panel" file="club/rensie/art team container honours panel" id="hons" > <record id="object_property"> <integer id="get_property" value="objt" /> <integer id="set_property" value="objt" /> </record> </widget> </container> art team container honours panel.xml Link to post Share on other sites More sharing options...
wfm18 Posted January 2 Share Posted January 2 Anyone knows how to change the background image for news items to feature the stadium_inside (STAp) image when it is club related? Would be great if it would be on top, only showing up when it has one. No clue if that would be easily possible. Link to post Share on other sites More sharing options...
yuanding Posted January 2 Share Posted January 2 5 小时前, keysi说: This is how it looks on my skin if I change the height to 150. <!--Trophy--> <container default_height="150" priority="1"> <layout class="stick_to_sides_attachment" alignment="all" inset="0" apply_to_children="true" /> <widget class="team_container_honours_panel" file="club/rensie/art team container honours panel" id="hons" > <record id="object_property"> <integer id="get_property" value="objt" /> <integer id="set_property" value="objt" /> </record> </widget> </container> art team container honours panel.xml 772 B · 2 downloads I found it! It's by the file /team/honours info panel.xml! 1 Link to post Share on other sites More sharing options...
yonko Posted January 2 Share Posted January 2 On 30/12/2023 at 16:03, yonko said: Hi, Can anyone please help me locate and edit this purple button on the In Possession Team Instructions screen? TIA I still need help with this. Anyone who can help? Thanks Link to post Share on other sites More sharing options...
Jamieashbourne999 Posted January 2 Share Posted January 2 1 hour ago, yonko said: I still need help with this. Anyone who can help? Thanks If that colour is not normal I would guess either they made a change in panels/tactics/tactics team strategies in possession. Think the below refers to the button from that panel. <widget class="popup_button" id="cros" height="28" appearance="buttons/custom/tactics/pitch switch/normal/button" alignment="centre"> </widget> or maybe they changed the relevant paper file for the button which should be in the graphics folder where the file path is shown above. Link to post Share on other sites More sharing options...
yuanding Posted January 3 Share Posted January 3 This is my legend players list of my country. And I want to add a portrait picture for each legend player like below, So, what should I do it? Anybody can share your experiences? Million thanks! Link to post Share on other sites More sharing options...
snowofman Posted January 3 Share Posted January 3 22 minutes ago, yuanding said: This is my legend players list of my country. And I want to add a portrait picture for each legend player like below, So, what should I do it? Anybody can share your experiences? Million thanks! i'm not sure it's possible as the names seems pulled from a "legend_list_table" Link to post Share on other sites More sharing options...
yuanding Posted January 3 Share Posted January 3 6 小时前, snowofman说: i'm not sure it's possible as the names seems pulled from a "legend_list_table" Yes, the code of the legend_list_table are below: <widget class="person_list_text" spec="text" id="TLeV" reason="false" alignment="left,bottom" auto_size="vertical" size="11" navigation_container="true"> <record id="object_property"> <integer id="get_property" value="TLeg" /> </record> <record id="viewed_property_ids"> </record> </widget> My question is : how can I set the widget class to be a list of portrait+name instead of text only, and how to make portrait and name are vertical alignment? Link to post Share on other sites More sharing options...
snowofman Posted January 3 Share Posted January 3 4 hours ago, yuanding said: Yes, the code of the legend_list_table are below: <widget class="person_list_text" spec="text" id="TLeV" reason="false" alignment="left,bottom" auto_size="vertical" size="11" navigation_container="true"> <record id="object_property"> <integer id="get_property" value="TLeg" /> </record> <record id="viewed_property_ids"> </record> </widget> My question is : how can I set the widget class to be a list of portrait+name instead of text only, and how to make portrait and name are vertical alignment? looking at the way the Legends list is made in the club info page. Maybe something similar can be done with your code to make the names vertical list <container class="main_box" id="at78"> <translation id="title" translation_id="281393" type="use" value="Legends[COMMENT: heading; team_information_panel; list of legends persons to current club]" /> <attachment_group class="vertical_arrange" vertical_alignment="top,extend" vertical_gap="0" /> <container class="legend_list_table" id="TLeg"> <record id="object_property"> <string id="get_property" value="TLeg" /> </record> <list id="column_widget_properties"> <record indx="0" navigation_focus_target="false"/> </list> </container> </container> Maybe it's even possible to use a integer id="port" to show a portrat it's all guesses as i havnt tried myself, Link to post Share on other sites More sharing options...
yuanding Posted January 3 Share Posted January 3 一小时前, snowofman说: looking at the way the Legends list is made in the club info page. Maybe something similar can be done with your code to make the names vertical list <container class="main_box" id="at78"> <translation id="title" translation_id="281393" type="use" value="Legends[COMMENT: heading; team_information_panel; list of legends persons to current club]" /> <attachment_group class="vertical_arrange" vertical_alignment="top,extend" vertical_gap="0" /> <container class="legend_list_table" id="TLeg"> <record id="object_property"> <string id="get_property" value="TLeg" /> </record> <list id="column_widget_properties"> <record indx="0" navigation_focus_target="false"/> </list> </container> </container> Maybe it's even possible to use a integer id="port" to show a portrat it's all guesses as i havnt tried myself, Yes, I'd made my club info by those code and the legends list like this: But this time I want lay out the list horizontally but vertically, and the picture should above the name but left side. Link to post Share on other sites More sharing options...
BouFitty Posted January 3 Share Posted January 3 I've done this for clubs, it will probably work for countries too. <!--legends--> <container> <attachment_group class="vertical_arrange_autosize" vertical_gap="6" /> <widget class="label" alignment="centre_x,bottom" spec="text" font="title" colour="accent" auto_size="vertical"> <record id="object_property" get_property="TLeg" name="true" /> </widget> <container class="simple_data_list" set_property="objt" auto_size="vertical"> <record id="object_property" get_property="TLeg" /> <layout class="fit_children_attachment" alignment="vertical,extend" gap="6"/> <layout class="arrange_horizontal_attachment" wrap="true" alignment="middle" gap="6"/> <record id="widget_properties" class="client_object_viewer_xml_panel" file="club/bf/legend" badge_size="60" show_id="true" /> </container> </container> Replace TLeg with Csvp for icons and Cfap for favoured Set show_id="false" to hide the ids. The ids for people not in the db changes from save to save, and I'm not sure if they need the r- prefix for regens if you want to add images in FM24. And the contents of club/bf/legend.xml <panel> <list id="properties_to_forward"> <record get_property="badge_size" set_property="width" target="badg" /> <record get_property="badge_size" set_property="height" target="badg" /> <record get_property="show_id" set_property="shown" target="idbx" /> </list> <attachment_group class="vertical_arrange_autosize_all_centre" vertical_gap="0" vertical_offset="0" /> <container class="main_subtle_box"> <!-- <container> --> <attachment_group class="vertical_arrange_autosize_all_centre" vertical_gap="0" vertical_offset="0" /> <!-- Human name --> <widget class="formatted_label" format="[%person#1]" auto_size="all" style="bold" colour="fg accent"> <record id="object_property"> <list id="get_properties"> <record get_property="objt" set_property="var1" /> <record get_property="PiCh" set_property="Shwn" /> </list> </record> </widget> <!-- Other name --> <widget class="formatted_label" format="[%person#1]" auto_size="all"> <record id="object_property"> <list id="get_properties"> <record get_property="objt" set_property="var1" /> <record get_property="PiCh" set_property="hidn" /> </list> </record> </widget> <!-- id --> <widget id="idbx" class="edit_box" appearance="" colour="faded text" alignment="centre" navigation_focus_target="false" select_on_focus="true"> <layout class="stick_to_sides_attachment" alignment="horizontal" /> <record id="object_property" get_property="id" /> </widget> <!-- description --> <!-- <widget class="label" auto_size="all" colour="faded text"> <record id="object_property" get_property="subS" /> </widget> --> <!-- type --> <!-- <widget class="client_object_type_label" auto_size="all" colour="faded text"> <record id="object_property" get_property="obtd" /> </widget> --> <!-- Picture --> <widget id="badg" class="object_portrait_picture" scale_picture="true" image_alignment="centre" keep_aspect_ratio="true"> <record id="object_property" get_property="objt" set_property="objt" /> </widget> </container> </panel> Link to post Share on other sites More sharing options...
Olas Nick Posted January 3 Share Posted January 3 it seems simple enough, but I can't find the widget that loads the bottom section in the new team squad planner and team squad planner nation. there i need to fix the white text. <!--Analysis section--> <container class="collapsable_box" id="anCn"> <attachment_group class="vertical_arrange_autosize" vertical_gap="8" vertical_alignment="top" /> <container height="150" draw_vertical_dividers="true"> <attachment_group class="horizontal_arrange" vertical_inset="4" horizontal_gap="12" horizontal_alignment="fill" /> <container id="anC1"> <layout class="stick_to_sides_attachment" alignment="all" apply_to_children="true" inset="0" /> </container> <container id="anC2"> <layout class="stick_to_sides_attachment" alignment="all" apply_to_children="true" inset="0" /> </container> <container id="anC3"> <layout class="stick_to_sides_attachment" alignment="all" apply_to_children="true" inset="0" /> </container> </container> </container> Spoiler Link to post Share on other sites More sharing options...
yuanding Posted January 4 Share Posted January 4 11 小时前, BouFitty说: I've done this for clubs, it will probably work for countries too. <!--legends--> <container> <attachment_group class="vertical_arrange_autosize" vertical_gap="6" /> <widget class="label" alignment="centre_x,bottom" spec="text" font="title" colour="accent" auto_size="vertical"> <record id="object_property" get_property="TLeg" name="true" /> </widget> <container class="simple_data_list" set_property="objt" auto_size="vertical"> <record id="object_property" get_property="TLeg" /> <layout class="fit_children_attachment" alignment="vertical,extend" gap="6"/> <layout class="arrange_horizontal_attachment" wrap="true" alignment="middle" gap="6"/> <record id="widget_properties" class="client_object_viewer_xml_panel" file="club/bf/legend" badge_size="60" show_id="true" /> </container> </container> Replace TLeg with Csvp for icons and Cfap for favoured Set show_id="false" to hide the ids. The ids for people not in the db changes from save to save, and I'm not sure if they need the r- prefix for regens if you want to add images in FM24. And the contents of club/bf/legend.xml <panel> <list id="properties_to_forward"> <record get_property="badge_size" set_property="width" target="badg" /> <record get_property="badge_size" set_property="height" target="badg" /> <record get_property="show_id" set_property="shown" target="idbx" /> </list> <attachment_group class="vertical_arrange_autosize_all_centre" vertical_gap="0" vertical_offset="0" /> <container class="main_subtle_box"> <!-- <container> --> <attachment_group class="vertical_arrange_autosize_all_centre" vertical_gap="0" vertical_offset="0" /> <!-- Human name --> <widget class="formatted_label" format="[%person#1]" auto_size="all" style="bold" colour="fg accent"> <record id="object_property"> <list id="get_properties"> <record get_property="objt" set_property="var1" /> <record get_property="PiCh" set_property="Shwn" /> </list> </record> </widget> <!-- Other name --> <widget class="formatted_label" format="[%person#1]" auto_size="all"> <record id="object_property"> <list id="get_properties"> <record get_property="objt" set_property="var1" /> <record get_property="PiCh" set_property="hidn" /> </list> </record> </widget> <!-- id --> <widget id="idbx" class="edit_box" appearance="" colour="faded text" alignment="centre" navigation_focus_target="false" select_on_focus="true"> <layout class="stick_to_sides_attachment" alignment="horizontal" /> <record id="object_property" get_property="id" /> </widget> <!-- description --> <!-- <widget class="label" auto_size="all" colour="faded text"> <record id="object_property" get_property="subS" /> </widget> --> <!-- type --> <!-- <widget class="client_object_type_label" auto_size="all" colour="faded text"> <record id="object_property" get_property="obtd" /> </widget> --> <!-- Picture --> <widget id="badg" class="object_portrait_picture" scale_picture="true" image_alignment="centre" keep_aspect_ratio="true"> <record id="object_property" get_property="objt" set_property="objt" /> </widget> </container> </panel> Genius! It works! For my panel framework, I want layout these items just one line, so, I disabled the variable wrap to false. Reload the skin, It looks like below There are two issues, first, there has no scroll bar(there are many legends more than appeared), and the second, when I left the panel to others and come back again, those items are disappeared! I guess I must have some grammar errors. Link to post Share on other sites More sharing options...
snowofman Posted January 4 Share Posted January 4 38 minutes ago, yuanding said: Genius! It works! For my panel framework, I want layout these items just one line, so, I disabled the variable wrap to false. Reload the skin, It looks like below There are two issues, first, there has no scroll bar(there are many legends more than appeared), and the second, when I left the panel to others and come back again, those items are disappeared! I guess I must have some grammar errors. put your container into a <container class="scrolling_box"> your code </container> that should do it for the 2nd add this- it's probably missing in your shown code or your legend list file <record id="object_property" get_property="objt" set_property="objt"/> Link to post Share on other sites More sharing options...
BouFitty Posted January 4 Share Posted January 4 (edited) Beat me to it with the scrolling thing, but something like this should work <container class="scrolling_box" fit_content_horizontal="true" fit_content_vertical="false"> <container> <attachment_group class="vertical_arrange_autosize_all" vertical_gap="0" /> <container class="simple_data_list" set_property="objt" auto_size="vertical"> <record id="object_property" get_property="Cfap" /> <attachment_group class="horizontal_arrange_autosize_all" /> <record id="widget_properties" class="client_object_viewer_xml_panel" file="club/bf/legend" badge_size="60" show_id="true" /> </container> </container> </container> But I also realized, after learning from the hidden UID thread, that you can use names and dates of birth to set people's portraits and that you can do this for legends and ignore the changing IDs This is two different saves using a single config entry for cruyff even though he has two different IDs <record from="Johan Cruijff" to="graphics/pictures/person/Johan Cruijff 1-1-1900/portrait"/> since the DOB for all people not in the DB is 1-1-1900 you only have to worry about characters that may be hard to type like in Kubala's name, and that if there are name collisions you'll just have to choose one Edited January 4 by BouFitty Link to post Share on other sites More sharing options...
yuanding Posted January 4 Share Posted January 4 4 小时前, BouFitty说: Beat me to it with the scrolling thing, but something like this should work <container class="scrolling_box" fit_content_horizontal="true" fit_content_vertical="false"> <container> <attachment_group class="vertical_arrange_autosize_all" vertical_gap="0" /> <container class="simple_data_list" set_property="objt" auto_size="vertical"> <record id="object_property" get_property="Cfap" /> <attachment_group class="horizontal_arrange_autosize_all" /> <record id="widget_properties" class="client_object_viewer_xml_panel" file="club/bf/legend" badge_size="60" show_id="true" /> </container> </container> </container> But I also realized, after learning from the hidden UID thread, that you can use names and dates of birth to set people's portraits and that you can do this for legends and ignore the changing IDs This is two different saves using a single config entry for cruyff even though he has two different IDs <record from="Johan Cruijff" to="graphics/pictures/person/Johan Cruijff 1-1-1900/portrait"/> since the DOB for all people not in the DB is 1-1-1900 you only have to worry about characters that may be hard to type like in Kubala's name, and that if there are name collisions you'll just have to choose one Finally, all things worked! Thank you so much! Link to post Share on other sites More sharing options...
_Ben_ Posted January 4 Share Posted January 4 (edited) 3 hours ago, yuanding said: Finally, all things worked! Thank you so much! I didn't know this was possible until you asked! Put my own little spin on this: EDIT: And also for national teams... Thanks! --- If only this could be built for all players in your own squad, as opposed to just key player/hot prospect etc! I'd love to have a scrolling area, on the all players panel, with info cards like these... Edited January 4 by _Ben_ Link to post Share on other sites More sharing options...
mackapakka Posted January 4 Share Posted January 4 (edited) Lookijng for help, i have seen on the processing screen when it moves between days and fixtures some skins with stadiumpics in the middle or larger badges. Does anybody have a panel on how this is done please that I could use for my own personal skin I am designing Edited January 4 by mackapakka Insert picture Link to post Share on other sites More sharing options...
snowofman Posted January 4 Share Posted January 4 46 minutes ago, mackapakka said: Lookijng for help, i have seen on the processing screen when it moves between days and fixtures some skins with stadiumpics in the middle or larger badges. Does anybody have a panel on how this is done please that I could use for my own personal skin I am designing Maybe this can help you, now ur two looking for the same Link to post Share on other sites More sharing options...
ZeroSens Posted January 5 Share Posted January 5 How can I change the default player overview from the default skins to like this from Rensie Skin? (Im referring to what xml file i can play around to do it? Link to post Share on other sites More sharing options...
snowofman Posted January 6 Share Posted January 6 3 hours ago, ZeroSens said: How can I change the default player overview from the default skins to like this from Rensie Skin? (Im referring to what xml file i can play around to do it? player/player overview panel.xml Link to post Share on other sites More sharing options...
BGN Posted January 6 Share Posted January 6 On 17/12/2023 at 13:43, BGN said: I use a bunch of custom tactical styles and have spent the last couple of days trying to figure out a way to change them from the match screen like mentality, shouts, instructions, etc. After looking through some custom skins and the extracted files from the game, I found the tactics tactical style popup panel and tried to replicate how other button/icons were handled in TCS's match console quick tactics panel. The furthest I got was when I copied how shouts were coded. I got the correct button at the bottom and it pops up properly. The problem is the custom tactical styles aren't there and when you load them, they disappear immediately. They do still show up correctly when you enter the tactics and subs screen. I have reached the end of my meager skinning skills. Does anyone have any advice on changes I could make to get it to work or additional places I could look for code to use? Thanks in advance for any advice you may have. tactics tactical style popup panel.xml 2.95 kB · 0 downloads Wanted to check again to see if anyone had ideas for how, or if, I could make this work Link to post Share on other sites More sharing options...
gabbfx Posted January 6 Share Posted January 6 (edited) I don't know if I could ask for this, but could someone send me the extracted Tato skin? I don't have the editor because I play with gamepass I want to change the font Edited January 6 by gabbfx Link to post Share on other sites More sharing options...
snowofman Posted January 6 Share Posted January 6 4 minutes ago, gabbfx said: I don't know if I could ask for this, but could someone send me the extracted Tato skin? I don't have the editor because I play with gamepass I want to change the font i bet there is, but the right place would have been in the Tato thread as a polite ask to the creator 1 Link to post Share on other sites More sharing options...
naufal husain Posted January 7 Share Posted January 7 Hello, guys. I'm totally new at skinning, never thought about change it or anything except using available skin, but this year is different. Maybe someone has asked, but I can't find it. How to replace attribute values with, for example, stars, or something like that? Or is there a thread that explains it? Thank You Link to post Share on other sites More sharing options...
snowofman Posted January 7 Share Posted January 7 11 hours ago, naufal husain said: Hello, guys. I'm totally new at skinning, never thought about change it or anything except using available skin, but this year is different. Maybe someone has asked, but I can't find it. How to replace attribute values with, for example, stars, or something like that? Or is there a thread that explains it? Thank You try and take a look here, maybe you can you it Link to post Share on other sites More sharing options...
ViG1980 Posted January 7 Share Posted January 7 I'm looking to tweak one of the skins I have downloaded to make the match previews a bit more immersive. Specifically, I'm looking to add some details to the attached screen - for example, adding average rating under each player name or some other stats. This way, when I get further into the game, and there are less players I know, I can have something on here to show me how they are performing or how good they are. I'm looking at the match preview lineups panel.xml but nothing obvious in there as to whether this is possible. Thanks! Link to post Share on other sites More sharing options...
ThomasK Posted January 7 Share Posted January 7 (edited) I would like to have a stadium background in my 2D mode, like in the old days. I found out that this can be changed via Football Manager 2024 -> art -> shared_textures -> match_background.dds However, I can't find a good background photo that I could use. Can anyone help me? I think this could be nice for those who still like 2D mode... See screenshot attached for what I mean Edited January 7 by ThomasK wrong image Link to post Share on other sites More sharing options...
snowofman Posted January 7 Share Posted January 7 10 hours ago, ViG1980 said: I'm looking to tweak one of the skins I have downloaded to make the match previews a bit more immersive. Specifically, I'm looking to add some details to the attached screen - for example, adding average rating under each player name or some other stats. This way, when I get further into the game, and there are less players I know, I can have something on here to show me how they are performing or how good they are. I'm looking at the match preview lineups panel.xml but nothing obvious in there as to whether this is possible. Thanks! You will have to redo the layout to how you want it to look and then try and see if the stuff you actually wants there will work you have the right file, so it's just trial and errors this is another example how it has been made, lots of options 1 Link to post Share on other sites More sharing options...
snowofman Posted January 7 Share Posted January 7 30 minutes ago, ThomasK said: I would like to have a stadium background in my 2D mode, like in the old days. I found out that this can be changed via Football Manager 2024 -> art -> shared_textures -> match_background.dds However, I can't find a good background photo that I could use. Can anyone help me? I think this could be nice for those who still like 2D mode... See screenshot attached for what I mean try and look here other then that No requests for graphics downloads please!! This is a help forum only. Link to post Share on other sites More sharing options...
yuanding Posted January 8 Share Posted January 8 I found that the mask of the position selected is different with FM22 and is no longer good looking. I want to mod it. Which file should I work on? Link to post Share on other sites More sharing options...
KillYourIdols Posted January 8 Share Posted January 8 (edited) Hi all Please remind me, on the league table screen, how to I get 5 players to show per stat (Average rating, goals, assists etc) rather than the default 3? I've tried following what I done on FM23, but got in a right mess and nothing seemed to work for me. TIA Edited January 8 by KillYourIdols Link to post Share on other sites More sharing options...
Trainspotting90 Posted January 8 Share Posted January 8 i want to reduce the kits space, its so huge Link to post Share on other sites More sharing options...
snowofman Posted January 8 Share Posted January 8 7 minutes ago, Trainspotting90 said: i want to reduce the kits space, its so huge the size of the kits are determend by the space they are given, so to reduce the size, you'll have to go into the club overview panel and change the size of the panel where they sit Link to post Share on other sites More sharing options...
Alexpuk2002 Posted January 8 Share Posted January 8 Which xml file controls this Top Spenders news item? I am wanting to change the colour of the bars that show the amount a club or league has spent during the transfer window. Link to post Share on other sites More sharing options...
TCSSkin Posted January 8 Author Share Posted January 8 3 minutes ago, Alexpuk2002 said: Which xml file controls this Top Spenders news item? I am wanting to change the colour of the bars that show the amount a club or league has spent during the transfer window. pm me a save file with this news item loaded and i'll take a look Link to post Share on other sites More sharing options...
Trainspotting90 Posted January 8 Share Posted January 8 21 minuti fa, snowofman ha scritto: the size of the kits are determend by the space they are given, so to reduce the size, you'll have to go into the club overview panel and change the size of the panel where they sit i dont have the club overwiev panel, i use the fm24 base skins downloaded in this forum Link to post Share on other sites More sharing options...
Olas Nick Posted January 8 Share Posted January 8 24 minutes ago, Alexpuk2002 said: Which xml file controls this Top Spenders news item? rather unexpectedly, this file is called Spoiler top spending teams and clubs news panel.xml Link to post Share on other sites More sharing options...
snowofman Posted January 8 Share Posted January 8 9 minutes ago, Trainspotting90 said: i dont have the club overwiev panel, i use the fm24 base skins downloaded in this forum You'll need to extract the files you want to edit/change Link to post Share on other sites More sharing options...
dopie Posted January 8 Share Posted January 8 (edited) Hey again, To change the title font, is it just to change thetitle.fontxml title font in FONT map ? Wanted to try out change stuff on TATO skin. Wanted to change that font to Sofia font. But changed in the title xml file but it hasnt changed in the skin. Fun to try out stuff and learn Title text then i mean where the Player name, Club Name etc stands SofiaSans-Bold.ttf Edited January 8 by dopie Link to post Share on other sites More sharing options...
Alexpuk2002 Posted January 8 Share Posted January 8 19 minutes ago, Olas Nick said: rather unexpectedly, this file is called Hide contents top spending teams and clubs news panel.xml Thanks for that, I have managed to sort it now Link to post Share on other sites More sharing options...
XInvictus Posted January 8 Share Posted January 8 How do I change the time on the clock? So that I make it visible. Link to post Share on other sites More sharing options...
snowofman Posted January 8 Share Posted January 8 1 hour ago, XInvictus said: How do I change the time on the clock? So that I make it visible. in the settings file <colour name="match scoreboard clock" value="fg"/> <colour name="match scoreboard clock paused" value="fg" /> 1 Link to post Share on other sites More sharing options...
janrzm Posted January 8 Share Posted January 8 I play with the SAS skin. I'm interested in changing the colour or having an image in the background of the matchdays in the training schedule. Just to give them a bit of pop to stand out? Cheers Link to post Share on other sites More sharing options...
thats life Posted January 8 Share Posted January 8 Snowofman Which do i change ? Cheers Game/ intro panel.xml line 51 Just change the bg to ve and save the file Link to post Share on other sites More sharing options...
snowofman Posted January 8 Share Posted January 8 1 minute ago, that\'s life said: Snowofman Which do i change ? Cheers Game/ intro panel.xml line 51 Just change the bg to ve and save the file Link to post Share on other sites More sharing options...
mackapakka Posted January 8 Share Posted January 8 Anybody know how I can get the faces and the league history to appear on the club screen for the manager captain etc, also how I get to see the league history in the graph? Thanks this page is a lifesaver. Link to post Share on other sites More sharing options...
thats life Posted January 8 Share Posted January 8 14 minutes ago, snowofman said: And how do i change this file bkg1 file i am assuming this one ? Link to post Share on other sites More sharing options...
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