eXclusive_CR7 Posted May 9 Share Posted May 9 2 часа назад, JustHowie сказал: Initially was quoted at 2 weeks after last update, although if somethings not broken then there's no need to fix / update. As for light skins these require alot of work if this is in the works then I'd assume alot of time and attention is being made into making sure there are no issues before a release is made. yes, I completely agree with you, I was just wondering if we should count on the release of a light version) Link to post Share on other sites More sharing options...
GIMN Posted May 10 Author Share Posted May 10 On 09/05/2024 at 14:17, eXclusive_CR7 said: yes, I completely agree with you, I was just wondering if we should count on the release of a light version) Never count on anything , but I am still working on it 2 Link to post Share on other sites More sharing options...
footmob Posted May 13 Share Posted May 13 Any news on the light version? Link to post Share on other sites More sharing options...
snowofman Posted May 13 Share Posted May 13 2 minutes ago, footmob said: Any news on the light version? Read the post above Link to post Share on other sites More sharing options...
eXclusive_CR7 Posted May 25 Share Posted May 25 Hello, please tell me, is it possible to add a similar function to the skin to highlight key indicators, like in this screenshot? Link to post Share on other sites More sharing options...
JustHowie Posted May 26 Share Posted May 26 4 hours ago, eXclusive_CR7 said: Hello, please tell me, is it possible to add a similar function to the skin to highlight key indicators, like in this screenshot? Considering attributes are grouped up no you'd have to revert all attributes and that's alot of backwards work 1 Link to post Share on other sites More sharing options...
GIMN Posted May 26 Author Share Posted May 26 8 hours ago, eXclusive_CR7 said: Hello, please tell me, is it possible to add a similar function to the skin to highlight key indicators, like in this screenshot? As @JustHowiementioned it isn't possible. It would require attributes to be shown in the table format. Good news though, the training groupings tend to correspond pretty closely to role requirements. Key attributes for playmakers...passing and final third. For goalscoring roles...shooting and movement. And so on 1 Link to post Share on other sites More sharing options...
eXclusive_CR7 Posted May 26 Share Posted May 26 Ok guys, thanks Link to post Share on other sites More sharing options...
jxsh Posted June 7 Share Posted June 7 The player profile and attributes panels are blank for me. Does anyone have any ideas why or how to fix it? Every other part of the skin displays fine and looks great. I have definitely installed it as per instructions. I am playing on a MacBook. Link to post Share on other sites More sharing options...
Olas Nick Posted June 7 Share Posted June 7 1 hour ago, jxsh said: The player profile and attributes panels are blank for me. Does anyone have any ideas why or how to fix it? Every other part of the skin displays fine and looks great. I have definitely installed it as per instructions. I am playing on a MacBook. everyone is glad that you have a macbook. but most likely you either don't know how to switch skins or you don't know how to adjust the screen. but if you really want help, you should write what you did step by step, not just "installed it as per instructions" Link to post Share on other sites More sharing options...
jxsh Posted June 7 Share Posted June 7 1 hour ago, Olas Nick said: everyone is glad that you have a macbook. but most likely you either don't know how to switch skins or you don't know how to adjust the screen. but if you really want help, you should write what you did step by step, not just "installed it as per instructions" I only mentioned the macbook in case the type of machine I'm playing on might be relevant to the problem/solution. I am very grateful for any help. Here's what I did step by step: Downloaded the Mustermann skin from here:https://www.fmscout.com/a-mustermann-iconic-fm24-skin.html Extracted the folders from the .rar. Placed two folders, "Mustermann Iconic 1.1" and "Mustermann Iconic Alt Files" in the Football Manager 2024 'skins' folder. Opened FM24. Went to Preferences -> Advanced -> Interface Selected Mustermann Iconic from dropdown. Unchecked “Use caching to decrease page loading times” and ticked “Reload skin when confirming changes to preferences”. Hit confirm. Quit and reopened FM24. Went to preferences and ticked “Use caching to decrease page loading times” and ticked "Reload skin when confirming..." then confirmed. The skin is loaded and looks great. Only the 'profile' and 'attributes' pages show up empty. Link to post Share on other sites More sharing options...
Olas Nick Posted June 7 Share Posted June 7 3 hours ago, jxsh said: I only mentioned the macbook in case the type of machine I'm playing on might be relevant to the problem/solution. I am very grateful for any help. Here's what I did step by step: Downloaded the Mustermann skin from here:https://www.fmscout.com/a-mustermann-iconic-fm24-skin.html Extracted the folders from the .rar. Placed two folders, "Mustermann Iconic 1.1" and "Mustermann Iconic Alt Files" in the Football Manager 2024 'skins' folder. Opened FM24. Went to Preferences -> Advanced -> Interface Selected Mustermann Iconic from dropdown. Unchecked “Use caching to decrease page loading times” and ticked “Reload skin when confirming changes to preferences”. Hit confirm. Quit and reopened FM24. Went to preferences and ticked “Use caching to decrease page loading times” and ticked "Reload skin when confirming..." then confirmed. The skin is loaded and looks great. Only the 'profile' and 'attributes' pages show up empty. i have only 2 ideas: 1) i am not sure that the “Use caching to decrease page loading times” option works if the cache is already created. you still need to clear the cache. 2) maybe you do not meet the requirements for scaling and resolution of the system and scaling of the game Link to post Share on other sites More sharing options...
bmags11 Posted June 13 Share Posted June 13 Is there a way to remove staff attributes so all I know is personality, tactical style, reputation, scouting knowledge, etc. but have no idea if the staff member is actually good? Link to post Share on other sites More sharing options...
GIMN Posted June 13 Author Share Posted June 13 7 hours ago, bmags11 said: Is there a way to remove staff attributes so all I know is personality, tactical style, reputation, scouting knowledge, etc. but have no idea if the staff member is actually good? You'll need to edit the panels/non_player/non player profile.xml - but there's a lot you'd need to change in there. And probably the coach assignment page, too. And to remove it in news items, you'd need to locate each individual one and edit them. 1 Link to post Share on other sites More sharing options...
reggaeboy81 Posted June 16 Share Posted June 16 Can i just say the skin is beautifull. a game changer, just as fm was getting abit stal,e this is going to make the game so much more realist and immersive, youtube channel is great with series and help videos. alot of effort goes in to this work so a big thanks from me. 1 Link to post Share on other sites More sharing options...
GIMN Posted June 17 Author Share Posted June 17 20 hours ago, reggaeboy81 said: Can i just say the skin is beautifull. a game changer, just as fm was getting abit stal,e this is going to make the game so much more realist and immersive, youtube channel is great with series and help videos. alot of effort goes in to this work so a big thanks from me. Good to see you here, reggaeboy81!! I can give answer regarding disabling player and/or staff search now. You need to edit Mustermann Iconic/sections/sidebar sections.xml, line 487: <record id="plas" human_object_type="HOTc" /> This needs to be changed to: <!--<record id="plas" human_object_type="HOTc" />--> You'll then need to save the file, reload the skin with caching off. If you also want to disable staff search, that is line 709: <record id="stfs" human_object_type="HOTc" /> This needs to be changed to: <!--<record id="stfs" human_object_type="HOTc" />--> 1 Link to post Share on other sites More sharing options...
reggaeboy81 Posted June 17 Share Posted June 17 5 hours ago, GIMN said: Good to see you here, reggaeboy81!! I can give answer regarding disabling player and/or staff search now. You need to edit Mustermann Iconic/sections/sidebar sections.xml, line 487: <record id="plas" human_object_type="HOTc" /> This needs to be changed to: <!--<record id="plas" human_object_type="HOTc" />--> You'll then need to save the file, reload the skin with caching off. If you also want to disable staff search, that is line 709: <record id="stfs" human_object_type="HOTc" /> This needs to be changed to: <!--<record id="stfs" human_object_type="HOTc" />--> great stuff thank you Link to post Share on other sites More sharing options...
JR866Gunner Posted June 17 Share Posted June 17 (edited) I didnt think this skin had attributes?! They look awesome. Am I missing where I can enable them? Edited June 17 by JR866Gunner Link to post Share on other sites More sharing options...
snowofman Posted June 17 Share Posted June 17 9 minutes ago, JR866Gunner said: I didnt think this skin had attributes?! They look awesome. Am I missing where I can enable them? from what i know, it does not have values, but circles instead i can't remember if there is a MOD to make it values, Link to post Share on other sites More sharing options...
reggaeboy81 Posted June 17 Share Posted June 17 (edited) just having a go skin colour changes, got where to edit from 214-241 lines and the colour scheme website up, just confusing knowing which ones to change, lol, trying to make a yellow and black scheme, white and black and a white a blue one. tired the first think i made too many to dark lol, just knowing which ones to do lol Edited June 17 by reggaeboy81 misspelling Link to post Share on other sites More sharing options...
GIMN Posted June 17 Author Share Posted June 17 1 hour ago, JR866Gunner said: I didnt think this skin had attributes?! They look awesome. Am I missing where I can enable them? It doesn't. If you're referring to the screenshots from eXclusive_CR7, that's Statman skin. 49 minutes ago, reggaeboy81 said: just having a go skin colour changes, got where to edit from 214-241 lines and the colour scheme website up, just confusing knowing which ones to change, lol, trying to make a yellow and black scheme, white and black and a white a blue one. tired the first think i made too many to dark lol, just knowing which ones to do lol This is how it starts. First you look to make a couple of little changes. Next thing you know, you've spent 300 hours playing around with xml files and you're addicted to skinning!! 2 Link to post Share on other sites More sharing options...
TCSSkin Posted June 17 Share Posted June 17 Just now, GIMN said: It doesn't. If you're referring to the screenshots from eXclusive_CR7, that's Statman skin. This is how it starts. First you look to make a couple of little changes. Next thing you know, you've spent 300 hours playing around with xml files and you're addicted to skinning!! Then in my case, another 200 and then you actually learn how it works Link to post Share on other sites More sharing options...
reggaeboy81 Posted June 17 Share Posted June 17 not sure ive got the patience lol, trying to get a harrogate town/dortmund colour one. ill prob just use your yellows one lol Link to post Share on other sites More sharing options...
JR866Gunner Posted June 17 Share Posted June 17 2 hours ago, snowofman said: from what i know, it does not have values, but circles instead i can't remember if there is a MOD to make it values, Ahh ok thank you! It’s such a beautiful skin all round and the option would be amazing at the flick of a switch! Link to post Share on other sites More sharing options...
TMH_IRL Posted June 23 Share Posted June 23 Hi Sorry if this is a really daft question or I've missed something somewhere. Every time I load the skin (fairly confident I'm following all the instructions right) and the profile page is constantly empty. It doesn't populate with any of the things I'd expect to see there from the videos. I've tried a few times loading the skin, both with vanilla DBs and some edited ones, I've holidayed through seasons & both employed and unemployed to see if it's a scouting /player knowledge/games played thing. There's a good chance I'm doing something really stupid like, I've just gone round in circles so many times, got nowhere and figured I'd ask. Screen grab from below is a save where I'm not in control of any club, and I'm on the player profile screen. (reports is highlighted I think because that's where the cursor was when I took the grab!) Thanks! Link to post Share on other sites More sharing options...
snowofman Posted June 23 Share Posted June 23 11 minutes ago, TMH_IRL said: Hi Sorry if this is a really daft question or I've missed something somewhere. Every time I load the skin (fairly confident I'm following all the instructions right) and the profile page is constantly empty. It doesn't populate with any of the things I'd expect to see there from the videos. I've tried a few times loading the skin, both with vanilla DBs and some edited ones, I've holidayed through seasons & both employed and unemployed to see if it's a scouting /player knowledge/games played thing. There's a good chance I'm doing something really stupid like, I've just gone round in circles so many times, got nowhere and figured I'd ask. Screen grab from below is a save where I'm not in control of any club, and I'm on the player profile screen. (reports is highlighted I think because that's where the cursor was when I took the grab!) Thanks! try and untick "used caching for faster loading" in preferences then clear the cache, lower left corner "reset" then reload the skin and restart FM Link to post Share on other sites More sharing options...
TMH_IRL Posted June 23 Share Posted June 23 8 minutes ago, snowofman said: try and untick "used caching for faster loading" in preferences then clear the cache, lower left corner "reset" then reload the skin and restart FM Thanks for the rapid reply. Still no luck - all of the "profile" screens are blank; clubs, managers and players. I have quite a few leagues loaded, major European ones like England, Italy, France, Spain, Germany plus Ireland, Scotland, Portugal, Holland, Brazil etc. I was using a DB with added tiers in Austria, to play as Austria Salzburg, and I thought that was maybe causing issues, so I tried just the vanilla DB and it's still not happening. I can still use the skin and generally I love it, it's got loads going on and plays brilliantly. I just know I'm missing out on quite a bit with these profile screens not loading. Link to post Share on other sites More sharing options...
Olas Nick Posted June 23 Share Posted June 23 7 hours ago, TMH_IRL said: Thanks for the rapid reply. Still no luck - all of the "profile" screens are blank; clubs, managers and players. I have quite a few leagues loaded, major European ones like England, Italy, France, Spain, Germany plus Ireland, Scotland, Portugal, Holland, Brazil etc. I was using a DB with added tiers in Austria, to play as Austria Salzburg, and I thought that was maybe causing issues, so I tried just the vanilla DB and it's still not happening. I can still use the skin and generally I love it, it's got loads going on and plays brilliantly. I just know I'm missing out on quite a bit with these profile screens not loading. looking at your screenshots I assume you don't meet the minimum resolution and scaling requirements Link to post Share on other sites More sharing options...
GIMN Posted June 23 Author Share Posted June 23 8 hours ago, TMH_IRL said: Thanks for the rapid reply. Still no luck - all of the "profile" screens are blank; clubs, managers and players. I have quite a few leagues loaded, major European ones like England, Italy, France, Spain, Germany plus Ireland, Scotland, Portugal, Holland, Brazil etc. I was using a DB with added tiers in Austria, to play as Austria Salzburg, and I thought that was maybe causing issues, so I tried just the vanilla DB and it's still not happening. I can still use the skin and generally I love it, it's got loads going on and plays brilliantly. I just know I'm missing out on quite a bit with these profile screens not loading. As @Olas Nick has said, this is a resolution issue. In the screenshot the "Continue" button is 342 pixels wide. This suggests that you're scaling maybe be at 200%. Either set in game through preferences, or via settings for Windows.. For examples, if you have a 1920x1080 screen, but have the scaling at 200%, you are effectively using the game with a resolution of 960x540. The minimum effective resolution for the skin is 1360x768 Link to post Share on other sites More sharing options...
TMH_IRL Posted June 24 Share Posted June 24 20 hours ago, Olas Nick said: looking at your screenshots I assume you don't meet the minimum resolution and scaling requirements 19 hours ago, GIMN said: As @Olas Nick has said, this is a resolution issue. In the screenshot the "Continue" button is 342 pixels wide. This suggests that you're scaling maybe be at 200%. Either set in game through preferences, or via settings for Windows.. For examples, if you have a 1920x1080 screen, but have the scaling at 200%, you are effectively using the game with a resolution of 960x540. The minimum effective resolution for the skin is 1360x768 You legends, thanks so much. I knew it was something really stupid I was doing. I'd checked my resolution in FM and it seemed ok - but when I looked in the Windows settings it was the scaling that was throwing everything off. I hadn't accounted for that, and wouldn't have known to look. Really appreciate the help 1 Link to post Share on other sites More sharing options...
sanfierro Posted July 14 Share Posted July 14 Where can i check the tactic flexibility in this skin? Link to post Share on other sites More sharing options...
snowofman Posted July 14 Share Posted July 14 1 hour ago, sanfierro said: Where can i check the tactic flexibility in this skin? If you mean team fluidity then i'm not sure it's part of the tactic page. but only @GIMN would be able to provide a proper answer Link to post Share on other sites More sharing options...
sanfierro Posted July 14 Share Posted July 14 (edited) Yes i meant fluidity, sorry Edited July 14 by sanfierro Link to post Share on other sites More sharing options...
GIMN Posted July 14 Author Share Posted July 14 6 hours ago, sanfierro said: Where can i check the tactic flexibility in this skin? Correct. It's not part of the tactic page, as it is merely a summation of support duties (relative to the mentality). I cannot recall which bit of code you would need to add back in to tactics/tactic overview side panel.xml, I'm afraid, so you'll need to extract the base files yourself and have a look around. Link to post Share on other sites More sharing options...
sanfierro Posted July 15 Share Posted July 15 Thank you for your answer and patience. One last question. When dragging a player with the mouse and placing him in an empty position on the tactics screen, the empty position indicator is very dark. How can I make this more visible? Link to post Share on other sites More sharing options...
GIMN Posted July 15 Author Share Posted July 15 14 minutes ago, sanfierro said: Thank you for your answer and patience. One last question. When dragging a player with the mouse and placing him in an empty position on the tactics screen, the empty position indicator is very dark. How can I make this more visible? I do not believe there is a setting to control this. Or at least not that I've found. You can try playing with the background colour for that whole container, set in tactics/tactic overview side panel.xml. Link to post Share on other sites More sharing options...
jamiemca123 Posted July 17 Share Posted July 17 Hi @GIMN, just wondering if or how I can increase the size of the attribute icons on the player profile? Just not totally sure of what line of code I should be looking at! Thank you Link to post Share on other sites More sharing options...
GIMN Posted July 17 Author Share Posted July 17 2 hours ago, jamiemca123 said: Hi @GIMN, just wondering if or how I can increase the size of the attribute icons on the player profile? Just not totally sure of what line of code I should be looking at! Thank you You'll need to change the graphics in graphics/mustermann/attributes. Depending on how much you plan on increasing them you'll probably need to quite a lot of files to accommodate. Basically any panel that has attribute_circle defined in them. A find in files search in Notepad++ will be your friend Link to post Share on other sites More sharing options...
jamiemca123 Posted July 17 Share Posted July 17 2 hours ago, GIMN said: You'll need to change the graphics in graphics/mustermann/attributes. Depending on how much you plan on increasing them you'll probably need to quite a lot of files to accommodate. Basically any panel that has attribute_circle defined in them. A find in files search in Notepad++ will be your friend Ah okay, I thought it was maybe just possible by increasing the row height slightly instead! Cheers! Link to post Share on other sites More sharing options...
Paul Wolf Posted July 17 Share Posted July 17 Just tried this skin after being inspired by the moneyball videos on YouTube and firstly want to say what an inspired and game changing creation this is! I've always been mostly an attributes focused manager but rapidly diving into the stats side of player performance that this skin provides far greater access to. As a data analyst in my professional job, this is right in my zone and think it's only the way it took so much time to set up in the default skin that prevented me from delving into this wonderful world! Just a little feedback from initial play with this skin, a point which I have seen requested above. Being able to click on a player role and see the attributes highlighted that are particularly important for that role plays a big part in how I play. Tactics creation and experimentation is something that really inspires me in this game and where I get a lot of enjoyment so that link from roles I chose for a tactic to viewing the players with the best suitable attributes for that specific role is a huge visual process I am regularly using every time I play. I also like seeing the attribute improvement arrows, which are particularly pleasing to see when viewing the rapid progress of your latest wonderkid! I acknowledge you can view this in the development section but feel it would be a welcomed addition to the player profile overview page. This is all personal feedback related to the way I play but thought I'd share and provide my context in case it does relate to others and inspire any future updates. That being said, I'm going to give a serious amount of playing time with this skin as I really do think this will change the way I play in a positive way! Link to post Share on other sites More sharing options...
JustHowie Posted July 17 Share Posted July 17 2 hours ago, Paul Wolf said: Just tried this skin after being inspired by the moneyball videos on YouTube and firstly want to say what an inspired and game changing creation this is! I've always been mostly an attributes focused manager but rapidly diving into the stats side of player performance that this skin provides far greater access to. As a data analyst in my professional job, this is right in my zone and think it's only the way it took so much time to set up in the default skin that prevented me from delving into this wonderful world! Just a little feedback from initial play with this skin, a point which I have seen requested above. Being able to click on a player role and see the attributes highlighted that are particularly important for that role plays a big part in how I play. Tactics creation and experimentation is something that really inspires me in this game and where I get a lot of enjoyment so that link from roles I chose for a tactic to viewing the players with the best suitable attributes for that specific role is a huge visual process I am regularly using every time I play. I also like seeing the attribute improvement arrows, which are particularly pleasing to see when viewing the rapid progress of your latest wonderkid! I acknowledge you can view this in the development section but feel it would be a welcomed addition to the player profile overview page. This is all personal feedback related to the way I play but thought I'd share and provide my context in case it does relate to others and inspire any future updates. That being said, I'm going to give a serious amount of playing time with this skin as I really do think this will change the way I play in a positive way! If I recall correctly (not at home to check) the attributes are grouped together which makes the highlighting attributes for each role impossible (could be wrong) 2 Link to post Share on other sites More sharing options...
snowofman Posted July 18 Share Posted July 18 3 hours ago, Paul Wolf said: Just a little feedback from initial play with this skin, a point which I have seen requested above. Being able to click on a player role and see the attributes highlighted that are particularly important for that role plays a big part in how I play. T This is currently only available when using the default attribute code, the way this skin is made and grouped makes it impossible to highlight attributes as the highlight code isnt a seperate code, but part of the default attribute widget 2 Link to post Share on other sites More sharing options...
GIMN Posted July 18 Author Share Posted July 18 5 hours ago, Paul Wolf said: Just tried this skin after being inspired by the moneyball videos on YouTube and firstly want to say what an inspired and game changing creation this is! I've always been mostly an attributes focused manager but rapidly diving into the stats side of player performance that this skin provides far greater access to. As a data analyst in my professional job, this is right in my zone and think it's only the way it took so much time to set up in the default skin that prevented me from delving into this wonderful world! Just a little feedback from initial play with this skin, a point which I have seen requested above. Being able to click on a player role and see the attributes highlighted that are particularly important for that role plays a big part in how I play. Tactics creation and experimentation is something that really inspires me in this game and where I get a lot of enjoyment so that link from roles I chose for a tactic to viewing the players with the best suitable attributes for that specific role is a huge visual process I am regularly using every time I play. I also like seeing the attribute improvement arrows, which are particularly pleasing to see when viewing the rapid progress of your latest wonderkid! I acknowledge you can view this in the development section but feel it would be a welcomed addition to the player profile overview page. This is all personal feedback related to the way I play but thought I'd share and provide my context in case it does relate to others and inspire any future updates. That being said, I'm going to give a serious amount of playing time with this skin as I really do think this will change the way I play in a positive way! Thank you for your feedback. As the kind gentleman before me have said, this is not possible with the chosen layout. Grouping attributes by training groups, however, helps to highlight the relationship between different attributes and how they interact on the pitch. It does not take long to get used to it, I assure you. 2 Link to post Share on other sites More sharing options...
Paul Wolf Posted July 18 Share Posted July 18 17 hours ago, GIMN said: Thank you for your feedback. As the kind gentleman before me have said, this is not possible with the chosen layout. Grouping attributes by training groups, however, helps to highlight the relationship between different attributes and how they interact on the pitch. It does not take long to get used to it, I assure you. Thank you all! Yes I do like the grouping of the attributes. It makes sense and is actually easier viewing in smaller related groups than the 3 main ones in the default skin. Like you say, a case of getting use to the visual change over time, and yes that's a very good point! Relating the strength in different attribute groups to how they transfer to the on pitch performance stats as well as what roles I am choosing will over time tell a bigger story. A working example of using the skin in my first scouting exercise. I receive a structured 71m offer from Newcastle for my centre-back Aurele Amanda at Bristol City playing in the Premier league. I ask his agent about renewing his contract and slightly baulk at the increased demand in wages. I look at his performance stats as a centre-back from 12 starts in the Premier league this season. He is above the 80th percentile for tackles won per 90 AND headers won per 90. Also hitting the 100th percentile for non pen expected goals (and being highlighted as a target forward :-) ). Certainly a dangerous threat from set pieces! I search for centre-backs with at least 10 appearances and close to the heading and tackling stats of Amanda and valued up to 50m, wanting to take the money and buy a cheaper alternative if I can. There are a few close in one of either categories but no one comes close to having such high performance in both. Suffice to say, I rejected the offer and offered him the bigger contract he wanted. Previously, I would have probably sold him and gambled on a younger cheaper option, taking a backwards step while strengthening a rival. Also suffice to say, I'm already enjoying the ways in which this can positively change up my game if I can learn how to use this in the right way! 1 Link to post Share on other sites More sharing options...
Popular Post GIMN Posted July 20 Author Popular Post Share Posted July 20 v1.2 OUT NOW - including Light Mode Introduction of Light mode Expansion of customised home page widgets Pizza chart graphics updated to include guidelines at 10th percentile and distinction between those metrics above and below the 50th percentile Replaced heatmaps in match report with formation Addition of bookmark button in titlebar Addition of next unread, mark all as read, and save note buttons to inbox Expanded pasty charts to include drill down by position Addition of defensive actions, excitement factor and passing breakdown to player profile Data Hub option added to performance section of player profile Added an attribute key to player profile Added bans as to player profile Restored edit appearance button to manager profile Added manager characteristics to manager profile Added text for studying new qualification to manager and staff profiles Added competition reputation history graph Restored formation fluidity indicator to tactics pitch Added player mugshots as option for custom views Download Mustermann Iconic v1.2 8 Link to post Share on other sites More sharing options...
eXclusive_CR7 Posted July 20 Share Posted July 20 Hi, thanks for your work, this is really best skin for FM I watched the video, is there a possibility that in the future you will still be developing skins for the next parts of the game? 1 Link to post Share on other sites More sharing options...
El Payaso Posted July 20 Share Posted July 20 (edited) Brilliant! Been waiting this for a long time. As I play with a 14 inch display and zoomed out, this has been a perfect skin for me with the scalability, interesting data points and attribute masking. Thank you for your great work @GIMN. Would it be possible to get the instructions to remove the player/staff search from the game when using the skin? Edited July 20 by El Payaso 1 Link to post Share on other sites More sharing options...
wildecooke Posted July 20 Share Posted July 20 always light white 1 Link to post Share on other sites More sharing options...
GIMN Posted July 20 Author Share Posted July 20 47 minutes ago, eXclusive_CR7 said: Hi, thanks for your work, this is really best skin for FM I watched the video, is there a possibility that in the future you will still be developing skins for the next parts of the game? I don't intend to for FM25. What happens in terms of how I like to play the game with a data-led approach, and for future editions, it's impossible to know right now, as we don't truly know what the engine change has in store for us. 44 minutes ago, El Payaso said: Brilliant! Been waiting this for a long time. As I play with a 14 inch display and zoomed out, this has been a perfect skin for me with the scalability, interesting data points and attribute masking. Thank you for your great work @GIMN. Would it be possible to get the instructions to remove the player/staff search from the game when using the skin? If you wish to disable player search, you need to edit Mustermann Iconic/sections/sidebar sections.xml, line 487: <record id="plas" human_object_type="HOTc" /> This needs to be changed to: <!--<record id="plas" human_object_type="HOTc" />--> You'll then need to save the file, reload the skin with caching off. If you also want to disable staff search, that is line 709: <record id="stfs" human_object_type="HOTc" /> This needs to be changed to: <!--<record id="stfs" human_object_type="HOTc" />--> Link to post Share on other sites More sharing options...
Kapizak1 PL Posted July 20 Share Posted July 20 Great update! I don't think I'll be able to play FM 25 without this skin (though I completely understand why you won't be making it, I figure it will be a while until we have the same level of customization for future FMs). I noticed a bug, the default color scheme works great but it doesn't work for all of them - I checked for Blue & Gold, not sure about the others. Also attaching the part missing in the alternative color scheme. 1 Link to post Share on other sites More sharing options...
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