-
Posts
4,124 -
Joined
-
Last visited
-
Days Won
1
Content Type
Forums
Articles
FAQs
Online Manual
Support: Blocks
Support: Games
Bug Tracker
SIGames Manual (beta)
Profiles
Everything posted by Platinum
-
Will you be buying FM23 ?
Platinum replied to alian62's topic in Football Manager General Discussion
Hopefully next week means Monday lol -
If you've licensed the UEFA competitions
Platinum replied to Garethjohn79's topic in Football Manager General Discussion
It has made me more likely to buy the game (just one thing amongst many). The CL is a special competition and there arent any skins that I've found that have specific themes for CL games that really show the 'specialness' of it . If they add CL specific screens, CL matchday logos and themes during the match (like Bundesliga) and the CL music then thats a big plus for me. -
Will you be buying FM23 ?
Platinum replied to alian62's topic in Football Manager General Discussion
Think you have to compare it to other yearly release sports games, I'm not sure what their promos schedule is like though -
Will you be buying FM23 ?
Platinum replied to alian62's topic in Football Manager General Discussion
I love FM but the set piece creator needs to be fixed. It's extremely buggy and is completely counter-intuitive and people have been asking for it to be fixed for years and years. If SI still don't fix it then I will be extremely disappointed that they continued to leave a core feature in a broken state without any update on their plans for it. -
[Suggestion] - Review the topics in the order of date posted
Platinum replied to Robbie Hood's topic in Reviewed
Probably best to post this in the General Discussion as this section of the forum is for features in the game and wont be checked for a while -
Hmm yeah could be that
-
When telling the DoF to renew contracts we should be able to tell the DoF what we want the playing time of the player to be. We can do this when the DoF is making a transfer so we should also be able to do it with contract renewals. The problems the absence of this feature causes is that sometimes the DoF will offer a player too low a playing time and this means the contract renewal fails (for example the DoF sometimes offers "Backup" to a player that is a "First Team Regular". Aso for many young players the DoF might think a player doesnt have much potential, whereas I think they do, and then the DoF offers the player a playing time which is too low and the player rejects it, which means I lose high potential youth players.
- 1 reply
-
1
-
Using a director of football
Platinum replied to Tank1985's topic in Football Manager General Discussion
Yeah I've made this a feature request already but would be great if you could make one as well to help show the demand for it. I think them leaving it out was an oversight tbh, but it's a big oversight. Its particularly bad with talented youth players as it's easy to lose them because of this. -
Using a director of football
Platinum replied to Tank1985's topic in Football Manager General Discussion
I do the same, but how do you deal with the DoF taking care of contract renewals, as you can't tell the DoF what you want the players expected playing time to be. I struggle with this aspect when using the DoF -
Using a director of football
Platinum replied to Tank1985's topic in Football Manager General Discussion
How do you deal with the DoF taking care of contract renewals, as you can't tell the DoF what you want the players expected playing time to be. I struggle with this aspect when using the DoF, especially with young players who I want to play often in the first team, the player wants to play in the first team, but the DoF only see's them as a 'Youngster' or 'Prospect' -
The UEFA competitions will likely have their matchday and screen graphics this year.
-
When signing staff members we should also receive the player and scout reports that they made from there time at previous clubs. This became an issue for me when I moved to a new club and bought my coaches and scouts with me but I didn't have reports of all the players from my previous club.
-
What does mean cl license?
Platinum replied to Pafnus's topic in Football Manager General Discussion
UEFA competition screens and match days will probably have their own skin similar to the Bundesliga. I hope they also have the music, that's a must really. -
I think the options in the current tactic creator are limited compared to the tactical instructions a manager gives a team in real life. - For example I might often want my playmaker to look at the runs of my left wing back and for my striker to make sure he runs to the back post whenever this happens, with my inside forward going into the 6 yard box. These types of patterns of play are trained on the training ground and then sometimes it works in matches. - Another example is that I might want my inverted winger to always hug the touchline and when he receives it look for the run of the striker running into the box, rather than dribbling with the ball. - Might want my deep lying playmaker to always pass the ball forward to one of my wingers, or I might prefer if he did a safe short sideways pass to the mezzala. - Another example is that I might want my centre midfielder to occupy the half space when we have the ball in the opponents half. Of course as with managers/teams in real life, these patterns of play being followed will depend on the ability of the players, the willingness of the players to follow instructions, whether we are trying to hang on to a lead/the risk level we want to take at that moment in the match, and also on the players judgement on whether its good to follow the instruction at that moment, or if the player thinks there is a better option at that moment. We should have the ability to create these types of patterns of play in the tactic creator and also be able to watch how it looks in training matches so we can decide which patterns of play we want the players to follow in matches.
- 1 reply
-
2
-
We should have the ability to start the season with the staff, managers, players and player injury status as it was at the end of the transfer window. This would make it more realistic because for example Thomas Tuchel wont be the Chelsea manager in FM 23, but the only reason he isnt manager is because of his results during the 22/23 season, which will not have begun at he beginning of the game.
-
I think the current set of team shouts is quite limited. Especially when you look at the description for each of the team shouts and you see that they are all about quite specific situations. For example the 'Demand More' shout description says it is telling the players they aren't working hard enough, but there is no shout that allows us to tell the team that I demand better quality in their decision making or demand better quality passes. Also we are limited to giving shouts once every 10/15 minutes whereas in real life a manager is talking to the team all the time.
- 1 reply
-
1
-
I think some of the features in FM don't fit that of a modern manager, and even more so if you have a DoF in your staff. We currently have too many board expectations that should not be the responsibility of the manager, for example: - Make youth facilities world class - Improving the youth academy is not the responsibility of the first team manager - Manage wage budget - It should not be possible for the manager to go over the wage budget as the board would block any transfers/contract renewals that would. Also oddities can occur where you can be judged badly on your handling of the wage budget even if its the DoF who has been handling contract renewals. - Expand stadium size request - This has absolutely nothing to do with the manager and the board should always be proactively trying to maximise there income by expanding the stadium if they are able to and if it would make financial sense. - Negotiation of intricate contract details such as goal bonuses - This types of things are not the duty of the manager and instead are covered by the legal experts and the DoF I understand you might not want to remove features from the game, so instead maybe these can be added to the Staff Responsibilities screen and then the manager shouldn't be judged on them.
-
Whenever the ball goes out for a throw in or a corner it takes between 10 to 20 seconds (according to the match clock) to go to the highlight where the player actually has the ball so they can take the throw in/corner. Then taking the actual throw/in corner takes around an additional 5 seconds. I think the 10 to 20 second time buffer between the ball going out and the set piece taker having the ball is too long, particularly if you have the no time wasting and quick throw in instructions turnt on. In real life this can take anywhere from 5 to 10 seconds if they want to do it quickly. To add to this I think the quick throw in instruction doesn't work as even if you have them on in your tactic they never actually happen. I've seen it happen once in 5 seasons and I play on Full Match (so I see literally every throw in). When it happened the ball went our for a throw in and the player quickly picked up the ball and carried on playing. It would be good to understand the rationale for the 20 second buffer and if quick throw ins are working as intended.
-
I took a job at the end of the season for Exeter (all games during the season had ended) who had just fired there manager after a really disappointing season but despite that in the Season Review by the media it said that I had led the team to a disappointing season as seen in the Biggest Underachievers section. My manager name is 'Nathan Francis'.
-
Match storage space is limited to 300MB (a recent reduction compared to previous years) however the size limit should be much larger so that I can watch old matches (ideally there would be no limit). If I want to load games and have the storage on my PC and the speed of processor to load old matches I believe I should have the option for this, and I can accept that the loading times could be longer. Separately from the outside it seems that it shouldn't increase loading times if each match has a match file that could be loaded on demand instead of during the loading of a save game.