hyrule_king Posted February 17 Share Posted February 17 On 16/02/2024 at 07:34, peppe1 said: hey guys i need help how can i increase the shirt number in the attached screenshot @peppe1 Put the small.xml in the panels/generic folder Looks like this now: small.xml Link to post Share on other sites More sharing options...
peppe1 Posted February 17 Share Posted February 17 cool thank you very much @hyrule_king 1 Link to post Share on other sites More sharing options...
josephfwoodhouse Posted February 17 Share Posted February 17 Hi, I'm using the Zealand Skin ported to FM24 and I was wondering how I could replace the new staff popup with the old one new staff popup: old staff popup (desired): Link to post Share on other sites More sharing options...
betinho313 Posted February 17 Share Posted February 17 Can you change the user manager profile image? Doesn't seem to work like adding profile images for newgens Link to post Share on other sites More sharing options...
keysi Posted February 18 Share Posted February 18 8 hours ago, josephfwoodhouse said: Hi, I'm using the Zealand Skin ported to FM24 and I was wondering how I could replace the new staff popup with the old one new staff popup: old staff popup (desired): skin folder/panels/non_player and delete/remove the 'non player profile popup panel.xml' 8 hours ago, betinho313 said: Can you change the user manager profile image? Doesn't seem to work like adding profile images for newgens Open the Preferences/General tab and there's an option to select your own picture. Link to post Share on other sites More sharing options...
the_hoyle Posted February 18 Share Posted February 18 Hi all - hoping someone can help me with my sanity on this one! I have copied over some files from the Zealand FM23 skin so that scouting reports show the attributes (using the the g2 skin as my base). Made sure all was copied across and working fine. However, whenever I close the game and reopen it, I need to load the Zealand and then change back to the g2 skin for the panel to work properly. I am not changing anything in the files whilst I do this, but I have to do it every time. What can be causing this?? As I load in the game: After loading the Zealand skin and reloading the g2 skin. I am playing fm23 by the way - posting here as the FM23 questions thread is now locked. Link to post Share on other sites More sharing options...
snowofman Posted February 18 Share Posted February 18 46 minutes ago, the_hoyle said: Hi all - hoping someone can help me with my sanity on this one! I have copied over some files from the Zealand FM23 skin so that scouting reports show the attributes (using the the g2 skin as my base). Made sure all was copied across and working fine. However, whenever I close the game and reopen it, I need to load the Zealand and then change back to the g2 skin for the panel to work properly. I am not changing anything in the files whilst I do this, but I have to do it every time. What can be causing this?? As I load in the game: After loading the Zealand skin and reloading the g2 skin. I am playing fm23 by the way - posting here as the FM23 questions thread is now locked. make sure you copy'd over the classes files for the tab Link to post Share on other sites More sharing options...
the_hoyle Posted February 18 Share Posted February 18 30 minutes ago, snowofman said: make sure you copy'd over the classes files for the tab Everything has been copied over, as it works if I load a different skin and then reload the skin I am using immediately. It is just strange that it does not immediately load up. I doubt it would pull information from another skin folder, right? Link to post Share on other sites More sharing options...
snowofman Posted February 18 Share Posted February 18 1 minute ago, the_hoyle said: Everything has been copied over, as it works if I load a different skin and then reload the skin I am using immediately. It is just strange that it does not immediately load up. I doubt it would pull information from another skin folder, right? the missing piece may be in the cache, which if grabbed from the "working" skin and the reason why it works on your skin so there is something you havnt copy'd over most often it's a classes file for the tab there is on the scout card. Link to post Share on other sites More sharing options...
the_hoyle Posted February 18 Share Posted February 18 3 hours ago, snowofman said: the missing piece may be in the cache, which if grabbed from the "working" skin and the reason why it works on your skin so there is something you havnt copy'd over most often it's a classes file for the tab there is on the scout card. I have checked the classes for the Zealand skin and there are only 3, none of which relate to the scouting screen. I will copy them over and see if that makes it work though - thanks Link to post Share on other sites More sharing options...
Jagr Posted February 18 Share Posted February 18 Hi guys, is it possible to switch to digital adboards in game / with an already started game somehow? Link to post Share on other sites More sharing options...
snowofman Posted February 18 Share Posted February 18 4 hours ago, the_hoyle said: I have checked the classes for the Zealand skin and there are only 3, none of which relate to the scouting screen. I will copy them over and see if that makes it work though - thanks tabs in the classes folder is probably the one you're missing tablet_tabs is for the match tablet tabs and config is.. yeah a config file 1 Link to post Share on other sites More sharing options...
One hell of a keeper Posted February 19 Share Posted February 19 Been playing around with allsorts of numbers however unable to left align the text here. Am i right in thinking that the titlebar.xml is the right one to edit? Also if thats the alignment, to then edit the font layout would that also be the same xml? Link to post Share on other sites More sharing options...
JustHowie Posted February 19 Share Posted February 19 3 minutes ago, One hell of a keeper said: Been playing around with allsorts of numbers however unable to left align the text here. Am i right in thinking that the titlebar.xml is the right one to edit? Also if thats the alignment, to then edit the font layout would that also be the same xml? Have you tried looking at the title bar search panel.xml instead of the title bar ? Link to post Share on other sites More sharing options...
One hell of a keeper Posted February 19 Share Posted February 19 11 minutes ago, JustHowie said: Have you tried looking at the title bar search panel.xml instead of the title bar ? Ah no i havent wow really that easy? Thanks for your help, I looked in this file then change alignment from "all" to "left" and the text disappears ? Link to post Share on other sites More sharing options...
JustHowie Posted February 19 Share Posted February 19 5 minutes ago, One hell of a keeper said: Ah no i havent wow really that easy? Thanks for your help, I looked in this file then change alignment from "all" to "left" and the text disappears ? Change it back, look at the title bar and the descriptions widgets they have central alignments if you change them to left (keep the ,top or bottom else they will over lap) 1 Link to post Share on other sites More sharing options...
One hell of a keeper Posted February 19 Share Posted February 19 Thanks for that, sometimes its a bit overwhelming and not sure about what i should be tweaking. Link to post Share on other sites More sharing options...
One hell of a keeper Posted February 19 Share Posted February 19 Trying to find where to edit the ID icon, calendar icon and continue button so they can show the same color of the text on the left and then will change to reflect? Link to post Share on other sites More sharing options...
keysi Posted February 19 Share Posted February 19 40 minutes ago, One hell of a keeper said: Trying to find where to edit the ID icon, calendar icon and continue button so they can show the same color of the text on the left and then will change to reflect? titlebar.xml tells you where to find the right file if it's from my skin (I would say it is) 1 Link to post Share on other sites More sharing options...
One hell of a keeper Posted February 19 Share Posted February 19 Thanks bud, yeah it is! I didnt want to pepper your thread with support questions Link to post Share on other sites More sharing options...
One hell of a keeper Posted February 19 Share Posted February 19 33 minutes ago, keysi said: titlebar.xml tells you where to find the right file if it's from my skin (I would say it is) Been looking around for any sort of tech help on client_object_viewer_selector_panel but just pulling up things not related to formatting the color or editing at least Link to post Share on other sites More sharing options...
Mark8213 Posted February 19 Share Posted February 19 On 30/11/2023 at 15:06, mccann95 said: Is it possible for me to expand the green bar at the top down to the divider underneath? Thanks what is this panel called please? Link to post Share on other sites More sharing options...
snowofman Posted February 19 Share Posted February 19 3 minutes ago, Mark8213 said: what is this panel called please? player personal details popup panel.xml if i remember correct Link to post Share on other sites More sharing options...
Mark8213 Posted February 19 Share Posted February 19 1 minute ago, snowofman said: player personal details popup panel.xml if i remember correct thanks Link to post Share on other sites More sharing options...
Mancunianets Posted February 19 Share Posted February 19 (edited) How can I add showing the time here? I was looking in Inbox item but only found showing the time top right of the whole screen Spoiler Edited February 19 by Mancunianets Link to post Share on other sites More sharing options...
One hell of a keeper Posted February 20 Share Posted February 20 Thought I'd ask in here as could be a quick answer, I'm trying to achieve formatting of the name in the title bar. Ideally firstname would be thin and condensed and then the surname would be bold and heavy. Is this possible to do in the game? Link to post Share on other sites More sharing options...
dx Posted February 20 Share Posted February 20 Hi. I'm using Sas Skin but he remove this panel from the match. How can I ask it back please? Link to post Share on other sites More sharing options...
Zyraxz Posted February 20 Share Posted February 20 (edited) Friends, is there any way for me to fix the size of the logo as in the photo above?? because when there are two shirts on the panel it ends up increasing a lot Edited February 20 by Zyraxz Link to post Share on other sites More sharing options...
Olas Nick Posted February 20 Share Posted February 20 20 minutes ago, Zyraxz said: Friends, is there any way for me to fix the size of the logo as in the photo above?? because when there are two shirts on the panel it ends up increasing a lot in my opinion, both options look terrible and unnatural. I would not engage in nonsense and use ready-made kit packs. or you can try to use not the relative, but the absolute value of the logo size. Link to post Share on other sites More sharing options...
snowofman Posted February 20 Share Posted February 20 3 hours ago, dx said: Hi. I'm using Sas Skin but he remove this panel from the match. How can I ask it back please? the panel you are talking about is still there for match replays. it was removed for normal matches in fm by SI Link to post Share on other sites More sharing options...
DamienQilBormliz Posted February 20 Share Posted February 20 This may sound stupid but I have been trying to figure it out all day. I messed something up and as a consequence I'm having the following when it comes to VAR checking and penalty decisions... Graphics are in place and here is the file I believe is connectec to it. Any tips? match caption panel.xml Link to post Share on other sites More sharing options...
snowofman Posted February 20 Share Posted February 20 1 hour ago, DamienQilBormliz said: This may sound stupid but I have been trying to figure it out all day. I messed something up and as a consequence I'm having the following when it comes to VAR checking and penalty decisions... Graphics are in place and here is the file I believe is connectec to it. Any tips? match caption panel.xml remove the file and graphics, and if needed extract a new default one 1 Link to post Share on other sites More sharing options...
Mark8213 Posted February 21 Share Posted February 21 (edited) Hi could someone point me to what file i need to edit to get rid of the highlighted area (red box) the yellow bit not the writing thanks in advance for any help Edited February 21 by Mark8213 Link to post Share on other sites More sharing options...
snowofman Posted February 21 Share Posted February 21 4 hours ago, Mark8213 said: Hi could someone point me to what file i need to edit to get rid of the highlighted area (red box) the yellow bit not the writing thanks in advance for any help interaction header panel.xml Link to post Share on other sites More sharing options...
Mark8213 Posted February 21 Share Posted February 21 15 minutes ago, snowofman said: interaction header panel.xml thanks it hasn't got rid of the yellow that i was after but thanks anyway Link to post Share on other sites More sharing options...
snowofman Posted February 21 Share Posted February 21 7 minutes ago, Mark8213 said: thanks it hasn't got rid of the yellow that i was after but thanks anyway the yellow? if you mean the background i believe thats part of the background picture try and look for that in the client object browser look for this <widget class="inner_contrast_box" appearance="boxes/custom/interface/content/primary/paper"> <layout class="stick_to_object_attachment" id="align_top" get_side="top" set_side="top" target="mai1"/> <layout class="stick_to_object_attachment" id="align_bottom" get_side="bottom" set_side="bottom" target="mai1"/> <layout class="stick_to_object_attachment" id="align_right" get_side="right" use_recursive_search="true" set_side="left" target="side"/> <layout class="stick_to_object_attachment" id="align_right" get_side="left" set_side="left" target="mai1"/> <animation class="translate_animation" start_value="0, 0.2" end_value="0, 0" duration="0.4" end_mode="hold_end" tween="ease_out" coord_mode="relative_to_screen" /> <attachment class="test_multiple_globals_attachment" default_value="false"> <list id="get_properties"> <record get_property="MatS" test_mode="equal" value="true" skip_if_null="true" /> <!-- PROP_FULL_SCREEN_3D_BEING_DRAWN --> <record get_property="Ma3D" test_mode="equal" value="true" comparison_mode="or" skip_if_null="true" /> <record get_property="HdBk" test_mode="equal" value="true" comparison_mode="or" skip_if_null="true" /> </list> <integer id="set_property" value="hidn" /> </attachment> </widget> and then comment it out or delete the widget and see if thats what you're after remember to always make a copy of the working file, so you always have a working backup if something goes wrong Link to post Share on other sites More sharing options...
Mark8213 Posted February 21 Share Posted February 21 28 minutes ago, snowofman said: the yellow? if you mean the background i believe thats part of the background picture try and look for that in the client object browser look for this <widget class="inner_contrast_box" appearance="boxes/custom/interface/content/primary/paper"> <layout class="stick_to_object_attachment" id="align_top" get_side="top" set_side="top" target="mai1"/> <layout class="stick_to_object_attachment" id="align_bottom" get_side="bottom" set_side="bottom" target="mai1"/> <layout class="stick_to_object_attachment" id="align_right" get_side="right" use_recursive_search="true" set_side="left" target="side"/> <layout class="stick_to_object_attachment" id="align_right" get_side="left" set_side="left" target="mai1"/> <animation class="translate_animation" start_value="0, 0.2" end_value="0, 0" duration="0.4" end_mode="hold_end" tween="ease_out" coord_mode="relative_to_screen" /> <attachment class="test_multiple_globals_attachment" default_value="false"> <list id="get_properties"> <record get_property="MatS" test_mode="equal" value="true" skip_if_null="true" /> <!-- PROP_FULL_SCREEN_3D_BEING_DRAWN --> <record get_property="Ma3D" test_mode="equal" value="true" comparison_mode="or" skip_if_null="true" /> <record get_property="HdBk" test_mode="equal" value="true" comparison_mode="or" skip_if_null="true" /> </list> <integer id="set_property" value="hidn" /> </attachment> </widget> and then comment it out or delete the widget and see if thats what you're after remember to always make a copy of the working file, so you always have a working backup if something goes wrong Thanks i just deleted the whole section and its now gone thank you Link to post Share on other sites More sharing options...
snowofman Posted February 21 Share Posted February 21 10 minutes ago, Mark8213 said: Thanks i just deleted the whole section and its now gone thank you you're welcome Link to post Share on other sites More sharing options...
One hell of a keeper Posted February 21 Share Posted February 21 Afternoon all For the life of me i think ive just confused myself on this and getting the alignment right. So with the help of chatgpt ive been learning what all the terms are and how they interact to a degree. Ideally i want to push the magnification icon across with the text "SERIE C + Holders - Reggiana" across so that its tidier. I can seem to understand or make out what im affecting sometimes as theres no change visually on screen. At those points i revert back and then look for another formatting attribute that i think will affect the area. Ive played with offset, inset, gap all to no joy atm Link to post Share on other sites More sharing options...
Mark8213 Posted February 21 Share Posted February 21 which xml controls the writing in the blue box or do i need to edit a particular setting thanks Link to post Share on other sites More sharing options...
Mark8213 Posted February 21 Share Posted February 21 what panel controls the yellow (RED BOX) thanks Link to post Share on other sites More sharing options...
snowofman Posted February 21 Share Posted February 21 51 minutes ago, Mark8213 said: what panel controls the yellow (RED BOX) thanks I "think" it's "competition fixtures item panel overview.xml" and if not, then it's one of the other competition fixture files Link to post Share on other sites More sharing options...
Mark8213 Posted February 22 Share Posted February 22 9 hours ago, snowofman said: I "think" it's "competition fixtures item panel overview.xml" and if not, then it's one of the other competition fixture files Thanks @snowofman for your help Link to post Share on other sites More sharing options...
hyrule_king Posted February 22 Share Posted February 22 Just looking through the person properties, just wondered how I would call this into the player overview. <!--shirt number in a coloured circle--> <record> <integer id="id" value="PsnC" /> <integer id="width" value="30" /> <translation id="name" translation_id="229797" type="use" value="Squad Number" /> <flags id="customisation_context" value="none" /> <translation id="category" translation_id="248359" type="use" value="General" /> <integer id="minimum_width" value="30" /> <record id="widget_info"> <symbol id="class" value="property_list_viewer_xml_panel" /> <string id="file" value="widgets/background picture label" /> <boolean id="dont_set_object" value="true" /> </record> <record id="column_widget_properties"> <flags id="alignment" value="centre" /> </record> <record id="column_heading"> <flags id="alignment" value="left,centre_y" /> <translation id="text" translation_id="247480" type="use" value="No.[COMMENT - squad number column on team squad panel]" /> <translation id="hint" translation_id="229797" type="use" value="Squad Number" /> </record> </record> Link to post Share on other sites More sharing options...
TCSSkin Posted February 22 Author Share Posted February 22 6 hours ago, hyrule_king said: Just looking through the person properties, just wondered how I would call this into the player overview. <!--shirt number in a coloured circle--> <record> <integer id="id" value="PsnC" /> <integer id="width" value="30" /> <translation id="name" translation_id="229797" type="use" value="Squad Number" /> <flags id="customisation_context" value="none" /> <translation id="category" translation_id="248359" type="use" value="General" /> <integer id="minimum_width" value="30" /> <record id="widget_info"> <symbol id="class" value="property_list_viewer_xml_panel" /> <string id="file" value="widgets/background picture label" /> <boolean id="dont_set_object" value="true" /> </record> <record id="column_widget_properties"> <flags id="alignment" value="centre" /> </record> <record id="column_heading"> <flags id="alignment" value="left,centre_y" /> <translation id="text" translation_id="247480" type="use" value="No.[COMMENT - squad number column on team squad panel]" /> <translation id="hint" translation_id="229797" type="use" value="Squad Number" /> </record> </record> No idea if it would work, but i'd go for <widget class="property_list_viewer_xml_panel" file="widgets/background picture label"> <record id="object_property" get_property="objt" set_property="objt"/> </widget> 1 Link to post Share on other sites More sharing options...
hyrule_king Posted February 22 Share Posted February 22 1 hour ago, TCSSkin said: No idea if it would work, but i'd go for <widget class="property_list_viewer_xml_panel" file="widgets/background picture label"> <record id="object_property" get_property="objt" set_property="objt"/> </widget> Cheers for the help. Link to post Share on other sites More sharing options...
Delicate Dave Posted February 22 Share Posted February 22 How long does it take to make a skin? What are tools needed? What are the stages if you broke it down into a 3 to 5 stage process? Might have ago but don't have the time to research much. I'm sure if I got start, with these answers, that might encourage me to do more and drop other things I'm playing about with. Link to post Share on other sites More sharing options...
snowofman Posted February 22 Share Posted February 22 2 hours ago, Delicate Dave said: How long does it take to make a skin? What are tools needed? What are the stages if you broke it down into a 3 to 5 stage process? Might have ago but don't have the time to research much. I'm sure if I got start, with these answers, that might encourage me to do more and drop other things I'm playing about with. It all depends on how much you want to change / custom make etc. But it takes many hours, weeks and months in worst case Notepad++ as minimum as it's free and has line numbers - personaly i use Editplus as it also have code colours there is not "stages per say" i link a few pages where you can see informations and how to extract default pages from the game https://community.sigames.com/forums/topic/455877-fm19guide-how-to-extract-the-default-game-files/ https://community.sigames.com/forums/topic/61024-guide-skinning-bible/ https://community.sigames.com/forums/topic/419741-fm18-skinning-graphics-knowledge-base/#comment-11505334 base skin can be downloaded here https://community.sigames.com/forums/topic/578692-fm24skin-football-manager-2024-base-skins/ Link to post Share on other sites More sharing options...
Olas Nick Posted February 23 Share Posted February 23 12 hours ago, Delicate Dave said: How long does it take to make a skin? What are tools needed? What are the stages if you broke it down into a 3 to 5 stage process? Might have ago but don't have the time to research much. I'm sure if I got start, with these answers, that might encourage me to do more and drop other things I'm playing about with. time and tools are completely individual. someone has been doing something for several years, but there is no result. someone does not want to look for anything himself, but asks elementary questions on the forum. in my opinion, you need to have 1. an resource archiver and unpacked all FMF files 2. a good file manager that can search for files by content and normally display the search result 3. a good text editor that can highlight code and rgb colors 4. it is highly desirable to use github or similar to have be able to track changes and, in the case of errors not immediately detected, be able to go back 3, 5, 10 iterations 5. you need a file comparator by content Link to post Share on other sites More sharing options...
Delicate Dave Posted February 23 Share Posted February 23 2 hours ago, Olas Nick said: time and tools are completely individual. someone has been doing something for several years, but there is no result. someone does not want to look for anything himself, but asks elementary questions on the forum. in my opinion, you need to have 1. an resource archiver and unpacked all FMF files 2. a good file manager that can search for files by content and normally display the search result 3. a good text editor that can highlight code and rgb colors 4. it is highly desirable to use github or similar to have be able to track changes and, in the case of errors not immediately detected, be able to go back 3, 5, 10 iterations 5. you need a file comparator by content Thanks, it's as I thought really, I've done plenty of coding in the past and I used to skin browsers and make things in VB. I don't think I'll have the passion for it now at 64 so I'll leave it to you youngins . Link to post Share on other sites More sharing options...
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