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V50

FM Head Researchers
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Everything posted by V50

  1. He's using my FM23 Caribbean Megapack. I'm hoping my FM24 Megapack will be done by next week, but editor bugs this year have been wild and it takes so long to figure out what is wrong this year.
  2. Load the editor data Try to test the Tweede Divisie Get the error above (team changes depending on which qualifies). I have tried adding a squad registration period, editing the months the league runs, editing the league set-up date, none of the typical fixes work here. I'm at a lost and this error message is not helpful enough for me to diagnose the problem.
  3. I wonder if editing Australia has removed Auckland from the club world cup? What rules did you change?
  4. Sint Maarten and Turks and Caicos Island teams have the same thing, the latter has accumulated quite a lot of Haitians!
  5. Amateur teams sometimes horde a huge number of players. I remember saying a couple years ago that an amateur player should never retire if he is good enough, perhaps the response went too far the other way? I think Amateur teams should cull their worst players over the age of 20 once their teams reach 30 players, as it's pretty uncommon for amateur teams to have large numbers on the team. I've included their CA values to show the number of low single-digit players that should have been told to take up underwater basket knitting or something. This isn't the whole squad by the way - this is literally less than half. I've included the save so you can see the craziness.
  6. That looks like a bug rather than intended behaviour. If the second placed Jamaican team wasn't registered in the league for some crazy reason it might pick you as the highest rep team that is eligible for the competition (e,g. if the Jamaican league didn't finish in time due to a funky international calendar). You'll be pleased to know I have dynamic qualification for the next release. I am doing my final checks for the first draft. The 4 most reputable leagues get 4 1st place and 4 second place teams straight into the Caribbean Cup, skipping the Caribbean Club Shield. The top 6 teams even get a 3rd place entrant (3rd place entries were new this year, although it didn't help Club Sando!).
  7. I've made some leagues, as evidenced in the save game. One of them (Bahamas) has the B-team in the top league. This team is making bank - income from B team is £50k a year and expenditures are only £10k for an amateur team. It is their biggest income source, and not sure where to balance it;
  8. The file attached has the U20 team. I've set it up to be the team that players called to national service go to, but in-game the players don't go on loan to the club and they only ever have grey players.
  9. I can't even explain fully what is happening. I loaded an FM23 save and tried editing it. I've made changes, and verification is broken. Verifying separate leagues leads to a weird South Korean rules error, and the new division I made isn't even an option to verify. I've attached it, no idea what's going on with the editor this year.
  10. Aruba has some crazy league stuff going on, trying to put the basics in before advanced rules. Basic settings --> 4 from the current league and 8 from the league below for a relegation playoff, for 12(!) teams in the competition to decide who gets promoted/not relegated. I've set it to have "10" teams "relegated" from the playoff, but the editor verifier doesn't like it. It claims no teams promoted from the Division Uno, when of course that's because the "promotion" playoff is actually the relegation playoff above. The editor needs to look at relegation playoffs above its division to verify properly. This has been a problem for many years
  11. This file has some errors I need to fix, but it won't let me run verification together. Both leagues are apparently individually verified, but the file itself isn't. If I run verification on the first league the error pops up, but it won't let me just do a normal verification. Aruba 2024 adv.fmf
  12. This fixed my reserve league problem of not enough teams, but now they're not picking teams (I presume a different bug) The file came over from FM23 with basic rules and I made it advanced in the FM24 editor, just to add to the menagerie of problems. I've attached it without resolving the problem (to resolve it I had to put in required teams as others did) T&T2024 adv.fmf
  13. So far I have a working combined Caribbean cup with fixed teams (no dynamic settings). The dynamic one seems to work for the first year and then randomly assigns nations (I.e. first year its the big 4 with Cuba instead of the Dominican Republic, but then it goes off the rails).
  14. Thank you for highlighting that. I had a look into it, even RSSSF seem unclear as they make a note not to include La Habana FC in the titles of Ciudad. It looks like when I first came on I thought they may have been merged, as a La Habana disappear and the players went over (La Habana wasn't based in Havana, but a town 30 odd miles outside or something) . My gut feeling remains that they merged- Cuba as you k ow has regional teams and it would be unusual to have two teams for a region. Perhaps before they had one for the city and one for the region and then they were merged in 2012. I'll have a think and update for the Winter update. Sorry I missed this last year.
  15. Yup, I won't be quick though, work is crazy. If I am done by Christmas I will be surprised, but I'm hoping that given how much work I put in last year it should transfer over easier than in the past.
  16. We could rebalance that ourselves as a community - it's likely a matter of raising ticket prices and TV revenue a little higher. If we could agree as a community something appropriate it would make it workable.
  17. I had a Saint Lucian team get a rich backer in my game too (Platinum FC, appropriately. Their backer just withdrew support though, so their team of mostly expensive Jamaicans might be in trouble!). When you loaded your FM23 game did the Caribbean qualification not come over too? Mine did;
  18. So a couple of islands have cool regional competitions. Saint Lucia, for example, has regional "all star" teams made up from the clubs in their region, for example Vieux Fort South would include players from the teams in that area. Grenada has something similar, those are the two I remember, but there might be more. The file you're using has effectively got the Caribbean shield, just integrated fully into the NACL. I'm wondering whether to separate it or not, as it's nice to have a trophy. Unfortunately they only live-streamed the matches and didn't record them, but I watched the mall (even posted on Twitter a best XI in my opinion). I'm hoping next year they do record it. Apologies for off-topic, but just to note I hope to have a dynamic NACL and feeding competitions, but not sure how to achieve that!
  19. Please don't hold your breath - my job is full-on during term times so I don't realistically plan on being able to complete it before Christmas. I won't play until it's made, so it's a wait for me too!
  20. I'll definitely be making it. Even going to try and add Trinidadian School football and accurate U20 competitions (who knows if it'll work). I can't start before official release as that's when the editor is out. I am hoping all-star teams work this year, as I had them all set up properly with the advanced rules last year, but they didn't work as the game clearly ignored them. I think it every year, but yes I'm hoping I can get it more fluid so you're not stuck in the earliest stages. I'm wondering if I have a hidden stage where the game ranks teams by their reputation and then use that to feed them into rounds... I've never been able to get something similar to dynamic coefficients work, but with the official coefficients being released it might be possible this year.
  21. Crazy good stuff. I was wondering how you held on to Carillo, then I saw his WAGE lol. That's the sort of cash you have to lay down to keep him I guess? I'm genuinely shocked an American or Canadian team hasn't nicked him yet. He must be at his potential or nearly there.
  22. Totally hijacking, but just to note that the French Caribbean has specific cup competitions for the French Cup qualifications in the editors :)
  23. 1. Cuba seems to treat these as separate, and a combined league stage is made misleading due to the randomness of excluding the bottom half of the Apertura for the Clausura. Turns out the league was bugged - Apertura winner wouldn't go through to the next round! I'm going to fix this bug in the next version. 2. There is already a grand final (Champions Playoff) for the competition. I'm not sure how ranking levels would play out with this league and it would take forever to work out (finish 8th in the Apertura, their lowest ranking is 8th, but what is the highest? If I set 0, is it saying they can finish first in the Apertura (false) or the whole thing?) The club's history graphs generally display this correctly. 3. I've incorporated this into the game - 15 home-grown club players, 25 home-grown from nation. I'm not sure the AI can handle more than that! 4. Interesting, I just used TV money as a quick and easy way to allocate money. I've done it more realistically for you in the next update - clubs now get participation money before the Aperture and Clausura, depending on if they are amateur (£2k), Semi-pro (£3.5k, so same money as I had before), or Professional (£7k, double the state subsidy). Relatedly, I've tried to put in national service, but not sure how that'll work.
  24. Yes I do, no major changes but bug fixes. Will put accurate T&T Can't verify until this bug is fixed;
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