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snowofman

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Everything posted by snowofman

  1. Add this next to your sub button and remove the original mentality button <!-- Mentality --> <container class="plain_box" appearance="boxes/contrast/no margin/top/paper"> <layout class="horizontal_arrange_autosize"/> <widget class="mentality_table_popup_button" id="ment" auto_size="horizontal" icon="icons/16px/mentality" alignment="centre" icon_alignment="centre" secondary_icon_alignment="centre" popup_alignment="centre,top" appearance="buttons/custom/over state only/button" font="title" size="small"> <translation id="hint" translation_id="348297" type="use" value="Select your match mentality[COMMENT: team instructions: match mentality hint]" /> <record id="modal_popup_properties"> <boolean id="darkened" value="false" /> <boolean id="attempt_to_reposition" value="true" /> </record> <record id="widget_properties"> <integer id="width" value="260" /> <flags id="auto_size" value="vertical" /> </record> </widget> </container>
  2. I believe the code youo're trying to use, only works for played matches. and would work for you like this <widget class="text" font="label" id="refp"> <translation id="text" translation_id="441094" type="use" value="Refereed by[COMMENT: referee, use top 10 matches, no person variable here, it's just a title, the referee's name is appended directly below this title]"/> </widget> <widget class="person_button" id="pers" font="value"> <record id="object_property" get_property="FRef" /> </widget> not sure if it's possible to "see" the ref before the match is loaded and ready to be played aka the pre match screen as it's place it seems to work
  3. Very few skins are optimized for 4k.. so it's a resolution issue.
  4. Had a little look as i didnt go to bed and i've moved it to a test skin and to manager home on a tab line and it seems to work fine i'll see if i can remember the overview page on staff and see if it works there aswell.
  5. Strange it's not to be found AND still working.. i can take a look tomorrow if i can find something in a tato skin, just so we are on the same base i'll let you know what i find.. if i find anything
  6. Where did you find "CHYD" or "shyd" as i can't find either anywhere..
  7. Have you tried <integer id="set_property" value="CHYD" /> just a guess
  8. could be a missing <record id="object_property" get_property="objt" set_property="objt"/> or a missing refresh.
  9. i'm not quite sure if this works. But if you edit the "id="Pmor" in the person properties and add <boolean id="label_disabled" value="true" /> to the widget_info, it might work for personalized view aswell You can't "remove" the label, without editing something But you can move the column after the moral icon so close to the moral icon that you can't see the label Hope it helps
  10. depends on where you want the moral icon only, hard to see from your picture. but it goes at the end of the Pmor line in the view if it's in squad page the file is called "team squad" if it's in tactics view - the file is called "team squad tactics panel"
  11. you're welcome, hope it works. But as said, in my mind it should work
  12. I would ask in @GIMN in his Musterman Thread as he's the creator. he would probably be the right person to ask for easy answers. Edit : The 1st question, you should be able to change the colour here graphics/tabs/standard/normal/top/button
  13. <widget class="value_based_picture" id="Ctf*" scale_picture="true" image_alignment="centre" keep_aspect_ratio="true" > <list id="value_list"> <record min_value="20" max_value="20" file="picturepath" /> <record min_value="19" max_value="19" file="picturepath" /> <record min_value="18" max_value="18" file="picturepath" /> <record min_value="17" max_value="17" file="picturepath" /> <record min_value="16" max_value="16" file="picturepath" /> <record min_value="15" max_value="15" file="picturepath" /> <record min_value="14" max_value="14" file="picturepath" /> <record min_value="13" max_value="13" file="picturepath" /> <record min_value="12" max_value="12" file="picturepath" /> <record min_value="11" max_value="11" file="picturepath" /> </list> <record id="object_property" get_property="Ctf*"/> </widget> maybe it can be used,
  14. hmm not sure it would be possible with "value_based_picture" but in my mind it should
  15. try and look here sitoolkit\skins\fm-widgets\graphics\buttons\custom\transfer value
  16. can you drop a screenshot of your path and folder to the skin ?
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