Jump to content

Delicate Dave

Members+
  • Posts

    301
  • Joined

  • Last visited

Everything posted by Delicate Dave

  1. If you are not getting success with crosses from the WBs change them to FBs I would. I used to have a lot of problems with WB trying to cross the ball. You certainly can overthink tactics but bear in not one tactic fully suits every game. Although you can win games with just one tactic obvs. So what I'm saying is be flexible with roles but try to keep your team tactics reasonably fixed so the players get used to them. My 2 pence only.
  2. We often get messages about clubs poaching young players but have no real way to do that ourselves without a lot of effort & cost. I think it would be a good feature to be able to tag your scout to be on the lookout to poach youth players. Of course, the consequences of this type of behavior could be upsetting our managers & chairmen. I would like to see this implemented in a way that it runs as an attribute of a scout. So just like any other attribute the higher the number the more sneaky or dishonest this scout might be. And if you have a lot of sneaky scouts you could end up upsetting clubs enough that they won't deal with you. So dishonest scouts could also work against you and in more than one way. By them leaking the names of your best young players to other clubs in gossip or for other reasons :-) Another feature of this is the scout could send emails telling the manager how he managed to find & persuade the player to join the club. This could also be leaked in some way like transfers are now leaked to the press and in this way, you could find out which scout is leaking information and then deal with them.
  3. Perhaps things will change but as we head into better weather I won't want to be inside and the activities I'll be doing outside - Garden, DIY etc - will lead me to only want to sleep when I'm inside. Apart from playing FM that is :-) Pity I didn't think of it a few years ago as I was right into coding & image editing then. Now it's all I can muster to maintain my websites while fixing Laptops as an hobby.
  4. Thanks, it's as I thought really, I've done plenty of coding in the past and I used to skin browsers and make things in VB. I don't think I'll have the passion for it now at 64 so I'll leave it to you youngins .
  5. One of the things many people ignore when they manage in the lower leagues is money, trying to generate it. I recently did a blog on how to generate money during the pre-season. Most people seem to think pre-season is all about fitness but I've found that pre-season can be very important and you may be missing a trick ignoring it. If you ignore it pre-season can cost your club money, in fact, it will but if you look to earn money from playing bigger teams the income will help your club, and in turn, that help you. As long as you have a reasonably happy squad the is no danger in playing bigger club pre-season and in fact, it's a fact that when players play against better players they get better. Of course, you don't want to lose five games 5-0 so mix in a few home games against locals who you pay very little to earn from the gate money. As an example - I'm currently managing Cambridge, just took the into the championship but before that, I was earning £300k from the preseason games. This is big money for a club that give you £1k transfer budget :-) Popped a few images on to help explain what I'm talking about. For those that never look at that this sort of stuff, pre-season if you play away you receive a fee, if you play at home you pay the club who come a fee so as long as the amount you pay is less then the gate money you increase club income and the big club games can be picked up by tv which bring in more cash. Don't know if this is useful or not, been playing FM for years but never bothered with forums before.
  6. How long does it take to make a skin? What are tools needed? What are the stages if you broke it down into a 3 to 5 stage process? Might have ago but don't have the time to research much. I'm sure if I got start, with these answers, that might encourage me to do more and drop other things I'm playing about with.
  7. Excuse this old guy buting in but what type of football do you think fluid is? I know over the last 30 years or more short passing has become the type of football that is said to be "total football" but that just a term. Great passing moves that produce goals are just that "great" to watch but football is about more than goals, no ! honest it is. The art of defence is becoming a lost art. Today the defenders are so big & fast for them it's just a case of following orders of where to stand. And this type of football doesn't always bring success, just look at the team who brought us the term "total football" Holland, they never won anything, always coming up short because in fact their football was total it lacked the art of defense. But FM is not football it's a computer football game. So total football in the game probably just means winning everything and I'm pretty sure in FM that doesn't need a great defense. So what you are looking may not exist in a successful way in FM.
  8. I've found working out subs to hold a result is pretty easy in FM and has been for years. Each player starts with a rating of 6.7. During the game the rating goes up or down and all these ratings for your team are added up and compared to the other team. This decide which team is on top or has the ball. If you sub a player on say 7.7 for a new player you whole team rating goes down by 1.0. If you do five subs at once and replace all the best-rated players in your team that's a big drop. So best to try and only replace low-performing players. When you do that you are making the team stronger. I've even replaced five players in the first half if the rating drops low enough, this has turned a game around for me that looked lost after 15 mins.
  9. Well I was going to let this but I thought I would check for replies. I still managed to get promotion so that's good. Will be interesting to see how it pans out in the higher division. The "it's the tactics" thing is interesting. I tend to lean towards the setting in FM that mean at certain time your tactics won't make any difference. Whether this is what some call "scripting" or just that certain events are pushed to the front by the general gameplay coded into the system. The sort of things that crop up are The top team losing 0-3 to the bottom team, the first round of the league cup being almost always a penalty shootout, players asking for new contracts only ending one way in general, giving you the best player a big contract often ends up with the sending 6 months out with injury, putting players on the transfer almost guarantees no one will make an offer for them. All these things can happen and do but not like clockwork. I do hope FM gets the update in need, and I've not talking about graphics, the gameplay is ridiculous now, the reporter's questions, the food poisoning, The are so many things that just need dumping or real work to make them worthwhile.
  10. Ingame tactics, I've never been able to get these to work in any version of FM. It's refreshing to find some who has.
  11. Well anyway, I was only really looking for ideas. I think this thread has run its course. Sorry if I didn't explain well enough.
  12. This is as I said, I've never said it's scripted, I don't even understand what that means. It's interesting that in the two replies I see today in one it says the AI looks for weakness all the time as the game is played and the other says it does not tweak stuff to get a result. The point is both are true all actions are based on values. But no software is perfect so we shouldn't assume just because the values show a weakness it really is a weakness when played out.
  13. So tell me if you click kick-off and then just let the game run till the end how is a result produced if the outcome is not decided before the game even starts? The process continues till you stop it with your changes during the game and those changes will make the system produce a different result than the one is started with. Thanks for the tactical advice, like you not and expert but yes that all makes sense. I'm happy with the results being produced by this team. I don't change the static much but I do change the roles and yes I will drop in a DM if I fear I might let a lead slip. All that has been done and more to stop these strange regular events where my team goes ahead but ships a goal in the second half. Like everything else the has to be a reason for it, I just can't find it. And more to the point I only mentioned it because I've seen those types of results far more in this version than any other I've played. In the past, the weakness has been fitness, stamina, lack of training, or too much training but you can see from the image that is not an issue here. I could go it more detail on what this tactic does and why I think works if you want. I tend to use this formation a lot but you can't just jump right in with a premiership team playing or yes the problem you outlike will hit you hard. But I took West Brom into the prem playing this and using it I won the prem & CL twice on the trot so it can work.
  14. It's always good to get input. The image is my current tactics. The issue was more pronounced when I had a DM. I think the way it is now way I get enough early goals to win the game. This change has taken it from 1-1 & 2-2 results having been 2-0 up, to 3-1, 4-3 & 5-2 results all those with me scoring all my goals before the other team. I think that's odd, don't you? My first thought was energy levels, it normally is that, but this has me foxed. I know it's just a trifling odd thing and perhaps "boring" is the wrong word. But taking the lead and getting pegged back so often is annoying, and makes you change things too much when to find an answer. I should say I get my fun out of the building from lower leagues using my made-up tactics.
  15. I don't think you understand how computer coding works. But I'm not here to teach Computer Science so I apologize, what I mean by the story is how the game plays out. IE you go 2 goals up then draw the game. I'm not changing anything during the time of the score being 2-0 to 2-2 so yes the drew is predetermined based on my choice pre-game, but I don't know why. Could be stamina but that doesn't show on the player at the time. Could it be just the keeper's stamina or concentration? I don't know but the times this is happening in FM24 - I've managed about 12 clubs now - It's annoying and I can't seem to resolve it by the players or tactics. For those that think they are playing a "live events" let me explain how computer code works in all games (by the way I used to manage computer coders, not an expert in code but know how it works). You as a player are offered choices, this produces actions and then those actions are executed along with existing pre-coded actions. In Football game terms all that FM does is produce a set of different ways games will be won or how many goals will be scored & many other events. At the start of every game yes the result and score are predetermined to the extent that only you making changes during pre-set periods in the game will change that outcome. The pre-set periods are the spaces in actions that have been stored now being processed. You interrupt these when you click pause but the game doesn't re-calculate till the end of a process. That's why you see delays in instructions you offer and why you can't do things like "shout" instantly from the touchline as a real manager can - IE your action choice needs to be processed, calculation re-done and slotted into the preset period.
  16. I confess I don't know if this is a call for help, I've played FM for around 5 years and always notice games have a set number of regular stories. But two are really making FM24 boring to play. It seem at least 75% of the games I play have these two stories - 1 - You dominate the early stages but miss chance after chance. Then the other team scores but you end up winning easy. 2 - You again dominate the game but it more even, you take a 2 or even 3 goal to nil lead. They come back late in the game to draw, even with your player still a lot fresher than theirs. This particular storyline I see most and it can run for 3 game where I take the lead by at least 2 goal but draw all 3. Does anyone have any ideas on the reason? This is even worse than the regular FM thing of you always lose the 10th game on an unbeaten run if you're playing the bottom team.
  17. I've moved on to another club, Doesn't seem as big a problem so perhaps its been fixed but to answer the question no "keep reports up to date" is not turned on. Play this game for years and used every setting I could before eventually just turning scouting off and sacking all the scouts.
  18. I thought this was happening in the past but put it down to my mistake in misreading the transfer form, but I just caught it and I've included the images to show what I mean. An offer comes in for a player, you agree to the deal without agreeing to continue to pay the player's wages - the buying club didn't even ask for this! You agree the deal and then when you look in the transfers window it shows you have agreed to pay the players wages. Look at the images.
  19. Has this been fixed yet? I've managed two teams and each has had this issue. Both are low league - Dover & Darlington and nothing, including removing the recruitment staff, and deleting all assignments makes much difference to money being deducted from the scouting budget. current season with Darlington, no scouting, only a chief scout, and no assignments started with a scouting budget of £20k, and after 30 games they've spent £30k doing no scouting at all.
  20. Same here, came here to report it. The lower level at Dover budgets £20,00. After 30 games it had gone to £87,000 so I sacked all the scouts and that stopped it from increasing. But next season after hiring new scouts it's starting again, 10 games in and already 29,000 without buying any packages. My scout don't earn wages either so where are these cost coming from? I've been using FM long enough to know how to turn everything off.
×
×
  • Create New...