Jump to content

snowofman

Moderators
  • Posts

    3,307
  • Joined

  • Last visited

Everything posted by snowofman

  1. The way the page is build, didnt really work with my way, but i believe i've sorted it anyway and learned something in the process.. So still have test1.xml in the player folder and rename your "player/player overview panel2.xml to something else so you can use the attached file EDIT: It's always very hard to lok at others coding, and it's something i rarely do as it takes alot of time player overview panel2.xml
  2. <container class="main_subtle_box_no_margin" minimum_height="100" default_height="-1" priority="1"> <layout class="stick_to_sides_attachment" apply_to_children="true"/> <!-- Smaller panels --> <container class="vertical_adaptive_container" gap="0" mode="distribute_equally" draw_horizontal_dividers="true" id="zzzz"> <!-- 2 small panels and fitness--> <container class="horizontal_adaptive_container" gap="0" minimum_height="128" priority="2" id="1111" draw_vertical_dividers="true"> <!-- Season stats--> <container class="main_box" width="950" priority="2" default_width="-3" navigation_container="true"> <layout class="stick_to_sides_attachment" alignment="all" apply_to_children="true" inset="0" /> <!-- I have inserted my 2 lines here, instead of your stats --> <container class="player_attributes_panel" id="" file="player/test1.xml " /><record id="object_property" get_property="Pers" set_property="objt" /> <!-- to here --> </container> <!-- Carrer Stats--> <container class="main_box" minimum_width="310" priority="3" default_width="-1" navigation_container="true"> <layout class="stick_to_sides_attachment" alignment="all" apply_to_children="true" inset="0" /> <widget class="playing_history_summary_panel" file="player/FME/player playing history summary small" id="Pcrs"> <translation id="title" translation_id="247605" type="use" value="Career Stats" /> <record id="object_property" get_property="objt" set_property="objt"/> </widget> </container> </container> </container> </container> Try this and copy test1.xml to your player folder, if you change name on the file, remember to change the name in the line i inserted into your code
  3. okay it was straight forward as i had an idea from the start anyway. in your scout card, you insert these 2 lines where you want the stats <container class="player_attributes_panel" id="" file="player/name of your custom file i attached.xml " /> <record id="object_property" get_property="Pers" set_property="objt" /> I have attached a file, you can call it what you want and put the name in top line up there ↑ you can adjust the attached file to your liking test1.xml
  4. It's not something i have experienced, nor have i tried putting it on a Scout card. (or seen the reason for it, but we all have diff needs ) it's something i would have to try out and see what can be done, i can't promise you a quick reply. But i'll return to you with a reply tomorrow at the latest (unless someone have an answer ofc)
  5. Hard to spot the exact panel, as those look kinda the same most of them. if you have the screen before or even the 1st where you attend the meeting and can show what the player is upset about, or whats the meeting is about, it might help
  6. News_item_panels/inbox content with domestic report panel.xml
  7. it's not just that file, but looking through it, you'll be able to find and edit the other files thats showing the scouting card you want, it's not an easy task as there are multiply scouting cards of different sizes and they are all intertwined in a few files.
  8. You need to edit the "widget/scouting centre report card.xml" and the underlying files
  9. Glad you got it working and you're welcome
  10. There is nothing quick about skinning.. other then that, the colour are controled in the settings, you will have to go into the player overview panel and change the color of the player box to primary (it's almost always is) and for the search bar etc. Edit: titlebar search panel.xml should be for the top bar
  11. Just tested it in my own, and the file above works else you can find the info you need in this file player/player transfer information.xml
  12. Give this a try player transfer labels.xml
  13. Thats very strange as i use both myself.. let me dl your file and have a look
  14. And this might work for asking price <!-- Asking Price --> <container class="main_subtle_box"> <attachment class="vertical_arrange" vertical_layout="-1,-1" vertical_offset="5" horizontal_inset="5"/> <widget class="text" id="aspV" font="value" auto_size="vertical" size="small" multiline="true" /> <widget class="label" font="label" colour="title" auto_size="vertical"> <translation id="text" translation_id="227778" type="use" value="Asking Price" /> </widget> <widget class="transfer_value_label" id="GdVa" font="value" size="small" auto_size="all" alignment="left, centre_y" /> </container> Just made a Edit, try this for asking price
  15. try this for the value <container> <layout class="stick_to_sides_attachment" apply_to_children="true"/> <container class="main_subtle_box"> <attachment class="vertical_arrange" vertical_layout="-1,-1" vertical_offset="5" horizontal_inset="5"/> <widget class="text" id="valT" font="value" auto_size="vertical" size="small" multiline="true" wants_mouse_events="false"/> <widget class="label" font="label" colour="title" auto_size="vertical"> <translation id="text" translation_id="227806" type="use" value="Value" /> </widget> <widget class="editable_client_object_property_panel" id="valu" auto_size="all" colour="text" alignment="left, center" > <translation id="format" translation_id="383826" type="use" value="Valued at [%cash#1-roundsmall-short][COMMENT: FR 10661; player overview; string diaplyed a player's estimated monetary value]" /> <layout class="stick_to_sides_attachment" alignment="right" inset="12"/> <record id="widget_properties" auto_size="all"/> <record id="object_property" get_property="Pdva" dont_set_hint="true" /> </widget> </container>
  16. You wan t it to work in FM22 ? just to understand it correctly
  17. <container class="plain_box"> <layout class="stick_to_sides_attachment" alignment="all" apply_to_children="true" inset="0" /> <container class="scrolling_box" fit_content_horizontal="true" fit_content_vertical="false"> <container class="container" id="hnrs"> <layout class="arrange_horizontal_attachment" alignment="left" offset="0" /> <layout class="fit_children_attachment" alignment="horizontal,fill" offset="0"/> <layout class="stick_to_sides_attachment" alignment="vertical" inset="0" apply_to_children="true" /> </container> </container> </container>
  18. As Olas said, this is a custom skin and not something SI in reality can be blamed for, so it's doubtfull that it will be changed as it works as intended from there point op view. and even Wozzie can't be blamed as non can be sure everything "works" for all the resolutions etc out there thats why some people learn or have others make the small adjustments to make a skin fit for personal use. getting a "skinner" or what ever people call themself, to fix stuff in another persons skin, is for alot of people a no go just like mixing one skin with another is often something the person has to learn to do themself. thats why it's good we have this forum as learning by doing gets easier when you can ask for help and hopefully get past the hard bumps Making skins is very time consuming and as people uses different resolutions, zooms etc. there will most likely always be some wonk stuff for some ppl when using a custom skin "normaly" custom skins are made by the creator to make the game more enjoyable to himself. or thats the case for me atleast Sry for the wall of text,
  19. it's a resolution issue and because of SI not adding scrollbar to all panels, you end up with this. if i were you, i would go into the non_player_attributes_panel and "shrink" the attributes just enough for you to be able to see everything. if you really want to remove the scouting knowledge, you would have to rebuild the the page to have the panels the same way except the middle lower panel (this part is said without looking on how the page is setup, but normaly it would be like this)
×
×
  • Create New...