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themodelcitizen

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Everything posted by themodelcitizen

  1. I think they added the 32-team version themselves this year? Anyway, porting the FM23 version over isn't supported. Happy to help you with a new one but definitely don't just make minor tweaks to my work from last year and post it edit: link has been removed from his post but this was in response to his repeatedly stealing my work
  2. At one time people were saying you had to have a top division with 20+ teams for CCL to run? I figured that was required for the Leagues Cup, and if that doesn't run and produce a winner, then the CCL can't get enough teams and also doesn't draw. I guess you don't want to edit the CCL rules, you could try to just nuke it entirely by getting at them and setting an end year to 2021 or something (would probably break the Club World Cup too)
  3. Looks like you need to re-verify since the new update, not sure if the DB will actually run without it (went straight to the editor). Their ostensible updates sounded promising but still getting an issue where some comps don't seem to want to draw all the lower division/regional teams called on (at least in verification)
  4. Guessing that just refers to the crazy transfers they were going for in Europe. I'd be surprised if the second one actually helped but it's intriguing, I think the solution is to run a long-term test and post your findings. In the absence of concrete evidence it's not worth my time, I put way too many hours into these mods last year only for them to be largely unplayable after 1 season
  5. MLS' fixture plan is still incorrect (I think this has been logged but just to get a record somewhere) Save game in a vanilla DB attached. Also demonstrates the TFC II bug where they're signing too many Americans relative to real life
  6. The non-existent "Soccer City Stadium" 980222 in St. Louis is still in the DB, meanwhile CITYPark is there separately
  7. In the third season on the default DB. TFC II are obviously non-playable, but seem to be signing a fair amount of American players - in January 2025 between players they've signed and draft picks that TFC sent down (have to check each to distinguish as you can't see anything in the club's transfer history for some reason), they have a whopping 17 American players. At the moment IRL, they have 1 Puerto Rican and 0 players with American as their primary nationality. Can they be hard-coded like the Welsh clubs not to behave this way?
  8. 'Any chance you duplicated a competition but didn't change the short name? Some entries need that adjusted (even if it's just changing a letter, tabbing away, then clicking back and re-adding the letter) or else it shows as blank. As for graphics, other than clearing the cache I've noticed it can be finicky sometimes needing everything in a "logos" subfolder directly in "graphics"
  9. Yeah this might be easier than I feared, my bad for flagging so hard. Scrapped those changes above and just put them in a dummy Canadian division (in the US file): Do you put the dummy division into the nation rules? I haven't done that here, just duplicated MLSNP and changed it's nation and name (same rep). Considering placing this new comp in the MLSNP rules as it's own hidden stage (that doesn't do anything) so that you can click on "MLS Next Pro Canada" on WFC2's page there and it would take you to the MLSNP splash page (instead of presently being unclickable). As long as only 1 (or neither) of us put the competition into the rules, then they should be compatible even if both of us put them in a dummy Canadian division (last alphabetical would just take priority in terms of the visual name/clicking through to MLSNP). If you don't put it in rules, maybe we could both use an existing ID (like that unused "CSL Regular Season" or "CSL Second Division" in there) Will edit with their transfer activity shortly, simming now (with Saints' and my file both enabled) EDIT: TFC II actually got a (Russian-Canadian) newgen in 2024 and loaned him to ProStars, I guess changing the nation unlocks the ability to adjust their youth rating, etc? All still at 0, I'm guessing both teams will get more newgens if we change that
  10. On testing with only Saints' file and supporter objectives set to signing Canadians 10, and signing Americans -10, they're just not signing anyone however the senior teams are drafting Americans and sending them down. Also realized my MLS Next Pro calls specific teams using their secondary division anyway for conference reasons, so as long as you don't touch secondary division it might actually work the way it is with your changes
  11. Oh yeah, like CanChamp with the option enabled to appear in both nations. Maybe I should just include it in the same file. These are 'B' teams but atm it's not a reserve division, so I think/hope the games still count for the competitive games that young players need for development. Plus it's nice to scout or even watch your B team (obviously I need to fix the transfer policy for this to be practical). I guess they don't play at Lamport anymore but in older versions I'd play as TFC and imagine myself wandering over to Lamport to catch a II game
  12. Probably, I'm trying to play with affiliations to make them utilize loans more (as they should), but as you know the AI MLS managers won't be savvy enough to utilize the frequent loans that most teams do IRL (often sending young guys up and down multiple times per season). AI squad management in US (if not most custom) lower leagues is basically broken anyway, especially with complex roster rules, so my goal is usually to win a couple of titles and get out of there as quick as possible. Could drop NISA but it's only 9 teams so wouldn't help much. Still trying to think of a way to marry TFC II actually having competitive games and signing Canadians, might test it again as a reserve league with TFCII's nation changed
  13. Haha, yeah it (kind of) worked at one point, then MLS introduced academies and that's too much work for the devs so they kept it the way it is. MLS is way down the list, they just want a licensed league that looks like it works but neglect stuff like an accurate fixture plan, a correct CanChamp format (outdated by a few years now) with the correct teams, etc (not to mention ignoring your bug reports every year). TFC II are effectively prevented from signing Americans with the US lower leagues active, but yeah, no newgens (as intended). I wonder if we give them youth links to London and Windsor (and other local teams like Sigma they have good relationships with) and if they'll take a cut of their newgens instead (or at least have first shot at signing them and be more likely to). I'm gonna run some tests with Saints' file only
  14. Actually does the "overall squad rule" of "max non-Canadian players in Canadian teams" work? Could set it to 2 or whatever each team's actual amount of Americans was last season. Although even if we bar them from signing or registering Americans, it won't necessarily incentivize them to signing Canadians. But at that point it's just the stupid game AI that breaks North American saves after 3 or 4 seasons anyway.
  15. Sorry one more spam post. You should be able to do a nationwide ban with Canada (the nation itself, not the rules) by changing their transfer preferences. Obviously doesn't help much here as I don't think we can go division by division
  16. The only problem with multiple Winnipegs is the game doesn't know you're playing a derby against another Winnipeg team, won't always get the news items about local players understanding rivalries better, etc. Although it's a fine workaround. If you were doing multiple regions (Manitoba) it might just affect scouting (they won't know these guys are from their 'region') but maybe you want the Serb club (or whoever) not be interested in anyone else But yeah I think here it's the club's "nation" affecting transfer preferences. Gotta love SI releasing a game where Vancouver and TO 's 'B' teams are glitched right out of the box
  17. There are a bunch of hard-coded clubs with certain characteristics, so I'm guessing there are other extinct ones no one's found out about yet (including people still working at SI). One thing I've learned about the editor... Those types of definitive statements are rarely accurate!
  18. Bermuda can only sign players who have nationality of both nation and based nation, so perfect for Quebec (whose newgens would by default be dual nationals). I don't think there's a specific transfer rule that can be assigned to one country but I'll dig deep Also I think that with US lower leagues enabled the Canadian teams might sign far less Yanks because there's so many jobs down there now
  19. With NISA, USL1 etc enabled they don't sign anyone because there's too much competition, but that's not much better either
  20. You can replicate Athletic Bilbao to an extent with the extinct Bermuda Hogges, I made a Catalan-only club last year (reflected their IRL transfer policy). I've thought about using them to create a Quebecois-only team in CanPL. Not related I know but it was mentioned and is a testament to some of the weird editor quirks worth exploring. Maybe there are two TFC IIs, with a B relationship or something, and one in each country? Just thinking out loud. And yeah, AI is terrible at roster rules, but maybe I can find a transfer rule to limit their ability to sign Americans. I'll test some more after work
  21. US-based teams like TFC 2 don't get newgens at all IIRC? I think American newgens are generated at academy clubs, then transferred to a USL2 team after a year or two so they can be drafted. I think TFC II would have signed all those guys in your screenshot through normal transfers. So I think it might be transfer policy being based on nation (probably also hard-coded for Welsh teams) rather than newgen issued. I changed their "continental cup nation" to Canada and running a test now. Region/city changing is interesting but ultimately we want them to have the same as the other local clubs and cities around them so they identify local lads as targets We can restrict the amount of Americans they can sign and play with transfer and roster rules too, is there any IRL limit on that?
  22. That's not good. FWIW I just simmed ahead to 2027 using both files and weirdly they were making almost no transfers, just keeping a core of players around and presumably being outbid for most American players by all the other active clubs. We can adjust the pipeline with affiliations (giving TFC II the ability to loan players up), which they actually do, although probably not a full solution. Even if they're not active in Canada I get the desire to have them full of local players. I'll try and brainstorm a more practical suggestion anyway, there's gotta be a better solution than changing clubs' division from a neighbouring nation and nuking compatibility, especially with Canada/US being so close (plus Thunder Bay and FC Manitoba getting competitive games) although I can't think of anything off the top of my head (chairmen/club objectives worth a test) So you put them in a hidden division that doesn't generate any stages/fixtures? I wonder if I can still get them by making MLSNP into a reserve division Also my mistake, I was thinking of TFCA and MLS Next (not Pro) when I was worried about the hard-coded youth/homegrown stuff, I realize the first team's relationship to the academy is unaffected
  23. For what it's worth, I'm looking at TFCII's transfers in August 2023 in a test save with my US file and Saints' Canada file, and they've only signed Matthew Catavolo, Lazar Stefanovic (from TFCA), Baj Maan, and Ifeoluwa Adenuga. This is probably helped by having CanPL (1 signing) and L1O (2 signings) active. So it sounds like it's fixed, or what's the issue? Do you put them in a phantom division? But yeah, MLS' affiliations have always been wonky, as the original coding was for the draft etc and they've never adjusted it since MLS started academies. I might be able to do something with affiliations so MLSNP teams can at least use the academy guys. I worry about breaking other intended aspects of the hard-coded academy pipeline, don't teams get homegrown rights for their academy products still? So you go from from TFC Academy getting the intended batch of youngsters (likely drawn from a hard-coded range of CA, rep, etc) to whatever variables affect a Canadian newgen batch EDIT: and no I didn't see that you did anything wrong with the CanChamp, just the default version still has the years-old two-legged format and appears to have two L1O teams. Not sure why, but it makes sense they gave up, because trying to adjust the teams list is a disaster as it doesn't seem to recognize certain teams in the editor (but does in-game). My version fixes this and can be used alongside any combination of US and Canada files
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